Player Matchup

Cthulhu
Cthulhu
Gold V
Jayy_Bishop1
Cthulhu
Gold V
Level 60
God Stats
2W - 4L
1,500 SR
Queue Stats
163W - 184L
1,387 MMR
Party 1
Neith
Neith
Gold III
jhazard10
Neith
Gold III
Level 66
God Stats
7W - 11L
1,327 SR
Queue Stats
195W - 228L
1,528 MMR
Party 1
Hel
Hel
Gold III
joodoo_9
Hel
Gold III
Level 69
God Stats
2W - 0L
1,751 SR
Queue Stats
77W - 85L
1,641 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 65
1,526 SR
1,519 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,528 SR
1,241 MMR
Khepri
Khepri
Gold V
ChewbaccaDeff
Khepri
Gold V
Level 86
God Stats
5W - 5L
1,584 SR
Queue Stats
338W - 389L
1,388 MMR
Party 2
Cupid
Cupid
Gold V
KdoToByl
Cupid
Gold V
Level 81
God Stats
98W - 90L
1,560 SR
Queue Stats
348W - 406L
1,424 MMR
Party 2
Zeus
Zeus
Silver IV
Raziel666v1
Zeus
Silver IV
Level 69
God Stats
13W - 16L
1,439 SR
Queue Stats
36W - 71L
911 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Jayy_Bishop1
Cthulhu
18
8 / 1 / 7
14,650
666
22,663
33,251
33,789
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Neith
jhazard10
Neith
19
5 / 0 / 8
14,896
677
22,680
21,468
9,711
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

17
3 / 5 / 5
13,701
623
15,286
18,759
9,287
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
AphroditeScyllaPersephoneDanzaburouHercules

VS

Bans
Cu ChulainnHeimdallrCabrakanDiscordiaAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 4
12,974
590
8,527
27,866
26,688
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cupid
KdoToByl
Cupid
16
4 / 6 / 2
12,848
584
20,081
26,021
10,592
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
2 / 7 / 1
12,557
571
26,135
15,441
6,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
13
16
Kills
6
6
Deaths
16
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
0
3
4
0.67
W
Cthulhu
Jayy_Bishop1
Cthulhu
8
1
7
11.5
L
Cupid
KdoToByl
Cupid
4
6
2
0.83
L
2
7
1
0.36
W
Neith
jhazard10
Neith
5
0
8
9
W
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,629
Damage
54,743
73,478
Taken
69,328
52,787
Mitigated
43,353
41,774
Healing
14,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,527
385
1,452
6,299
27,866
26,688
0
12,804
14,662
31,960
0
W
Cthulhu
Jayy_Bishop1
Cthulhu
22,663
1,302
353
10,141
33,251
33,789
292
13,873
19,378
58,388
0
L
Cupid
KdoToByl
Cupid
20,081
9,377
196
6,654
26,021
10,592
474
14,040
11,531
0
76,588
L
26,135
1,376
0
173
15,441
6,073
82
10,079
5,066
100,129
0
W
Neith
jhazard10
Neith
22,680
12,945
0
7,647
21,468
9,711
2,532
11,165
10,303
0
103,878
W
15,286
1,181
13,926
9,707
18,759
9,287
245
9,704
9,055
77,573
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,247
Gold Earned
38,379
274
Minions Killed
221
0
Camps Cleared
0
1,231,174
Distance Traveled
1,158,081
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
12,974
590
30
1
0
431,279
5
W
Cthulhu
14,650
666
53
2
0
457,787
0
L
Cupid
12,848
584
78
4
0
359,747
0
L
Zeus
12,557
571
113
5
0
367,055
2
W
Neith
14,896
677
137
6
0
395,779
4
W
Hel
13,701
623
84
4
0
377,608
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role