Player Matchup

Mercury
Mercury
Chasm_Fidget
Mercury
Level 106
God Stats
2W - 1L
1,500 SR
Queue Stats
52W - 82L
1,306 Elo+
Party 1
Zeus
Zeus
Chasm_Nova
Zeus
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 33L
1,190 Elo+
Party 1
Xing Tian
Xing Tian
Drastic_Mango
Xing Tian
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 31L
1,251 Elo+
Party 1
Team Averages
Level 78
1,500 SR
1,249 Elo+

VS

Team Averages
Level 15
1,489 SR
1,232 Elo+
Hades
Hades
Manufik037
Hades
Level 18
God Stats
6W - 5L
1,485 SR
Queue Stats
11W - 14L
1,249 Elo+
Party 2
Horus
Horus
T H o W ii L
Horus
Level 8
God Stats
1W - 1L
1,473 SR
Queue Stats
124W - 99L
1,199 Elo+
Solo
Zeus
Zeus
matthias3043
Zeus
Level 18
God Stats
7W - 4L
1,509 SR
Queue Stats
11W - 14L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Chasm_Fidget
Mercury
13
1 / 9 / 4
10,076
593
7,866
14,093
5,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 6 / 2
11,283
664
18,714
9,916
3,500
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes

Shoes

+6%
Movement Speed

Xing Tian
Drastic_Mango
Xing Tian
14
1 / 0 / 5
10,136
596
3,888
13,665
18,817
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
5 / 3 / 9
11,548
679
8,205
13,620
8,866
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 3 / 13
10,621
625
3,169
16,409
11,234
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
9 / 2 / 6
12,356
727
13,120
15,881
5,014
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
43
8
Kills
15
15
Deaths
8
11
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Mercury
Chasm_Fidget
Mercury
1
9
4
0.33
L
6
6
2
1.17
L
Xing Tian
Drastic_Mango
Xing Tian
1
0
5
3.5
W
Hades
5
3
9
3.17
W
1
3
13
2.5
W
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,468
Damage
24,494
37,674
Taken
45,910
27,573
Mitigated
25,114
3,283
Healing
19,857
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Chasm_Fidget
Mercury
7,866
1,555
0
221
14,093
5,256
568
8,295
5,798
0
51,201
L
18,714
539
844
1,293
9,916
3,500
846
6,213
3,703
53,421
0
L
Xing Tian
Drastic_Mango
Xing Tian
3,888
150
0
925
13,665
18,817
146
7,581
6,084
20,985
0
W
Hades
8,205
1,710
1,384
6,517
13,620
8,866
1,379
6,868
6,752
33,684
0
W
3,169
952
1,140
2,459
16,409
11,234
296
9,829
6,580
0
16,800
W
13,120
2,863
1,661
6,696
15,881
5,014
979
6,135
9,746
61,560
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,495
Gold Earned
34,525
135
Minions Killed
145
0
Camps Cleared
0
829,942
Distance Traveled
843,097
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,076
593
60
4
0
303,471
1
L
Zeus
11,283
664
51
3
0
233,253
0
L
Xing Tian
10,136
596
24
1
0
293,218
0
W
Hades
11,548
679
56
3
0
279,030
0
W
Horus
10,621
625
23
1
0
298,120
0
W
Zeus
12,356
727
66
4
0
265,947
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role