Player Matchup

Thor
Thor
Deaslis
Thor
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,509 Elo+
Solo
Nox
Nox
Ewinoss21
Nox
Level 29
God Stats
12W - 11L
1,771 SR
Queue Stats
36W - 35L
1,584 Elo+
Solo
Artemis
Artemis
Inkal
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,604 Elo+
Solo
Zeus
Zeus
Kindis
Zeus
Level 28
God Stats
19W - 15L
1,664 SR
Queue Stats
100W - 91L
1,566 Elo+
Solo
Tyr
Tyr
SourSchmegma
Tyr
Level 14
God Stats
4W - 4L
1,500 SR
Queue Stats
82W - 70L
1,539 Elo+
Solo
Team Averages
Level 18
1,587 SR
1,560 Elo+

VS

Team Averages
Level 20
1,480 SR
1,526 Elo+
Pele
Pele
AncientJ
Pele
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,560 Elo+
Party 1
Izanami
Izanami
Bjeffis
Izanami
Level 15
God Stats
3W - 2L
1,468 SR
Queue Stats
10W - 8L
1,417 Elo+
Party 1
Artio
Artio
GamerFeetz
Artio
Level 10
God Stats
3W - 2L
1,268 SR
Queue Stats
14W - 12L
1,598 Elo+
Party 1
Guan Yu
Guan Yu
ImTomo
Guan Yu
Level 17
God Stats
2W - 1L
1,833 SR
Queue Stats
8W - 9L
1,475 Elo+
Party 1
Hera
Hera
JaffaMcWaffleson
Hera
Level 29
God Stats
1W - 2L
1,331 SR
Queue Stats
24W - 23L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Deaslis
Thor
13
3 / 4 / 4
8,439
527
5,687
13,648
3,492
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 3 / 2
8,854
553
9,001
9,555
3,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
Inkal
Artemis
10
0 / 9 / 4
6,464
404
3,323
9,379
2,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Kindis
Zeus
13
4 / 6 / 0
8,161
510
7,832
8,856
2,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 5 / 1
7,646
478
3,519
14,527
7,833
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
16
14 / 1 / 5
10,066
629
10,663
11,248
3,745
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Izanami
Bjeffis
Izanami
13
3 / 6 / 1
8,685
543
4,885
11,177
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Artio
13
3 / 3 / 13
8,392
525
4,151
10,211
4,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guan Yu
ImTomo
Guan Yu
14
1 / 3 / 1
8,231
514
8,394
10,313
9,412
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

17
6 / 2 / 6
9,838
615
13,176
7,627
2,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
53
15
Kills
27
27
Deaths
15
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Pele
14
1
5
16.5
W
Izanami
Bjeffis
Izanami
3
6
1
0.58
L
Thor
Deaslis
Thor
3
4
4
1.25
L
6
3
2
2.33
W
Artio
3
3
13
3.17
W
Guan Yu
ImTomo
Guan Yu
1
3
1
0.5
L
Artemis
Inkal
Artemis
0
9
4
0.22
W
6
2
6
4.5
L
Zeus
Kindis
Zeus
4
6
0
0.67
L
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,362
Damage
41,269
55,965
Taken
50,576
19,489
Mitigated
23,709
9,475
Healing
11,380
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Pele
10,663
2,447
0
3,407
11,248
3,745
8
1,824
9,278
0
65,403
W
Izanami
Bjeffis
Izanami
4,885
2,444
0
2,296
11,177
2,932
526
6,325
4,564
0
51,514
L
Thor
Deaslis
Thor
5,687
1,935
0
3,564
13,648
3,492
0
4,386
9,187
0
40,654
L
9,001
831
0
1,539
9,555
3,135
530
3,329
6,226
51,255
0
W
Artio
4,151
358
268
1,720
10,211
4,873
37
4,856
5,061
20,671
0
W
Guan Yu
ImTomo
Guan Yu
8,394
1,417
0
2,606
10,313
9,412
0
564
9,707
0
43,484
L
Artemis
Inkal
Artemis
3,323
1,485
0
75
9,379
2,810
473
3,951
5,428
0
19,821
W
13,176
3,655
0
1,083
7,627
2,747
666
2,278
5,133
66,998
0
L
Zeus
Kindis
Zeus
7,832
597
0
1,219
8,856
2,219
0
2,298
6,558
46,131
0
L
3,519
675
0
3,078
14,527
7,833
391
3,363
10,789
0
28,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,564
Gold Earned
45,212
385
Minions Killed
440
0
Camps Cleared
0
1,350,951
Distance Traveled
1,531,149
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,066
629
101
6
0
359,573
1
W
Izanami
8,685
543
88
6
0
248,848
1
L
Thor
8,439
527
77
5
0
264,079
6
L
Nox
8,854
553
106
7
0
282,780
1
W
Artio
8,392
525
27
2
0
339,837
2
W
Guan Yu
8,231
514
94
6
0
276,049
1
L
Artemis
6,464
404
38
2
0
257,072
1
W
Hera
9,838
615
130
8
0
306,842
4
L
Zeus
8,161
510
91
6
0
257,487
3
L
Tyr
7,646
478
73
5
0
289,533
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role