Player Matchup

Skadi
Skadi
IIDxpedToDie
Skadi
Level 36
God Stats
23W - 11L
1,768 SR
Queue Stats
124W - 121L
1,343 Elo+
Party 3
Gilgamesh
Gilgamesh
LOST_R3aP3r_230
Gilgamesh
Level 6
God Stats
3W - 1L
1,500 SR
Queue Stats
24W - 32L
1,233 Elo+
Party 3
Hachiman
Hachiman
flet_pliant
Hachiman
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,323 Elo+
Solo
Odin
Odin
over_soldier0301
Odin
Level 38
God Stats
4W - 5L
1,337 SR
Queue Stats
281W - 328L
1,354 Elo+
Party 3
Fenrir
Fenrir
zama29
Fenrir
Level 29
God Stats
4W - 8L
1,534 SR
Queue Stats
77W - 102L
1,343 Elo+
Solo
Team Averages
Level 23
1,528 SR
1,319 Elo+

VS

Team Averages
Level 23
1,431 SR
1,230 Elo+
Bakasura
Bakasura
Chacs106
Bakasura
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,136 Elo+
Solo
Cthulhu
Cthulhu
DJLAWZ2013
Cthulhu
Level 25
God Stats
115W - 78L
1,570 SR
Queue Stats
218W - 223L
1,384 Elo+
Party 2
Danzaburou
Danzaburou
Dust_Monkey_3
Danzaburou
Level 25
God Stats
83W - 52L
1,375 SR
Queue Stats
160W - 156L
1,422 Elo+
Party 2
Bellona
Bellona
Minase-002
Bellona
Level 17
God Stats
2W - 5L
1,274 SR
Queue Stats
39W - 65L
1,072 Elo+
Party 1
Poseidon
Poseidon
SHIN_DIVNAUTS
Poseidon
Level 21
God Stats
5W - 9L
1,436 SR
Queue Stats
80W - 140L
1,137 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 5 / 5
12,880
495
23,259
13,920
7,890
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gilgamesh
LOST_R3aP3r_230
Gilgamesh
13
0 / 14 / 7
9,264
356
7,448
23,486
10,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hachiman
flet_pliant
Hachiman
9
0 / 8 / 4
7,908
304
90
8,256
2,312
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
6 / 5 / 11
11,874
457
10,708
21,176
20,723
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
zama29
Fenrir
20
20 / 5 / 5
14,577
561
22,408
23,501
17,269
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Chacs106
Bakasura
20
11 / 7 / 6
14,708
566
15,982
20,835
11,451
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
DJLAWZ2013
Cthulhu
19
10 / 3 / 15
14,389
553
17,455
27,239
19,623
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Danzaburou
Dust_Monkey_3
Danzaburou
20
10 / 6 / 10
15,210
585
23,221
19,242
9,314
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bellona
Minase-002
Bellona
18
0 / 6 / 7
12,319
474
2,823
21,172
22,227
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
SHIN_DIVNAUTS
Poseidon
14
3 / 12 / 8
11,200
431
9,190
16,261
4,932
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
80
34
Kills
34
37
Deaths
34
32
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Chacs106
Bakasura
11
7
6
2
W
Cthulhu
DJLAWZ2013
Cthulhu
10
3
15
5.83
W
Danzaburou
Dust_Monkey_3
Danzaburou
10
6
10
2.5
L
8
5
5
2.1
L
Gilgamesh
LOST_R3aP3r_230
Gilgamesh
0
14
7
0.25
W
Bellona
Minase-002
Bellona
0
6
7
0.58
W
Poseidon
SHIN_DIVNAUTS
Poseidon
3
12
8
0.58
L
Hachiman
flet_pliant
Hachiman
0
8
4
0.25
L
6
5
11
2.3
L
Fenrir
zama29
Fenrir
20
5
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,913
Damage
68,671
90,339
Taken
104,749
58,859
Mitigated
67,547
6,861
Healing
29,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Chacs106
Bakasura
15,982
11,058
1,430
5,724
20,835
11,451
3,916
0
20,835
0
68,951
W
Cthulhu
DJLAWZ2013
Cthulhu
17,455
2,749
2,123
9,733
27,239
19,623
1,960
0
27,239
77,810
0
W
Danzaburou
Dust_Monkey_3
Danzaburou
23,221
18,811
0
3,984
19,242
9,314
2,181
0
19,242
0
110,772
L
23,259
9,419
0
2,439
13,920
7,890
1,209
3,625
9,950
0
89,208
L
Gilgamesh
LOST_R3aP3r_230
Gilgamesh
7,448
1,716
0
222
23,486
10,665
265
5,517
17,897
0
33,398
W
Bellona
Minase-002
Bellona
2,823
504
0
5,408
21,172
22,227
1,738
0
21,172
0
55,231
W
Poseidon
SHIN_DIVNAUTS
Poseidon
9,190
824
0
1,596
16,261
4,932
548
0
16,261
40,675
0
L
Hachiman
flet_pliant
Hachiman
90
90
0
830
8,256
2,312
0
3,465
4,727
0
3,329
L
10,708
2,464
0
12
21,176
20,723
0
5,720
14,555
0
40,719
L
Fenrir
zama29
Fenrir
22,408
4,205
0
3,358
23,501
17,269
1,285
7,504
15,521
0
73,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,503
Gold Earned
67,826
367
Minions Killed
567
0
Camps Cleared
0
1,693,860
Distance Traveled
2,201,007
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
14,708
566
131
5
0
469,769
1
W
Cthulhu
14,389
553
104
4
0
467,567
1
W
Danzaburou
15,210
585
147
6
0
425,622
2
L
Skadi
12,880
495
145
6
0
421,116
1
L
Gilgamesh
9,264
356
40
2
0
292,394
1
W
Bellona
12,319
474
117
5
0
434,485
0
W
Poseidon
11,200
431
68
3
0
403,564
1
L
Hachiman
7,908
304
4
0
0
152,897
0
L
Odin
11,874
457
58
2
0
341,931
0
L
Fenrir
14,577
561
120
5
0
485,522
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role