Player Matchup

Apollo
Apollo
CapitanHakai
Apollo
Level 43
God Stats
39W - 48L
1,478 SR
Queue Stats
146W - 151L
1,412 Elo+
Party 2
Fenrir
Fenrir
GotTekz
Fenrir
Level 29
God Stats
26W - 18L
1,493 SR
Queue Stats
151W - 138L
1,422 Elo+
Party 3
Sylvanus
Sylvanus
HATAPON90
Sylvanus
Level 35
God Stats
14W - 13L
1,514 SR
Queue Stats
162W - 170L
1,412 Elo+
Party 2
Sun Wukong
Sun Wukong
Huskyyy-T
Sun Wukong
Level 87
God Stats
10W - 9L
1,560 SR
Queue Stats
300W - 290L
1,395 Elo+
Party 3
Hades
Hades
Nastafrian
Hades
Level 26
God Stats
17W - 28L
1,465 SR
Queue Stats
52W - 71L
1,321 Elo+
Party 3
Team Averages
Level 44
1,502 SR
1,393 Elo+

VS

Team Averages
Level 37
1,423 SR
1,414 Elo+
Cerberus
Cerberus
Cutny
Cerberus
Level 26
God Stats
32W - 29L
1,550 SR
Queue Stats
332W - 321L
1,462 Elo+
Party 1
King Arthur
King Arthur
FIN_Pommi
King Arthur
Level 67
God Stats
9W - 11L
1,437 SR
Queue Stats
176W - 172L
1,462 Elo+
Party 1
Hachiman
Hachiman
MappeThePlayer
Hachiman
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,342 Elo+
Party 1
Janus
Janus
TimiNax
Janus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 57L
1,448 Elo+
Party 1
Nemesis
Nemesis
osmani92000
Nemesis
Level 36
God Stats
2W - 5L
1,127 SR
Queue Stats
196W - 199L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
20
13 / 1 / 4
14,611
635
20,186
17,297
7,813
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fenrir
GotTekz
Fenrir
20
8 / 1 / 9
13,299
578
12,229
18,358
14,618
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sylvanus
HATAPON90
Sylvanus
15
2 / 2 / 5
10,087
439
6,544
17,766
17,033
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Huskyyy-T
Sun Wukong
20
4 / 0 / 10
13,320
579
14,811
19,455
14,475
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
19
6 / 0 / 9
12,491
543
11,713
10,107
4,793
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cutny
Cerberus
13
0 / 5 / 2
8,986
391
7,668
20,483
14,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

King Arthur
FIN_Pommi
King Arthur
17
1 / 4 / 0
10,667
464
14,159
23,119
17,568
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Hachiman
14
0 / 9 / 0
8,800
383
4,453
11,454
3,240
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
TimiNax
Janus
17
3 / 7 / 0
10,626
462
14,164
13,601
4,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Nemesis
osmani92000
Nemesis
13
0 / 8 / 1
8,339
363
3,693
16,110
6,571
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
7
33
Kills
4
4
Deaths
33
37
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Apollo
13
1
4
15
L
Cerberus
Cutny
Cerberus
0
5
2
0.2
L
King Arthur
FIN_Pommi
King Arthur
1
4
0
0.25
W
Fenrir
GotTekz
Fenrir
8
1
9
12.5
W
Sylvanus
HATAPON90
Sylvanus
2
2
5
2.25
W
Sun Wukong
Huskyyy-T
Sun Wukong
4
0
10
9
L
Hachiman
0
9
0
0
W
Hades
6
0
9
10.5
L
Janus
TimiNax
Janus
3
7
0
0.43
L
Nemesis
osmani92000
Nemesis
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,483
Damage
44,137
82,983
Taken
84,767
58,732
Mitigated
46,371
40,943
Healing
15,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
20,186
15,118
0
9,589
17,297
7,813
5,518
2,911
14,354
0
120,009
L
Cerberus
Cutny
Cerberus
7,668
585
0
6,727
20,483
14,443
0
3,752
16,651
40,328
0
L
King Arthur
FIN_Pommi
King Arthur
14,159
2,533
0
5,789
23,119
17,568
0
3,166
19,953
575
75,421
W
Fenrir
GotTekz
Fenrir
12,229
3,304
0
7,422
18,358
14,618
1,955
1,756
16,454
0
105,171
W
Sylvanus
HATAPON90
Sylvanus
6,544
1,231
2,647
5,778
17,766
17,033
178
7,735
9,751
28,154
0
W
Sun Wukong
Huskyyy-T
Sun Wukong
14,811
3,566
0
8,528
19,455
14,475
2,683
4,131
15,178
0
90,614
L
Hachiman
4,453
2,934
0
0
11,454
3,240
216
3,929
7,525
0
41,382
W
Hades
11,713
527
848
6,131
10,107
4,793
1,838
4,889
4,892
69,348
0
L
Janus
TimiNax
Janus
14,164
1,071
0
1,702
13,601
4,549
588
4,270
9,331
74,712
0
L
Nemesis
osmani92000
Nemesis
3,693
1,720
0
1,541
16,110
6,571
0
3,140
12,890
0
54,408

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,808
Gold Earned
47,418
699
Minions Killed
557
0
Camps Cleared
0
2,184,123
Distance Traveled
1,922,847
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
14,611
635
165
7
0
437,397
2
L
Cerberus
8,986
391
78
3
0
438,609
13
L
King Arthur
10,667
464
157
7
0
411,047
6
W
Fenrir
13,299
578
177
8
0
498,665
1
W
Sylvanus
10,087
439
45
2
0
384,141
1
W
Sun Wukong
13,320
579
181
8
0
433,567
2
L
Hachiman
8,800
383
89
4
0
330,793
0
W
Hades
12,491
543
131
6
0
430,353
1
L
Janus
10,626
462
152
7
0
398,618
4
L
Nemesis
8,339
363
81
4
0
343,780
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role