Player Matchup

Danzaburou
Danzaburou
El_Escuincle69
Danzaburou
Level 63
God Stats
4W - 2L
1,432 SR
Queue Stats
9W - 10L
1,413 Elo+
Party 1
Kumbhakarna
Kumbhakarna
MAMALOZZA
Kumbhakarna
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Nox
Nox
Saumon-rouge
Nox
Level 47
God Stats
13W - 9L
1,366 SR
Queue Stats
258W - 281L
1,311 Elo+
Solo
Gilgamesh
Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
Level 89
God Stats
4W - 1L
1,517 SR
Queue Stats
48W - 64L
1,359 Elo+
Party 1
Tiamat
Tiamat
saimraja
Tiamat
Level 55
God Stats
2W - 5L
1,271 SR
Queue Stats
42W - 54L
1,349 Elo+
Party 1
Team Averages
Level 52
1,417 SR
1,387 Elo+

VS

Team Averages
Level 70
1,559 SR
1,193 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GREGOR42123
Cernunnos
Level 91
God Stats
0W - 1L
1,530 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 2
Nike
Nike
HolzmicheI
Nike
Level 86
God Stats
0W - 1L
1,764 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 2
Olorun
Olorun
Minjung13
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,116 Elo+
Party 2
Chang'e
Chang'e
zombimlp
Chang'e
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,116 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
El_Escuincle69
Danzaburou
17
6 / 4 / 6
11,138
484
13,249
18,807
6,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Kumbhakarna
MAMALOZZA
Kumbhakarna
13
1 / 4 / 6
9,340
406
4,637
16,110
14,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
5 / 4 / 7
10,563
459
7,054
10,593
4,113
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
20
8 / 3 / 3
13,501
587
18,212
23,626
17,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Tiamat
saimraja
Tiamat
19
5 / 1 / 2
12,015
522
16,463
15,283
10,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
14
3 / 6 / 3
9,376
408
10,229
10,547
3,879
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
GREGOR42123
Cernunnos
15
5 / 4 / 4
9,850
428
14,852
16,818
5,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

16
3 / 4 / 1
10,029
436
11,913
18,520
17,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Olorun
Minjung13
Olorun
16
2 / 3 / 2
9,779
425
10,515
15,655
6,525
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chang'e
zombimlp
Chang'e
13
3 / 8 / 5
9,086
395
11,878
16,973
13,285
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
31
25
Kills
16
16
Deaths
25
24
Assists
15
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
3
6
3
0.75
W
Danzaburou
El_Escuincle69
Danzaburou
6
4
6
2.25
L
Cernunnos
GREGOR42123
Cernunnos
5
4
4
1.75
L
3
4
1
0.88
W
Kumbhakarna
MAMALOZZA
Kumbhakarna
1
4
6
1
L
Olorun
Minjung13
Olorun
2
3
2
1
W
5
4
7
2.13
W
Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
8
3
3
3.17
W
Tiamat
saimraja
Tiamat
5
1
2
6
L
Chang'e
zombimlp
Chang'e
3
8
5
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,615
Damage
59,387
84,419
Taken
78,513
52,723
Mitigated
47,322
30,093
Healing
20,751
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
10,229
2,802
134
0
10,547
3,879
132
3,640
6,821
39,246
0
W
Danzaburou
El_Escuincle69
Danzaburou
13,249
7,305
282
9,955
18,807
6,654
2,756
7,306
11,451
0
80,479
L
Cernunnos
GREGOR42123
Cernunnos
14,852
8,597
489
4,696
16,818
5,924
1,080
4,890
11,896
0
56,908
L
11,913
1,212
0
825
18,520
17,709
525
5,162
13,141
0
58,726
W
Kumbhakarna
MAMALOZZA
Kumbhakarna
4,637
857
1,048
2,531
16,110
14,157
318
5,403
10,707
17,062
0
L
Olorun
Minjung13
Olorun
10,515
5,151
603
6,550
15,655
6,525
0
9,552
5,695
57,471
0
W
7,054
270
0
51
10,593
4,113
268
4,672
5,881
60,435
0
W
Gilgamesh
ZORAsaKATANAtsu
Gilgamesh
18,212
3,285
315
9,639
23,626
17,080
2,184
7,744
15,232
13,626
91,365
W
Tiamat
saimraja
Tiamat
16,463
1,849
652
5,620
15,283
10,719
172
7,497
7,677
86,336
0
L
Chang'e
zombimlp
Chang'e
11,878
211
2,184
5,270
16,973
13,285
621
5,848
11,081
47,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,557
Gold Earned
48,120
566
Minions Killed
444
0
Camps Cleared
0
2,102,687
Distance Traveled
1,988,134
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
9,376
408
71
3
0
401,903
3
W
Danzaburou
11,138
484
143
6
0
393,584
1
L
Cernunnos
9,850
428
99
4
0
378,696
0
L
Nike
10,029
436
93
4
0
457,139
0
W
Kumbhakarna
9,340
406
15
1
0
459,125
0
L
Olorun
9,779
425
127
6
0
362,804
2
W
Nox
10,563
459
104
5
0
394,634
0
W
Gilgamesh
13,501
587
163
7
0
445,443
2
W
Tiamat
12,015
522
141
6
0
409,901
0
L
Chang'e
9,086
395
54
2
0
387,592
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role