Player Matchup

Ares
Ares
Javier_XVIII
Ares
Level 18
God Stats
4W - 10L
1,293 SR
Queue Stats
16W - 22L
1,327 Elo+
Party 1
Merlin
Merlin
K3V9N4S
Merlin
Level 85
God Stats
3W - 5L
1,536 SR
Queue Stats
12W - 20L
1,299 Elo+
Party 1
Heimdallr
Heimdallr
xRadRob
Heimdallr
Level 17
God Stats
0W - 2L
1,142 SR
Queue Stats
16W - 20L
1,315 Elo+
Solo
Team Averages
Level 40
1,324 SR
1,313 Elo+

VS

Team Averages
Level 64
1,503 SR
1,410 Elo+
Chaac
Chaac
Capitao_Jack17
Chaac
Level 84
God Stats
25W - 23L
1,692 SR
Queue Stats
155W - 247L
1,321 Elo+
Solo
Nu Wa
Nu Wa
Dark_Indio23
Nu Wa
Level 85
God Stats
24W - 31L
1,318 SR
Queue Stats
229W - 312L
1,302 Elo+
Solo
Fenrir
Fenrir
ElGhost44
Fenrir
Level 24
God Stats
5W - 2L
1,500 SR
Queue Stats
163W - 108L
1,607 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 5
12,800
610
6,785
17,938
18,610
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Merlin
K3V9N4S
Merlin
17
6 / 5 / 4
13,199
629
16,107
14,787
5,949
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Heimdallr
xRadRob
Heimdallr
13
1 / 11 / 7
11,574
551
11,277
17,826
6,981
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 3 / 10
12,695
605
9,117
20,442
20,356
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
2 / 5 / 9
12,768
608
10,940
12,002
3,548
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
ElGhost44
Fenrir
20
18 / 2 / 4
16,102
767
23,985
16,283
12,059
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
10
Kills
22
22
Deaths
10
16
Assists
23
Player
Kills
Deaths
Assists
KDA
W
2
3
10
2.33
W
2
5
9
1.3
W
Fenrir
ElGhost44
Fenrir
18
2
4
10
L
3
6
5
0.92
L
Merlin
K3V9N4S
Merlin
6
5
4
1.6
L
Heimdallr
xRadRob
Heimdallr
1
11
7
0.41

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,169
Damage
44,042
50,551
Taken
48,727
31,540
Mitigated
35,963
11,576
Healing
14,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,117
1,735
0
7,565
20,442
20,356
0
9,403
11,039
0
45,263
W
10,940
2,810
537
3,712
12,002
3,548
1,133
7,177
4,825
59,493
0
W
Fenrir
ElGhost44
Fenrir
23,985
5,586
0
2,685
16,283
12,059
1,503
6,348
9,935
0
82,196
L
6,785
511
0
2,640
17,938
18,610
301
4,615
12,976
29,311
0
L
Merlin
K3V9N4S
Merlin
16,107
933
0
6,126
14,787
5,949
525
2,030
12,532
93,711
0
L
Heimdallr
xRadRob
Heimdallr
11,277
4,533
0
2,810
17,826
6,981
53
4,385
13,241
0
38,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,573
Gold Earned
41,565
240
Minions Killed
213
0
Camps Cleared
0
981,985
Distance Traveled
1,111,858
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
12,695
605
51
2
0
400,618
0
W
Nu Wa
12,768
608
81
4
0
257,150
0
W
Fenrir
16,102
767
81
4
0
454,090
4
L
Ares
12,800
610
35
2
0
358,459
0
L
Merlin
13,199
629
143
7
0
344,648
2
L
Heimdallr
11,574
551
62
3
0
278,878
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role