Player Matchup

Anhur
Anhur
AutoblogaBaby
Anhur
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
30W - 41L
1,411 Elo+
Solo
Fenrir
Fenrir
LSNR
Fenrir
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,184 Elo+
Party 1
Olorun
Olorun
M0NT3CRIST0
Olorun
Level 17
God Stats
11W - 17L
1,291 SR
Queue Stats
29W - 54L
1,172 Elo+
Party 4
Cthulhu
Cthulhu
RAGNARni
Cthulhu
Level 13
God Stats
21W - 24L
1,195 SR
Queue Stats
24W - 32L
1,228 Elo+
Party 4
Zeus
Zeus
proudSRB
Zeus
Level 11
God Stats
3W - 3L
1,379 SR
Queue Stats
6W - 10L
1,208 Elo+
Party 1
Team Averages
Level 13
1,373 SR
1,241 Elo+

VS

Team Averages
Level 28
1,543 SR
1,433 Elo+
Kukulkan
Kukulkan
GGHentaya
Kukulkan
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 3
Bastet
Bastet
NanaHasimoto
Bastet
Level 70
God Stats
52W - 32L
1,539 SR
Queue Stats
243W - 236L
1,440 Elo+
Party 3
Ares
Ares
TheSimpleWindow
Ares
Level 16
God Stats
2W - 1L
1,724 SR
Queue Stats
32W - 40L
1,373 Elo+
Party 2
Nu Wa
Nu Wa
captainmarvel2
Nu Wa
Level 26
God Stats
27W - 28L
1,406 SR
Queue Stats
50W - 57L
1,356 Elo+
Party 2
Neith
Neith
pellora
Neith
Level 29
God Stats
147W - 127L
1,548 SR
Queue Stats
190W - 172L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 9 / 8
11,865
989
8,996
24,418
6,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
LSNR
Fenrir
19
3 / 17 / 9
11,984
999
13,144
34,935
15,471
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Olorun
12
0 / 0 / 0
7,260
605
0
857
205
Cthulhu
RAGNARni
Cthulhu
12
0 / 0 / 0
7,260
605
0
857
205
Zeus
18
10 / 9 / 3
13,502
1,125
26,272
17,391
5,409
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

0

VS

Team 2 Tickets

229

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
GGHentaya
Kukulkan
18
1 / 4 / 21
11,277
940
9,341
8,903
3,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
20
15 / 0 / 14
14,585
1,215
20,657
10,423
4,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
2 / 7 / 16
10,940
912
6,872
16,115
16,800
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

20
10 / 3 / 15
13,370
1,114
18,580
8,463
3,833
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
pellora
Neith
20
7 / 1 / 20
13,288
1,107
17,903
9,912
3,769
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
121
15
Kills
35
35
Deaths
15
20
Assists
86
Player
Kills
Deaths
Assists
KDA
L
2
9
8
0.67
W
Kukulkan
GGHentaya
Kukulkan
1
4
21
2.88
L
Fenrir
LSNR
Fenrir
3
17
9
0.44
L
Olorun
0
0
0
0
W
Bastet
15
0
14
22
L
Cthulhu
RAGNARni
Cthulhu
0
0
0
0
W
2
7
16
1.43
W
10
3
15
5.83
W
Neith
pellora
Neith
7
1
20
17
L
Zeus
10
9
3
1.28

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,412
Damage
73,353
78,458
Taken
53,816
28,226
Mitigated
31,893
4,336
Healing
9,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,996
2,525
0
1,544
24,418
6,936
0
10,631
13,545
0
59,736
W
Kukulkan
GGHentaya
Kukulkan
9,341
1,939
0
0
8,903
3,289
0
5,613
3,290
26,724
0
L
Fenrir
LSNR
Fenrir
13,144
5,509
0
1,750
34,935
15,471
0
14,696
19,774
0
22,444
L
Olorun
0
0
0
0
857
205
0
809
0
0
0
W
Bastet
20,657
8,527
0
3,573
10,423
4,202
0
3,166
7,257
0
39,781
L
Cthulhu
RAGNARni
Cthulhu
0
0
0
0
857
205
0
809
0
0
0
W
6,872
601
0
0
16,115
16,800
0
8,880
7,235
15,883
0
W
18,580
5,966
172
1,983
8,463
3,833
0
4,181
4,282
40,080
0
W
Neith
pellora
Neith
17,903
10,166
0
3,581
9,912
3,769
0
4,432
5,480
0
47,651
L
Zeus
26,272
6,569
0
1,042
17,391
5,409
0
6,939
10,346
54,609
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,871
Gold Earned
63,460
185
Minions Killed
232
2
Camps Cleared
9
543,942
Distance Traveled
957,262
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,865
989
78
7
1
183,720
1
W
Kukulkan
11,277
940
42
4
0
198,424
1
L
Fenrir
11,984
999
24
2
0
187,707
0
L
Olorun
7,260
605
0
0
0
0
0
W
Bastet
14,585
1,215
47
4
6
233,481
0
L
Cthulhu
7,260
605
0
0
0
0
0
W
Ares
10,940
912
13
1
1
152,350
1
W
Nu Wa
13,370
1,114
56
5
1
175,358
0
W
Neith
13,288
1,107
74
6
1
197,649
0
L
Zeus
13,502
1,125
83
7
1
172,515
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role