Player Matchup

Geb
Geb
Salad550
Geb
Level 123
God Stats
4W - 7L
1,562 SR
Queue Stats
79W - 64L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Stratboii
Danzaburou
Level 6
God Stats
0W - 3L
1,096 SR
Queue Stats
1W - 3L
1,382 Elo+
Party 2
Tiamat
Tiamat
alvaronunez
Tiamat
Level 57
God Stats
1W - 3L
1,232 SR
Queue Stats
77W - 100L
1,430 Elo+
Party 2
Team Averages
Level 62
1,297 SR
1,437 Elo+

VS

Team Averages
Level 70
1,559 SR
1,559 Elo+
Neith
Neith
OrionlsTheKing
Neith
Level 120
God Stats
5W - 0L
1,881 SR
Queue Stats
53W - 35L
1,664 Elo+
Party 1
Anubis
Anubis
atrasp
Anubis
Level 28
God Stats
3W - 1L
1,427 SR
Queue Stats
4W - 3L
1,533 Elo+
Party 1
Mulan
Mulan
icameanhur22
Mulan
Level 62
God Stats
9W - 19L
1,370 SR
Queue Stats
147W - 189L
1,478 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 7 / 3
8,001
572
6,064
14,709
10,673
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Stratboii
Danzaburou
11
3 / 2 / 1
9,260
661
5,228
8,899
2,516
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
12
1 / 6 / 2
8,516
608
5,842
12,421
5,300
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 1 / 7
10,246
732
12,472
8,981
2,720
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
atrasp
Anubis
13
2 / 3 / 9
9,464
676
6,098
6,760
2,902
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
7 / 1 / 6
10,624
759
12,250
9,140
4,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
5
Kills
15
15
Deaths
5
6
Assists
22
Player
Kills
Deaths
Assists
KDA
W
6
1
7
9.5
L
1
7
3
0.36
L
Danzaburou
Stratboii
Danzaburou
3
2
1
1.75
L
Tiamat
1
6
2
0.33
W
Anubis
atrasp
Anubis
2
3
9
2.17
W
7
1
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,134
Damage
30,820
36,029
Taken
24,881
18,489
Mitigated
9,699
3,539
Healing
9,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,472
4,142
0
1,221
8,981
2,720
1,387
3,789
4,844
0
49,281
L
6,064
250
0
640
14,709
10,673
0
2,973
11,736
19,968
0
L
Danzaburou
Stratboii
Danzaburou
5,228
995
0
933
8,899
2,516
0
1,005
7,894
0
21,807
L
Tiamat
5,842
519
0
1,966
12,421
5,300
0
2,177
10,244
30,315
0
W
Anubis
atrasp
Anubis
6,098
369
0
1,887
6,760
2,902
609
4,164
2,422
31,903
0
W
12,250
1,676
244
5,989
9,140
4,077
648
3,187
5,613
0
54,500

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,777
Gold Earned
30,334
118
Minions Killed
216
0
Camps Cleared
0
722,553
Distance Traveled
751,762
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,246
732
89
6
0
258,709
0
L
Geb
8,001
572
16
1
0
256,950
1
L
Danzaburou
9,260
661
40
3
0
225,346
2
L
Tiamat
8,516
608
62
4
0
240,257
4
W
Anubis
9,464
676
52
4
0
227,610
2
W
Mulan
10,624
759
75
5
0
265,443
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role