Player Matchup

Apollo
Apollo
Bro Jay Mc
Apollo
Level 121
God Stats
3W - 2L
1,547 SR
Queue Stats
71W - 71L
1,545 Elo+
Party 4
Jormungandr
Jormungandr
JohnLFC1997
Jormungandr
Level 124
God Stats
3W - 0L
1,854 SR
Queue Stats
83W - 74L
1,585 Elo+
Party 4
Cerberus
Cerberus
Macca08lfc
Cerberus
Level 107
God Stats
3W - 0L
1,706 SR
Queue Stats
58W - 67L
1,534 Elo+
Party 4
Skadi
Skadi
saibo87
Skadi
Level 143
God Stats
29W - 19L
1,695 SR
Queue Stats
1,174W - 1,114L
1,568 Elo+
Party 1
Thoth
Thoth
xAbsturzx
Thoth
Level 127
God Stats
21W - 18L
1,505 SR
Queue Stats
1,517W - 1,460L
1,524 Elo+
Party 1
Team Averages
Level 124
1,661 SR
1,551 Elo+

VS

Team Averages
Level 121
1,522 SR
1,608 Elo+
Skadi
Skadi
BeerALkaSH
Skadi
Level 128
God Stats
4W - 5L
1,526 SR
Queue Stats
592W - 576L
1,599 Elo+
Party 3
Apollo
Apollo
MrAndrewGallen
Apollo
Level 126
God Stats
0W - 1L
1,779 SR
Queue Stats
48W - 23L
1,675 Elo+
Party 2
Nike
Nike
StephenMusic
Nike
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
dev404
King Arthur
Level 146
God Stats
22W - 19L
1,535 SR
Queue Stats
625W - 624L
1,589 Elo+
Party 3
Ymir
Ymir
tolodevilladun
Ymir
Level 126
God Stats
2W - 1L
1,270 SR
Queue Stats
67W - 30L
1,678 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Bro Jay Mc
Apollo
16
4 / 2 / 8
10,124
779
8,499
10,063
5,372
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Jormungandr
JohnLFC1997
Jormungandr
17
3 / 3 / 12
10,380
798
8,044
11,838
9,215
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cerberus
Macca08lfc
Cerberus
17
1 / 1 / 15
10,615
817
8,964
19,854
14,778
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Skadi
saibo87
Skadi
18
7 / 4 / 6
10,820
832
10,635
9,396
4,461
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thoth
xAbsturzx
Thoth
17
2 / 2 / 13
11,410
878
16,550
7,547
3,453
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
18
2 / 4 / 5
10,521
809
17,325
10,867
3,818
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
3 / 7 / 5
10,412
801
8,893
15,329
6,418
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

2
0 / 0 / 0
3,840
295
0
0
0
King Arthur
dev404
King Arthur
17
4 / 4 / 6
9,979
768
12,156
19,957
14,379
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
3 / 4 / 9
11,336
872
13,077
17,494
17,915
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
37
17
Kills
12
12
Deaths
19
54
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Skadi
2
4
5
1.13
W
Apollo
Bro Jay Mc
Apollo
4
2
8
4
W
Jormungandr
JohnLFC1997
Jormungandr
3
3
12
3
W
Cerberus
Macca08lfc
Cerberus
1
1
15
8.5
L
3
7
5
0.79
L
0
0
0
0
L
King Arthur
dev404
King Arthur
4
4
6
1.75
W
Skadi
saibo87
Skadi
7
4
6
2.5
L
3
4
9
1.88
W
Thoth
xAbsturzx
Thoth
2
2
13
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,692
Damage
51,451
58,698
Taken
63,647
37,279
Mitigated
42,530
21,038
Healing
19,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
17,325
7,299
1,346
1,320
10,867
3,818
3,077
8,523
2,344
0
44,214
W
Apollo
Bro Jay Mc
Apollo
8,499
5,008
1,971
3,027
10,063
5,372
2,599
3,418
6,645
0
24,670
W
Jormungandr
JohnLFC1997
Jormungandr
8,044
914
0
428
11,838
9,215
809
3,612
8,226
26,665
0
W
Cerberus
Macca08lfc
Cerberus
8,964
362
145
10,323
19,854
14,778
360
2,480
17,374
16,584
0
L
8,893
4,486
3,208
2,921
15,329
6,418
75
6,611
8,462
0
20,023
L
0
0
0
0
0
0
0
0
0
0
0
L
King Arthur
dev404
King Arthur
12,156
852
0
5,064
19,957
14,379
330
11,002
8,955
310
24,153
W
Skadi
saibo87
Skadi
10,635
3,717
869
1,250
9,396
4,461
1,799
1,965
7,431
0
23,619
L
13,077
1,137
2,735
2,513
17,494
17,915
0
7,422
10,072
23,320
0
W
Thoth
xAbsturzx
Thoth
16,550
404
1,720
1,305
7,547
3,453
2,095
1,885
5,662
33,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,349
Gold Earned
46,088
159
Minions Killed
123
0
Camps Cleared
0
1,112,777
Distance Traveled
897,225
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
10,521
809
58
4
0
202,055
6
W
Apollo
10,124
779
41
3
0
213,345
0
W
Jormungandr
10,380
798
30
2
0
210,143
1
W
Cerberus
10,615
817
20
2
0
224,196
1
L
Apollo
10,412
801
27
2
0
235,816
2
L
Nike
3,840
295
0
0
0
0
0
L
King Arthur
9,979
768
17
1
0
242,634
0
W
Skadi
10,820
832
27
2
0
230,141
0
L
Ymir
11,336
872
21
2
0
216,720
0
W
Thoth
11,410
878
41
3
0
234,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role