Player Matchup

Neith
Neith
DeltalphaSP
Neith
Level 55
God Stats
2W - 0L
1,782 SR
Queue Stats
26W - 11L
1,615 Elo+
Party 1
Ra
Ra
QUEAR
Ra
Level 29
God Stats
24W - 36L
1,533 SR
Queue Stats
131W - 134L
1,430 Elo+
Party 1
Fenrir
Fenrir
sarnalha
Fenrir
Level 28
God Stats
5W - 3L
1,710 SR
Queue Stats
88W - 97L
1,426 Elo+
Party 1
Team Averages
Level 37
1,675 SR
1,490 Elo+

VS

Team Averages
Level 80
1,500 SR
1,493 Elo+
Tiamat
Tiamat
ARISAAFM
Tiamat
Level 109
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 42L
1,450 Elo+
Solo
Nemesis
Nemesis
GirlFromVenus
Nemesis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 26L
1,469 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rubishoot
Tsukuyomi
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 40L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 7
10,410
946
8,478
6,808
2,397
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ra
13
4 / 3 / 9
8,812
801
3,722
5,714
1,823
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
sarnalha
Fenrir
13
6 / 1 / 11
9,495
863
8,184
11,602
8,663
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
ARISAAFM
Tiamat
11
3 / 7 / 2
7,934
721
8,463
10,060
6,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Nemesis
3
0 / 1 / 0
5,630
512
384
1,179
247
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Tsukuyomi
Rubishoot
Tsukuyomi
12
2 / 9 / 2
8,092
736
8,648
12,137
4,411
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
9
17
Kills
5
5
Deaths
17
27
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Tiamat
ARISAAFM
Tiamat
3
7
2
0.57
W
7
1
7
10.5
L
Nemesis
0
1
0
0
W
Ra
4
3
9
2.83
L
Tsukuyomi
Rubishoot
Tsukuyomi
2
9
2
0.33
W
Fenrir
sarnalha
Fenrir
6
1
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,384
Damage
17,495
24,124
Taken
23,376
12,883
Mitigated
10,710
7,715
Healing
2,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
ARISAAFM
Tiamat
8,463
1,103
0
1,735
10,060
6,052
0
1,509
8,551
34,551
0
W
8,478
4,199
0
2,754
6,808
2,397
690
1,342
5,466
0
56,907
L
Nemesis
384
146
0
402
1,179
247
0
56
1,123
0
826
W
Ra
3,722
667
645
1,961
5,714
1,823
885
2,171
3,543
29,202
0
L
Tsukuyomi
Rubishoot
Tsukuyomi
8,648
2,938
0
744
12,137
4,411
0
2,157
9,980
0
24,962
W
Fenrir
sarnalha
Fenrir
8,184
2,743
0
2,355
11,602
8,663
879
5,036
6,566
0
23,944

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,717
Gold Earned
21,656
176
Minions Killed
87
0
Camps Cleared
0
639,966
Distance Traveled
403,862
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
7,934
721
49
4
0
186,530
1
W
Neith
10,410
946
99
9
0
195,333
1
L
Nemesis
5,630
512
0
0
0
21,849
1
W
Ra
8,812
801
51
5
0
217,117
0
L
Tsukuyomi
8,092
736
38
3
0
195,483
4
W
Fenrir
9,495
863
26
2
0
227,516
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role