Player Matchup

Chang'e
Chang'e
Elmoserpe
Chang'e
Level 87
God Stats
213W - 193L
1,515 SR
Queue Stats
282W - 316L
1,505 Elo+
Party 1
Anubis
Anubis
EvilAnger111
Anubis
Level 50
God Stats
27W - 30L
1,613 SR
Queue Stats
388W - 385L
1,531 Elo+
Solo
Osiris
Osiris
ILCENSORE
Osiris
Level 50
God Stats
2W - 5L
1,709 SR
Queue Stats
381W - 435L
1,534 Elo+
Party 1
Apollo
Apollo
ScytheHunter
Apollo
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
lruki
Fenrir
Level 107
God Stats
21W - 13L
1,627 SR
Queue Stats
248W - 288L
1,500 Elo+
Party 1
Team Averages
Level 83
1,593 SR
1,514 Elo+

VS

Team Averages
Level 127
1,463 SR
1,561 Elo+
Izanami
Izanami
BlazIken45
Izanami
Level 100
God Stats
8W - 9L
1,218 SR
Queue Stats
465W - 437L
1,588 Elo+
Solo
Vamana
Vamana
Brenchm8
Vamana
Level 159
God Stats
2W - 3L
1,500 SR
Queue Stats
176W - 143L
1,584 Elo+
Party 2
Baron Samedi
Baron Samedi
Duffonzicus
Baron Samedi
Level 129
God Stats
2W - 0L
1,500 SR
Queue Stats
36W - 42L
1,504 Elo+
Party 2
Fafnir
Fafnir
Jaguarmann
Fafnir
Level 123
God Stats
50W - 45L
1,454 SR
Queue Stats
355W - 351L
1,543 Elo+
Solo
Gilgamesh
Gilgamesh
Joericks
Gilgamesh
Level 125
God Stats
24W - 18L
1,644 SR
Queue Stats
143W - 129L
1,586 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Elmoserpe
Chang'e
13
0 / 6 / 5
8,981
408
10,208
16,236
14,618
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Anubis
15
3 / 9 / 3
9,862
448
13,197
16,889
9,517
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Osiris
ILCENSORE
Osiris
15
1 / 4 / 9
9,242
420
8,942
19,261
15,543
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Apollo
19
9 / 2 / 7
12,301
559
16,260
13,649
5,855
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
lruki
Fenrir
17
9 / 6 / 7
11,927
542
10,671
15,844
6,667
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BlazIken45
Izanami
18
2 / 5 / 5
11,437
520
8,874
13,733
4,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Vamana
Brenchm8
Vamana
20
12 / 2 / 6
13,042
593
20,693
20,844
15,403
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Duffonzicus
Baron Samedi
17
3 / 6 / 8
10,831
492
12,036
10,224
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fafnir
Jaguarmann
Fafnir
15
2 / 6 / 14
11,497
523
8,585
23,773
22,900
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Gilgamesh
Joericks
Gilgamesh
19
8 / 3 / 11
12,537
570
13,326
20,771
9,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
71
22
Kills
27
27
Deaths
22
31
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Izanami
BlazIken45
Izanami
2
5
5
0.9
W
Vamana
Brenchm8
Vamana
12
2
6
7.5
W
Baron Samedi
Duffonzicus
Baron Samedi
3
6
8
1.17
L
Chang'e
Elmoserpe
Chang'e
0
6
5
0.42
L
Anubis
3
9
3
0.5
L
Osiris
ILCENSORE
Osiris
1
4
9
1.38
W
Fafnir
Jaguarmann
Fafnir
2
6
14
1.5
W
Gilgamesh
Joericks
Gilgamesh
8
3
11
4.5
L
Apollo
9
2
7
6.25
L
Fenrir
lruki
Fenrir
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,278
Damage
63,514
81,879
Taken
89,345
52,200
Mitigated
56,704
20,906
Healing
28,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
BlazIken45
Izanami
8,874
6,273
0
4,201
13,733
4,662
3,044
816
12,917
0
96,770
W
Vamana
Brenchm8
Vamana
20,693
9,759
0
9,484
20,844
15,403
1,484
8,998
11,846
0
94,531
W
Baron Samedi
Duffonzicus
Baron Samedi
12,036
1,153
1,344
2,805
10,224
4,695
1,584
3,353
6,871
61,481
0
L
Chang'e
Elmoserpe
Chang'e
10,208
925
1,849
4,522
16,236
14,618
452
4,378
11,726
47,558
0
L
Anubis
13,197
773
0
3,990
16,889
9,517
174
4,035
12,486
58,850
0
L
Osiris
ILCENSORE
Osiris
8,942
2,208
0
2,302
19,261
15,543
564
5,404
13,689
36
41,142
W
Fafnir
Jaguarmann
Fafnir
8,585
2,887
0
5,484
23,773
22,900
300
2,578
21,195
24,862
0
W
Gilgamesh
Joericks
Gilgamesh
13,326
3,838
0
4,738
20,771
9,044
598
7,696
13,075
0
76,253
L
Apollo
16,260
8,305
753
4,959
13,649
5,855
3,468
2,877
10,692
0
89,205
L
Fenrir
lruki
Fenrir
10,671
2,057
0
2,531
15,844
6,667
0
3,069
12,665
0
50,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,313
Gold Earned
59,344
469
Minions Killed
595
0
Camps Cleared
0
1,936,717
Distance Traveled
2,013,736
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
11,437
520
168
8
0
390,598
3
W
Vamana
13,042
593
167
8
0
417,095
0
W
Baron Samedi
10,831
492
108
5
0
346,401
0
L
Chang'e
8,981
408
85
4
0
351,469
5
L
Anubis
9,862
448
104
5
0
321,326
3
L
Osiris
9,242
420
57
3
0
406,086
5
W
Fafnir
11,497
523
30
1
0
399,584
9
W
Gilgamesh
12,537
570
122
6
0
460,058
3
L
Apollo
12,301
559
156
7
0
441,197
6
L
Fenrir
11,927
542
67
3
0
416,639
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role