Player Matchup

Sol
Sol
AlpenPanda
Sol
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,061 Elo+
Party 1
Cerberus
Cerberus
EichenschiId
Cerberus
Level 19
God Stats
2W - 2L
1,397 SR
Queue Stats
34W - 36L
1,261 Elo+
Party 1
Neith
Neith
davidelrizos
Neith
Level 22
God Stats
24W - 29L
1,360 SR
Queue Stats
35W - 43L
1,283 Elo+
Solo
Chaac
Chaac
joschuah
Chaac
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 23L
1,301 Elo+
Party 1
Fenrir
Fenrir
oopoli
Fenrir
Level 13
God Stats
1W - 1L
1,298 SR
Queue Stats
12W - 18L
1,220 Elo+
Solo
Team Averages
Level 17
1,411 SR
1,225 Elo+

VS

Team Averages
Level 19
1,504 SR
1,295 Elo+
Hun Batz
Hun Batz
HunterTS602
Hun Batz
Level 25
God Stats
5W - 7L
1,517 SR
Queue Stats
22W - 37L
1,327 Elo+
Solo
Danzaburou
Danzaburou
RTG_zFlex4Bier
Danzaburou
Level 14
God Stats
21W - 19L
1,545 SR
Queue Stats
136W - 127L
1,298 Elo+
Solo
Persephone
Persephone
XcC_Frxanc1S
Persephone
Level 18
God Stats
7W - 8L
1,425 SR
Queue Stats
42W - 39L
1,284 Elo+
Solo
Loki
Loki
YC_2710
Loki
Level 9
God Stats
1W - 8L
1,224 SR
Queue Stats
5W - 19L
1,249 Elo+
Solo
Ares
Ares
ertugrul_kaan
Ares
Level 28
God Stats
7W - 10L
1,811 SR
Queue Stats
79W - 92L
1,317 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 6 / 12
15,996
421
7,500
32,884
26,975
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cerberus
EichenschiId
Cerberus
20
6 / 2 / 15
17,649
464
11,416
34,167
33,418
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

20
29 / 5 / 9
24,680
649
47,211
36,493
16,879
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Chaac
joschuah
Chaac
20
13 / 7 / 17
18,156
478
29,722
45,319
31,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
oopoli
Fenrir
20
16 / 8 / 10
20,337
535
21,174
43,724
26,778
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
HunterTS602
Hun Batz
20
7 / 14 / 4
19,749
520
27,555
37,898
18,902
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
RTG_zFlex4Bier
Danzaburou
20
4 / 14 / 4
19,142
504
26,362
34,592
15,069
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Persephone
XcC_Frxanc1S
Persephone
20
7 / 15 / 4
16,998
447
42,750
26,590
11,630
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
YC_2710
Loki
20
3 / 19 / 1
14,812
390
12,570
31,191
23,784
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
5 / 5 / 10
16,233
427
19,921
38,438
55,632
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
49
65
Kills
26
28
Deaths
67
63
Assists
23
Player
Kills
Deaths
Assists
KDA
W
1
6
12
1.17
W
Cerberus
EichenschiId
Cerberus
6
2
15
6.75
L
Hun Batz
HunterTS602
Hun Batz
7
14
4
0.64
L
Danzaburou
RTG_zFlex4Bier
Danzaburou
4
14
4
0.43
L
Persephone
XcC_Frxanc1S
Persephone
7
15
4
0.6
L
Loki
YC_2710
Loki
3
19
1
0.18
W
29
5
9
6.7
L
5
5
10
2
W
Chaac
joschuah
Chaac
13
7
17
3.07
W
Fenrir
oopoli
Fenrir
16
8
10
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

117,023
Damage
129,158
192,587
Taken
168,709
135,791
Mitigated
125,017
67,517
Healing
30,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,500
3,056
0
7,937
32,884
26,975
584
14,640
17,632
55,941
0
W
Cerberus
EichenschiId
Cerberus
11,416
1,359
667
7,605
34,167
33,418
668
10,825
23,117
51,013
0
L
Hun Batz
HunterTS602
Hun Batz
27,555
16,276
0
10,248
37,898
18,902
2,674
1,780
36,118
0
155,698
L
Danzaburou
RTG_zFlex4Bier
Danzaburou
26,362
13,181
0
11,904
34,592
15,069
1,958
3,739
30,773
0
181,788
L
Persephone
XcC_Frxanc1S
Persephone
42,750
848
0
2,016
26,590
11,630
527
2,709
23,870
107,846
0
L
Loki
YC_2710
Loki
12,570
5,197
0
0
31,191
23,784
1,793
5,738
25,373
0
78,397
W
47,211
32,098
0
16,271
36,493
16,879
7,841
14,446
21,774
0
181,506
L
19,921
1,785
0
6,236
38,438
55,632
118
8,406
29,952
45,075
0
W
Chaac
joschuah
Chaac
29,722
8,763
0
17,064
45,319
31,741
959
18,808
26,320
409
99,386
W
Fenrir
oopoli
Fenrir
21,174
8,269
0
17,973
43,724
26,778
680
7,242
36,242
386
179,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

96,818
Gold Earned
86,934
674
Minions Killed
704
0
Camps Cleared
0
3,326,412
Distance Traveled
2,908,008
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
15,996
421
91
2
0
612,210
0
W
Cerberus
17,649
464
78
2
0
706,828
0
L
Hun Batz
19,749
520
232
6
0
540,691
0
L
Danzaburou
19,142
504
182
5
0
576,073
1
L
Persephone
16,998
447
151
4
0
620,726
0
L
Loki
14,812
390
115
3
0
453,951
0
W
Neith
24,680
649
211
6
0
646,062
1
L
Ares
16,233
427
24
1
0
716,567
0
W
Chaac
18,156
478
120
3
0
719,064
0
W
Fenrir
20,337
535
174
5
0
642,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role