Player Matchup

Sol
Sol
Alejoalf
Sol
Level 29
God Stats
2W - 3L
1,355 SR
Queue Stats
167W - 190L
1,391 Elo+
Solo
Izanami
Izanami
Feisty-_-Red
Izanami
Level 17
God Stats
55W - 57L
1,444 SR
Queue Stats
73W - 76L
1,408 Elo+
Party 1
Skadi
Skadi
TR1N1BLOOD
Skadi
Level 25
God Stats
15W - 19L
1,436 SR
Queue Stats
103W - 97L
1,399 Elo+
Party 1
Kukulkan
Kukulkan
Your karma5955
Kukulkan
Level 29
God Stats
11W - 8L
1,355 SR
Queue Stats
627W - 616L
1,420 Elo+
Solo
Cthulhu
Cthulhu
timiderbody216
Cthulhu
Level 6
God Stats
2W - 4L
1,249 SR
Queue Stats
5W - 10L
1,104 Elo+
Solo
Team Averages
Level 21
1,368 SR
1,344 Elo+

VS

Team Averages
Level 18
1,443 SR
1,391 Elo+
Pele
Pele
DennyZen
Pele
Level 26
God Stats
115W - 97L
1,457 SR
Queue Stats
146W - 143L
1,356 Elo+
Party 2
Hades
Hades
H4VOK_memes
Hades
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
66W - 83L
1,446 Elo+
Solo
Bakasura
Bakasura
Savagebanana0609
Bakasura
Level 14
God Stats
0W - 1L
1,268 SR
Queue Stats
6W - 7L
1,307 Elo+
Solo
Tiamat
Tiamat
hmilan2009
Tiamat
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,508 Elo+
Solo
Merlin
Merlin
humanshowshow
Merlin
Level 27
God Stats
15W - 13L
1,488 SR
Queue Stats
91W - 84L
1,337 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 20
13,685
978
17,619
9,280
2,574
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
Feisty-_-Red
Izanami
20
9 / 4 / 14
13,742
982
18,936
20,758
7,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
20
13 / 4 / 13
15,330
1,095
24,634
15,130
5,025
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
20
10 / 1 / 18
15,164
1,083
20,843
4,280
1,542
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
1 / 3 / 25
14,136
1,010
16,324
22,330
28,203
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

145

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
1 / 11 / 8
12,786
913
16,106
29,960
12,326
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
3 / 16 / 7
13,612
972
14,844
32,658
19,025
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
6 / 6 / 5
15,802
1,129
12,164
24,081
11,952
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tiamat
hmilan2009
Tiamat
15
0 / 0 / 0
10,410
744
0
0
0
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

20
3 / 5 / 7
14,404
1,029
24,094
18,179
8,007
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
40
38
Kills
13
13
Deaths
38
90
Assists
27
Player
Kills
Deaths
Assists
KDA
W
5
1
20
15
L
Pele
1
11
8
0.45
W
Izanami
Feisty-_-Red
Izanami
9
4
14
4
L
3
16
7
0.41
L
6
6
5
1.42
W
Skadi
13
4
13
4.88
W
Kukulkan
10
1
18
19
L
Tiamat
hmilan2009
Tiamat
0
0
0
0
L
3
5
7
1.3
W
1
3
25
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,356
Damage
67,208
71,778
Taken
104,878
44,857
Mitigated
51,310
8,816
Healing
7,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,619
4,882
0
2,940
9,280
2,574
0
5,476
3,804
32,152
0
L
Pele
16,106
5,678
0
1,429
29,960
12,326
0
13,788
16,172
0
32,058
W
Izanami
Feisty-_-Red
Izanami
18,936
15,637
0
1,447
20,758
7,513
0
11,214
9,502
0
44,952
L
14,844
1,713
111
1,707
32,658
19,025
0
18,277
14,381
33,268
0
L
12,164
7,552
0
2,173
24,081
11,952
0
11,283
12,798
0
36,716
W
Skadi
24,634
15,737
0
0
15,130
5,025
0
8,820
6,310
0
44,104
W
Kukulkan
20,843
1,176
0
515
4,280
1,542
0
2,868
1,354
36,360
0
L
Tiamat
hmilan2009
Tiamat
0
0
0
0
0
0
0
0
0
0
0
L
24,094
2,645
0
2,044
18,179
8,007
0
11,438
6,741
67,757
0
W
16,324
1,202
1,302
2,612
22,330
28,203
0
10,560
10,900
42,559
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,057
Gold Earned
67,014
258
Minions Killed
245
3
Camps Cleared
15
1,296,174
Distance Traveled
1,016,579
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
13,685
978
37
3
1
233,486
0
L
Pele
12,786
913
23
2
0
273,326
0
W
Izanami
13,742
982
69
5
2
252,482
0
L
Hades
13,612
972
47
3
1
209,921
1
L
Bakasura
15,802
1,129
67
5
13
285,301
0
W
Skadi
15,330
1,095
37
3
0
250,765
1
W
Kukulkan
15,164
1,083
42
3
0
297,413
0
L
Tiamat
10,410
744
0
0
0
1,599
0
L
Merlin
14,404
1,029
108
8
1
246,432
0
W
Cthulhu
14,136
1,010
73
5
0
262,028
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role