Player Matchup

Skadi
Skadi
BraceTheFallen
Skadi
Level 142
God Stats
10W - 4L
1,640 SR
Queue Stats
180W - 117L
1,683 Elo+
Party 1
Raijin
Raijin
inferno11555
Raijin
Level 158
God Stats
10W - 6L
1,635 SR
Queue Stats
407W - 303L
1,624 Elo+
Party 1
Khepri
Khepri
tsunami11555
Khepri
Level 71
God Stats
13W - 13L
1,643 SR
Queue Stats
434W - 377L
1,622 Elo+
Party 1
Team Averages
Level 124
1,639 SR
1,643 Elo+

VS

Team Averages
Level 21
1,450 SR
1,513 Elo+
Guan Yu
Guan Yu
Big__Desu
Guan Yu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Supersad4208974
Cthulhu
Level 5
God Stats
0W - 2L
1,203 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Medusa
Medusa
emokratos04
Medusa
Level 30
God Stats
14W - 9L
1,648 SR
Queue Stats
54W - 63L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
14 / 1 / 11
11,578
891
18,260
9,435
2,940
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
15
13 / 2 / 15
11,921
917
17,667
10,435
3,181
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
13
4 / 2 / 20
10,921
840
2,370
7,358
5,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Big__Desu
Guan Yu
12
3 / 8 / 1
9,026
694
7,675
15,989
10,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 14 / 2
7,222
556
4,329
20,488
12,550
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Medusa
12
2 / 9 / 2
8,816
678
10,036
13,886
4,243
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
10
31
Kills
5
5
Deaths
31
46
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Big__Desu
Guan Yu
3
8
1
0.44
W
14
1
11
19.5
L
0
14
2
0.07
L
Medusa
2
9
2
0.33
W
Raijin
13
2
15
10.25
W
Khepri
4
2
20
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,297
Damage
22,040
27,228
Taken
50,363
11,201
Mitigated
27,449
14,119
Healing
4,578
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Big__Desu
Guan Yu
7,675
699
374
1,313
15,989
10,656
0
8,152
7,541
0
31,522
W
18,260
11,672
0
5,030
9,435
2,940
1,831
1,216
8,219
0
69,730
L
4,329
354
0
0
20,488
12,550
163
5,374
14,804
14,855
0
L
Medusa
10,036
5,049
0
2,891
13,886
4,243
327
5,731
7,917
0
42,725
W
Raijin
17,667
2,473
290
5,620
10,435
3,181
771
2,458
7,977
47,666
0
W
Khepri
2,370
154
194
2,985
7,358
5,080
497
679
6,679
5,247
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,420
Gold Earned
25,064
155
Minions Killed
118
0
Camps Cleared
0
674,891
Distance Traveled
553,247
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
9,026
694
39
3
0
220,026
2
W
Skadi
11,578
891
84
6
0
223,161
3
L
Cthulhu
7,222
556
25
2
0
176,771
0
L
Medusa
8,816
678
54
4
0
156,450
0
W
Raijin
11,921
917
63
5
0
198,005
3
W
Khepri
10,921
840
8
1
0
253,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role