Player Matchup

Tsukuyomi
Tsukuyomi
Jerryatrick
Tsukuyomi
Level 26
God Stats
40W - 25L
1,610 SR
Queue Stats
368W - 194L
1,577 Elo+
Party 1
Odin
Odin
LogLipisin
Odin
Level 12
God Stats
7W - 2L
1,604 SR
Queue Stats
15W - 17L
1,448 Elo+
Solo
Neith
Neith
MeAsTeRLoNg
Neith
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
10W - 12L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
Pea1p
Gilgamesh
Level 25
God Stats
17W - 10L
1,561 SR
Queue Stats
57W - 65L
1,555 Elo+
Solo
Anubis
Anubis
Reptopry
Anubis
Level 26
God Stats
37W - 10L
1,696 SR
Queue Stats
471W - 274L
1,577 Elo+
Party 1
Team Averages
Level 23
1,594 SR
1,494 Elo+

VS

Team Averages
Level 20
1,462 SR
1,543 Elo+
Mercury
Mercury
CSRoss
Mercury
Level 30
God Stats
1W - 2L
1,312 SR
Queue Stats
95W - 75L
1,535 Elo+
Solo
Yemoja
Yemoja
EtinFleisch
Yemoja
Level 7
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nu Wa
Nu Wa
Mightybutrumpit
Nu Wa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,685 Elo+
Solo
Bellona
Bellona
ShimoKori
Bellona
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,655 Elo+
Party 2
Tiamat
Tiamat
adriangab
Tiamat
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
112W - 105L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Jerryatrick
Tsukuyomi
18
8 / 1 / 15
11,705
1,064
13,308
10,873
3,998
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

18
3 / 2 / 22
10,776
980
10,698
14,615
12,455
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
3 / 4 / 16
10,879
989
7,610
10,020
3,043
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
Pea1p
Gilgamesh
18
4 / 4 / 17
10,874
989
10,246
16,685
11,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Breastplate

Breastplate

+20
Physical Protection

Anubis
Reptopry
Anubis
19
15 / 0 / 16
13,408
1,219
25,347
9,600
4,604
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

228

VS

Team 2 Tickets

113

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CSRoss
Mercury
16
4 / 5 / 5
10,514
956
7,044
8,547
2,540
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Yemoja
16
1 / 4 / 7
10,584
962
7,121
15,273
18,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

17
4 / 1 / 7
11,612
1,056
22,344
7,085
2,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bellona
ShimoKori
Bellona
16
1 / 12 / 5
9,677
880
11,043
24,887
19,435
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tiamat
adriangab
Tiamat
15
1 / 11 / 7
9,575
870
8,027
17,315
8,605
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
42
33
Kills
11
11
Deaths
33
86
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Mercury
CSRoss
Mercury
4
5
5
1.3
L
Yemoja
1
4
7
1.13
W
Tsukuyomi
Jerryatrick
Tsukuyomi
8
1
15
15.5
W
3
2
22
7
W
3
4
16
2.75
L
4
1
7
7.5
W
Gilgamesh
Pea1p
Gilgamesh
4
4
17
3.13
W
Anubis
Reptopry
Anubis
15
0
16
23
L
Bellona
ShimoKori
Bellona
1
12
5
0.29
L
Tiamat
adriangab
Tiamat
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,209
Damage
55,579
61,793
Taken
73,107
35,304
Mitigated
51,943
17,422
Healing
8,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
CSRoss
Mercury
7,044
2,861
0
0
8,547
2,540
0
3,596
4,926
0
18,819
L
Yemoja
7,121
1,127
2,767
1,424
15,273
18,488
0
4,350
10,773
21,580
0
W
Tsukuyomi
Jerryatrick
Tsukuyomi
13,308
3,767
0
781
10,873
3,998
0
6,476
4,149
0
39,850
W
10,698
3,343
0
91
14,615
12,455
0
8,127
6,166
0
23,800
W
7,610
2,163
0
1,760
10,020
3,043
0
6,301
3,485
0
26,912
L
22,344
2,384
84
2,236
7,085
2,875
0
631
6,329
59,115
0
W
Gilgamesh
Pea1p
Gilgamesh
10,246
1,781
917
5,922
16,685
11,204
0
9,432
6,887
0
24,240
W
Anubis
Reptopry
Anubis
25,347
971
634
7,317
9,600
4,604
0
5,861
3,459
55,090
0
L
Bellona
ShimoKori
Bellona
11,043
3,571
0
890
24,887
19,435
0
9,208
15,504
155
22,024
L
Tiamat
adriangab
Tiamat
8,027
480
0
1,256
17,315
8,605
0
7,562
9,712
20,917
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,642
Gold Earned
51,962
235
Minions Killed
183
7
Camps Cleared
6
1,063,833
Distance Traveled
947,811
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,514
956
24
2
2
174,494
0
L
Yemoja
10,584
962
23
2
1
156,870
0
W
Tsukuyomi
11,705
1,064
45
4
2
235,551
1
W
Odin
10,776
980
30
3
1
235,795
0
W
Neith
10,879
989
37
3
1
159,940
0
L
Nu Wa
11,612
1,056
91
8
2
219,901
0
W
Gilgamesh
10,874
989
30
3
0
231,170
5
W
Anubis
13,408
1,219
93
8
3
201,377
1
L
Bellona
9,677
880
20
2
1
194,208
0
L
Tiamat
9,575
870
25
2
0
202,338
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role