Player Matchup

Ra
Ra
MAD0605
Ra
Level 127
God Stats
72W - 48L
1,632 SR
Queue Stats
1,222W - 701L
1,613 Elo+
Party 2
Danzaburou
Danzaburou
MettkitBoy
Danzaburou
Level 147
God Stats
26W - 6L
1,732 SR
Queue Stats
1,124W - 570L
1,584 Elo+
Party 2
Susano
Susano
NeXty_ScreanZYT
Susano
Level 63
God Stats
6W - 5L
1,463 SR
Queue Stats
106W - 85L
1,560 Elo+
Party 2
Tiamat
Tiamat
NlCK3434
Tiamat
Level 158
God Stats
23W - 17L
1,804 SR
Queue Stats
175W - 136L
1,604 Elo+
Party 2
Ares
Ares
vExoTiixX
Ares
Level 105
God Stats
20W - 19L
1,228 SR
Queue Stats
875W - 444L
1,576 Elo+
Party 2
Team Averages
Level 120
1,572 SR
1,588 Elo+

VS

Team Averages
Level 118
1,419 SR
1,554 Elo+
Heimdallr
Heimdallr
I RhUm MaN
Heimdallr
Level 149
God Stats
15W - 14L
1,268 SR
Queue Stats
714W - 617L
1,533 Elo+
Party 1
Gilgamesh
Gilgamesh
KingDivan
Gilgamesh
Level 144
God Stats
1W - 4L
1,500 SR
Queue Stats
52W - 61L
1,556 Elo+
Solo
Athena
Athena
OrSkyline
Athena
Level 86
God Stats
26W - 22L
1,672 SR
Queue Stats
209W - 188L
1,672 Elo+
Party 1
Thanatos
Thanatos
x RF v AlpH4
Thanatos
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 218L
1,557 Elo+
Party 1
Agni
Agni
zeroSUB76
Agni
Level 112
God Stats
0W - 3L
1,156 SR
Queue Stats
28W - 37L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 1 / 1
11,962
630
8,463
10,063
10,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Danzaburou
MettkitBoy
Danzaburou
17
3 / 3 / 5
10,330
544
6,573
11,643
4,159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
5 / 1 / 6
10,462
551
4,954
11,626
6,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tiamat
NlCK3434
Tiamat
18
7 / 1 / 3
10,911
574
14,689
13,451
9,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ares
15
4 / 2 / 8
9,870
519
7,242
12,271
11,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
I RhUm MaN
Heimdallr
16
4 / 5 / 1
9,693
510
9,183
12,412
6,885
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
KingDivan
Gilgamesh
17
1 / 5 / 0
10,378
546
6,634
15,542
10,060
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Athena
OrSkyline
Athena
11
1 / 4 / 2
7,800
411
5,044
14,486
10,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
x RF v AlpH4
Thanatos
14
1 / 5 / 2
8,278
436
5,319
16,499
5,781
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
1 / 3 / 1
8,592
452
7,806
11,047
4,964
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
22
Kills
8
8
Deaths
22
23
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
I RhUm MaN
Heimdallr
4
5
1
0.9
L
Gilgamesh
KingDivan
Gilgamesh
1
5
0
0.2
W
3
1
1
3.5
W
Danzaburou
MettkitBoy
Danzaburou
3
3
5
1.83
W
5
1
6
8
W
Tiamat
NlCK3434
Tiamat
7
1
3
8.5
L
Athena
OrSkyline
Athena
1
4
2
0.5
W
Ares
4
2
8
4
L
Thanatos
x RF v AlpH4
Thanatos
1
5
2
0.4
L
Agni
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,921
Damage
33,986
59,054
Taken
69,986
41,902
Mitigated
37,873
27,642
Healing
19,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
I RhUm MaN
Heimdallr
9,183
3,502
0
2,875
12,412
6,885
660
1,525
10,811
0
66,726
L
Gilgamesh
KingDivan
Gilgamesh
6,634
1,558
0
2,651
15,542
10,060
0
7,671
7,809
0
78,204
W
8,463
710
85
6,365
10,063
10,389
14
805
9,233
95,084
0
W
Danzaburou
MettkitBoy
Danzaburou
6,573
2,841
0
5,925
11,643
4,159
414
1,005
10,635
0
70,032
W
4,954
1,513
0
4,234
11,626
6,115
0
1,568
9,983
0
64,211
W
Tiamat
NlCK3434
Tiamat
14,689
1,460
65
6,654
13,451
9,979
2,737
5,945
7,195
69,534
0
L
Athena
OrSkyline
Athena
5,044
2,546
0
1,535
14,486
10,183
131
7,848
6,394
26,862
0
W
Ares
7,242
542
0
4,314
12,271
11,260
169
3,041
9,155
21,177
0
L
Thanatos
x RF v AlpH4
Thanatos
5,319
2,049
0
8,832
16,499
5,781
0
7,159
9,052
0
59,962
L
Agni
7,806
785
0
3,669
11,047
4,964
0
5,239
5,526
60,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,535
Gold Earned
44,741
591
Minions Killed
552
0
Camps Cleared
0
1,939,476
Distance Traveled
1,767,526
36
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,693
510
126
7
0
309,487
0
L
Gilgamesh
10,378
546
160
8
0
328,992
4
W
Ra
11,962
630
216
11
0
383,835
8
W
Danzaburou
10,330
544
109
6
0
340,819
7
W
Susano
10,462
551
114
6
0
469,724
1
W
Tiamat
10,911
574
129
7
0
384,851
11
L
Athena
7,800
411
49
3
0
388,652
6
W
Ares
9,870
519
23
1
0
360,247
9
L
Thanatos
8,278
436
100
5
0
376,330
1
L
Agni
8,592
452
117
6
0
364,065
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role