Player Matchup

Tiamat
Tiamat
Pedro800_br
Tiamat
Level 49
God Stats
21W - 19L
1,498 SR
Queue Stats
309W - 317L
1,485 Elo+
Party 1
Olorun
Olorun
RyzenMERCURIO
Olorun
Level 23
God Stats
12W - 13L
1,418 SR
Queue Stats
35W - 38L
1,416 Elo+
Solo
Medusa
Medusa
edumanfrin
Medusa
Level 26
God Stats
3W - 2L
1,500 SR
Queue Stats
11W - 10L
908 Elo+
Solo
Fenrir
Fenrir
etosagrado
Fenrir
Level 18
God Stats
4W - 3L
1,500 SR
Queue Stats
273W - 303L
1,398 Elo+
Solo
Kuzenbo
Kuzenbo
vinicciustreze_
Kuzenbo
Level 12
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 10L
1,549 Elo+
Party 1
Team Averages
Level 26
1,483 SR
1,351 Elo+

VS

Team Averages
Level 23
1,479 SR
1,391 Elo+
Set
Set
ARIMAkill
Set
Level 26
God Stats
7W - 12L
1,480 SR
Queue Stats
258W - 357L
1,317 Elo+
Party 2
Agni
Agni
GamerPlay007
Agni
Level 28
God Stats
0W - 3L
1,416 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Baba Yaga
Baba Yaga
OneFenixfire
Baba Yaga
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,723 Elo+
Solo
Athena
Athena
Queirozgu32
Athena
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
103W - 149L
1,315 Elo+
Party 2
Pele
Pele
lucassrangel2010
Pele
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 8L
1,097 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
9
2 / 0 / 1
5,015
627
2,474
2,156
770
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
4 / 1 / 3
5,696
712
3,122
4,635
1,354
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
edumanfrin
Medusa
8
1 / 0 / 2
4,728
591
3,212
1,552
417
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
etosagrado
Fenrir
9
5 / 1 / 2
5,367
671
1,438
4,968
1,537
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

7
1 / 1 / 2
4,640
580
1,909
3,409
1,927
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 1 / 0
4,090
511
1,493
4,045
1,143
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

4
2 / 2 / 0
3,906
488
532
1,488
380
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
OneFenixfire
Baba Yaga
7
0 / 3 / 0
3,815
477
1,180
4,354
1,165
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Athena
7
0 / 3 / 0
4,017
502
1,491
6,266
2,466
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

6
0 / 4 / 2
3,915
489
1,793
5,148
1,710
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
13
Kills
3
3
Deaths
13
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
1
0
1
L
2
2
0
1
L
Baba Yaga
OneFenixfire
Baba Yaga
0
3
0
0
W
Tiamat
2
0
1
2.5
L
Athena
0
3
0
0
W
4
1
3
5.5
W
Medusa
edumanfrin
Medusa
1
0
2
2
W
Fenrir
etosagrado
Fenrir
5
1
2
6
L
0
4
2
0.25
W
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,155
Damage
6,489
16,720
Taken
21,301
6,005
Mitigated
6,864
8,015
Healing
4,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,493
606
0
1,195
4,045
1,143
0
1,429
2,616
0
13,279
L
532
101
0
250
1,488
380
0
515
973
3,554
0
L
Baba Yaga
OneFenixfire
Baba Yaga
1,180
33
0
995
4,354
1,165
295
1,880
2,192
11,718
0
W
Tiamat
2,474
230
0
1,093
2,156
770
174
1,180
976
18,378
0
L
Athena
1,491
637
0
1,626
6,266
2,466
0
765
5,501
12,807
0
W
3,122
1,782
69
3,185
4,635
1,354
768
255
4,380
30,570
0
W
Medusa
edumanfrin
Medusa
3,212
1,384
0
220
1,552
417
590
688
864
0
19,036
W
Fenrir
etosagrado
Fenrir
1,438
389
0
2,106
4,968
1,537
0
277
4,691
0
16,969
L
1,793
489
0
450
5,148
1,710
0
2,594
2,514
0
11,079
W
1,909
1,086
0
1,342
3,409
1,927
0
803
2,606
8,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,446
Gold Earned
19,743
191
Minions Killed
109
0
Camps Cleared
0
702,588
Distance Traveled
646,872
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
4,090
511
37
5
0
173,469
0
L
Agni
3,906
488
6
1
0
49,559
0
L
Baba Yaga
3,815
477
21
3
0
136,110
0
W
Tiamat
5,015
627
35
4
0
117,734
0
L
Athena
4,017
502
30
4
0
129,411
0
W
Olorun
5,696
712
62
8
0
136,198
0
W
Medusa
4,728
591
32
4
0
122,300
0
W
Fenrir
5,367
671
41
5
0
162,668
1
L
Pele
3,915
489
15
2
0
158,323
0
W
Kuzenbo
4,640
580
21
3
0
163,688
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role