Player Matchup

Achilles
Achilles
 
Achilles
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
DirectingRAGE_
Pele
Level 25
God Stats
2W - 1L
1,500 SR
Queue Stats
83W - 65L
1,330 Elo+
Solo
Chang'e
Chang'e
LiteraryGalaxy
Chang'e
Level 14
God Stats
66W - 51L
1,473 SR
Queue Stats
131W - 132L
1,417 Elo+
Solo
Olorun
Olorun
Supersad4208974
Olorun
Level 5
God Stats
7W - 3L
1,500 SR
Queue Stats
41W - 53L
1,239 Elo+
Solo
Ao Kuang
Ao Kuang
UrbanerCougar34
Ao Kuang
Level 24
God Stats
25W - 21L
1,519 SR
Queue Stats
51W - 54L
1,438 Elo+
Solo
Team Averages
Level 19
1,498 SR
1,385 Elo+

VS

Team Averages
Level 12
1,550 SR
1,441 Elo+
Olorun
Olorun
IAmMoose1018
Olorun
Level 13
God Stats
5W - 6L
1,382 SR
Queue Stats
12W - 12L
1,427 Elo+
Solo
Thor
Thor
Jonathan21390
Thor
Level 26
God Stats
3W - 2L
1,865 SR
Queue Stats
87W - 82L
1,488 Elo+
Solo
Vulcan
Vulcan
Kaludjer9
Vulcan
Level 14
God Stats
14W - 9L
1,500 SR
Queue Stats
74W - 74L
1,520 Elo+
Solo
Bellona
Bellona
ShoweryGoose123
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 11L
1,500 Elo+
Solo
Ares
Ares
VanRex11
Ares
Level 5
God Stats
1W - 2L
1,502 SR
Queue Stats
1W - 4L
1,271 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
17
18 / 0 / 8
11,887
1,321
25,419
12,704
9,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
3 / 0 / 11
9,185
1,021
6,634
5,657
2,254
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

17
5 / 1 / 24
10,973
1,219
11,711
8,342
3,954
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

17
3 / 1 / 22
10,028
1,114
12,995
10,010
4,303
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
17
15 / 1 / 11
10,989
1,221
17,915
12,689
5,023
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Team 1 Tickets

383

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
0 / 8 / 0
7,240
804
2,326
9,700
3,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 8 / 0
7,934
882
7,083
12,835
4,480
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
Kaludjer9
Vulcan
14
2 / 5 / 1
9,030
1,003
12,514
13,070
4,758
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 14 / 1
8,050
894
11,145
25,643
17,035
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ares
13
0 / 9 / 1
8,386
932
4,529
20,398
11,302
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
6
44
Kills
3
3
Deaths
44
76
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
18
0
8
22
W
3
0
11
8.5
L
Olorun
0
8
0
0
L
1
8
0
0.13
L
Vulcan
Kaludjer9
Vulcan
2
5
1
0.5
W
5
1
24
17
L
0
14
1
0.04
W
3
1
22
14
W
Ao Kuang
15
1
11
20.5
L
Ares
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,674
Damage
37,597
49,402
Taken
81,646
25,033
Mitigated
40,672
20,386
Healing
2,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
25,419
15,764
0
1,001
12,704
9,499
0
4,884
7,820
0
44,771
W
6,634
3,024
0
52
5,657
2,254
0
1,142
4,515
0
19,091
L
Olorun
2,326
866
0
555
9,700
3,097
0
5,765
3,935
2,530
0
L
7,083
1,112
0
0
12,835
4,480
0
5,848
6,987
0
15,075
L
Vulcan
Kaludjer9
Vulcan
12,514
5,447
240
256
13,070
4,758
0
5,349
7,721
27,660
0
W
11,711
1,846
5,532
4,235
8,342
3,954
0
4,539
3,803
24,516
0
L
11,145
6,620
0
1,050
25,643
17,035
0
11,149
14,405
0
23,100
W
12,995
8,054
1,065
3,494
10,010
4,303
0
3,271
6,739
26,908
0
W
Ao Kuang
17,915
6,863
0
5,007
12,689
5,023
0
5,257
7,156
22,929
0
L
Ares
4,529
195
0
94
20,398
11,302
0
14,510
5,888
10,507
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,062
Gold Earned
40,640
146
Minions Killed
83
8
Camps Cleared
0
822,662
Distance Traveled
672,664
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,887
1,321
38
4
4
189,306
0
W
Pele
9,185
1,021
30
3
3
175,543
0
L
Olorun
7,240
804
0
0
0
92,328
0
L
Thor
7,934
882
22
2
0
114,552
0
L
Vulcan
9,030
1,003
33
4
0
181,921
0
W
Chang'e
10,973
1,219
27
3
1
162,459
2
L
Bellona
8,050
894
22
2
0
171,403
0
W
Olorun
10,028
1,114
39
4
0
137,428
0
W
Ao Kuang
10,989
1,221
12
1
0
157,926
0
L
Ares
8,386
932
6
1
0
112,460
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role