Player Matchup

Horus
Horus
Brais5044
Horus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Thor
Thor
ElCapi119
Thor
Level 17
God Stats
9W - 15L
1,416 SR
Queue Stats
100W - 151L
1,370 Elo+
Solo
Fenrir
Fenrir
Max9787
Fenrir
Level 23
God Stats
186W - 177L
1,696 SR
Queue Stats
370W - 371L
1,426 Elo+
Solo
Cabrakan
Cabrakan
TheSoggyChip25
Cabrakan
Level 16
God Stats
15W - 19L
1,421 SR
Queue Stats
24W - 35L
1,370 Elo+
Solo
Nu Wa
Nu Wa
eklmv
Nu Wa
Level 8
God Stats
12W - 10L
1,636 SR
Queue Stats
21W - 20L
1,334 Elo+
Solo
Team Averages
Level 14
1,534 SR
1,400 Elo+

VS

Team Averages
Level 18
1,506 SR
1,353 Elo+
Artio
Artio
Dannyboy1908
Artio
Level 24
God Stats
22W - 21L
1,567 SR
Queue Stats
57W - 49L
1,441 Elo+
Solo
Merlin
Merlin
Naruto_momi88
Merlin
Level 7
God Stats
3W - 4L
1,406 SR
Queue Stats
6W - 14L
1,232 Elo+
Party 1
Neith
Neith
elianfrogzius
Neith
Level 29
God Stats
2W - 6L
1,413 SR
Queue Stats
20W - 32L
1,341 Elo+
Solo
Odin
Odin
porc3llino007j
Odin
Level 11
God Stats
6W - 3L
1,704 SR
Queue Stats
6W - 11L
1,322 Elo+
Party 1
Olorun
Olorun
secret_lollipop4
Olorun
Level 21
God Stats
12W - 14L
1,440 SR
Queue Stats
40W - 48L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Brais5044
Horus
16
0 / 9 / 4
9,710
809
3,951
23,004
15,875
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
17
1 / 2 / 4
10,889
907
11,707
12,750
5,595
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Fenrir
Max9787
Fenrir
15
3 / 7 / 2
10,522
877
11,882
19,343
8,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Cabrakan
15
1 / 6 / 3
9,862
822
10,381
21,779
26,143
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Nu Wa
eklmv
Nu Wa
17
2 / 3 / 5
10,983
915
19,361
13,840
5,628
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

134

VS

Team 2 Tickets

230

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
7 / 0 / 13
12,130
1,011
20,055
23,424
19,123
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

19
6 / 0 / 18
12,312
1,026
19,131
8,604
3,190
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
3 / 3 / 14
11,229
936
14,640
9,941
3,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
4 / 1 / 14
11,153
929
9,952
7,960
6,025
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

18
7 / 3 / 15
12,191
1,016
21,984
14,210
5,255
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
101
7
Kills
27
27
Deaths
7
18
Assists
74
Player
Kills
Deaths
Assists
KDA
L
Horus
Brais5044
Horus
0
9
4
0.22
W
7
0
13
13.5
L
Thor
1
2
4
1.5
L
Fenrir
Max9787
Fenrir
3
7
2
0.57
W
6
0
18
15
L
Cabrakan
1
6
3
0.42
L
Nu Wa
eklmv
Nu Wa
2
3
5
1.5
W
3
3
14
3.33
W
4
1
14
11
W
7
3
15
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,282
Damage
85,762
90,716
Taken
64,139
62,003
Mitigated
37,233
7,569
Healing
26,027
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
Brais5044
Horus
3,951
2,292
1,347
2,922
23,004
15,875
0
15,528
7,476
0
13,119
W
20,055
3,289
5,104
11,795
23,424
19,123
0
12,315
11,109
50,703
0
L
Thor
11,707
3,661
0
49
12,750
5,595
0
8,947
3,803
0
35,860
L
Fenrir
Max9787
Fenrir
11,882
3,195
0
668
19,343
8,762
0
12,285
7,058
0
25,158
W
19,131
1,730
0
213
8,604
3,190
0
3,677
4,927
38,254
0
L
Cabrakan
10,381
2,288
0
360
21,779
26,143
0
15,582
6,197
17,231
0
L
Nu Wa
eklmv
Nu Wa
19,361
7,178
0
2,223
13,840
5,628
0
8,828
5,012
43,422
0
W
14,640
7,900
0
908
9,941
3,640
0
4,578
5,363
0
46,632
W
9,952
2,933
609
455
7,960
6,025
0
4,060
3,900
0
18,690
W
21,984
13,305
1,629
5,314
14,210
5,255
0
5,112
9,098
45,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,966
Gold Earned
59,015
176
Minions Killed
235
2
Camps Cleared
7
1,036,594
Distance Traveled
1,047,882
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,710
809
14
1
0
190,790
4
W
Artio
12,130
1,011
54
5
2
233,207
0
L
Thor
10,889
907
72
6
0
225,735
1
L
Fenrir
10,522
877
38
3
2
238,363
0
W
Merlin
12,312
1,026
47
4
0
229,121
2
L
Cabrakan
9,862
822
14
1
0
186,759
0
L
Nu Wa
10,983
915
38
3
0
194,947
1
W
Neith
11,229
936
72
6
3
140,102
0
W
Odin
11,153
929
13
1
0
259,696
4
W
Olorun
12,191
1,016
49
4
2
185,756
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role