Player Matchup

Kukulkan
Kukulkan
Clintodactyl
Kukulkan
Level 5
God Stats
2W - 0L
1,760 SR
Queue Stats
18W - 17L
1,224 Elo+
Party 3
Gilgamesh
Gilgamesh
DRJapan123
Gilgamesh
Level 26
God Stats
10W - 7L
1,670 SR
Queue Stats
85W - 116L
1,462 Elo+
Party 1
King Arthur
King Arthur
Nargack
King Arthur
Level 28
God Stats
54W - 36L
1,622 SR
Queue Stats
121W - 103L
1,596 Elo+
Party 1
Osiris
Osiris
Wockheart
Osiris
Level 29
God Stats
14W - 8L
1,760 SR
Queue Stats
153W - 155L
1,566 Elo+
Solo
Anubis
Anubis
Zakkom03
Anubis
Level 14
God Stats
2W - 1L
1,656 SR
Queue Stats
16W - 19L
1,850 Elo+
Party 3
Team Averages
Level 20
1,694 SR
1,540 Elo+

VS

Team Averages
Level 25
1,529 SR
1,527 Elo+
Bacchus
Bacchus
ArchVelka
Bacchus
Level 43
God Stats
4W - 2L
1,559 SR
Queue Stats
106W - 89L
1,515 Elo+
Party 2
Hel
Hel
Bearholdinsnake
Hel
Level 27
God Stats
83W - 98L
1,568 SR
Queue Stats
132W - 140L
1,527 Elo+
Solo
Guan Yu
Guan Yu
Chroonos14
Guan Yu
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 14L
1,510 Elo+
Solo
Medusa
Medusa
Doubtless897
Medusa
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
115W - 78L
1,548 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Ephizas
Tsukuyomi
Level 18
God Stats
28W - 24L
1,517 SR
Queue Stats
92W - 76L
1,535 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Clintodactyl
Kukulkan
16
1 / 2 / 6
9,877
494
6,773
8,267
3,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
DRJapan123
Gilgamesh
14
2 / 4 / 11
8,922
446
9,108
10,990
7,111
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

King Arthur
Nargack
King Arthur
16
9 / 4 / 7
10,682
534
7,735
15,064
10,597
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Osiris
Wockheart
Osiris
17
7 / 4 / 5
10,912
546
13,587
19,812
13,607
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Anubis
Zakkom03
Anubis
18
13 / 2 / 4
11,959
598
20,453
19,060
10,095
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
ArchVelka
Bacchus
14
4 / 6 / 7
8,829
441
12,158
12,119
8,284
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

14
3 / 6 / 4
9,034
452
11,070
13,775
4,742
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
Chroonos14
Guan Yu
16
3 / 8 / 2
9,482
474
8,708
22,412
18,129
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
16
1 / 3 / 8
9,810
491
6,264
9,444
2,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
Ephizas
Tsukuyomi
14
5 / 9 / 8
9,700
485
8,220
15,822
5,777
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
45
32
Kills
16
16
Deaths
32
33
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Bacchus
ArchVelka
Bacchus
4
6
7
1.25
L
3
6
4
0.83
L
Guan Yu
Chroonos14
Guan Yu
3
8
2
0.5
W
Kukulkan
Clintodactyl
Kukulkan
1
2
6
2
W
Gilgamesh
DRJapan123
Gilgamesh
2
4
11
1.88
L
Medusa
1
3
8
1.67
L
Tsukuyomi
Ephizas
Tsukuyomi
5
9
8
1
W
King Arthur
Nargack
King Arthur
9
4
7
3.13
W
Osiris
Wockheart
Osiris
7
4
5
2.38
W
Anubis
Zakkom03
Anubis
13
2
4
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,656
Damage
46,420
73,193
Taken
73,572
44,704
Mitigated
39,790
26,700
Healing
16,950
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
ArchVelka
Bacchus
12,158
907
0
2,982
12,119
8,284
0
3,866
8,253
23,378
0
L
11,070
91
1,137
4,235
13,775
4,742
507
7,961
5,814
44,284
0
L
Guan Yu
Chroonos14
Guan Yu
8,708
1,135
349
5,983
22,412
18,129
0
10,296
12,116
0
63,027
W
Kukulkan
Clintodactyl
Kukulkan
6,773
613
0
621
8,267
3,294
139
1,574
6,653
77,371
0
W
Gilgamesh
DRJapan123
Gilgamesh
9,108
1,304
550
970
10,990
7,111
480
4,121
6,633
0
29,359
L
Medusa
6,264
2,840
0
250
9,444
2,858
455
2,634
6,810
0
62,126
L
Tsukuyomi
Ephizas
Tsukuyomi
8,220
2,368
0
2,014
15,822
5,777
26
2,804
13,018
0
41,313
W
King Arthur
Nargack
King Arthur
7,735
1,018
0
2,840
15,064
10,597
204
6,100
8,453
0
47,819
W
Osiris
Wockheart
Osiris
13,587
6,664
29
7,840
19,812
13,607
557
4,999
14,468
347
64,801
W
Anubis
Zakkom03
Anubis
20,453
966
0
13,850
19,060
10,095
1,301
5,118
13,758
92,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,352
Gold Earned
46,855
498
Minions Killed
410
0
Camps Cleared
0
1,816,491
Distance Traveled
1,837,619
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,829
441
38
2
0
422,516
5
L
Hel
9,034
452
70
4
0
345,514
1
L
Guan Yu
9,482
474
115
6
0
342,978
4
W
Kukulkan
9,877
494
120
6
0
363,432
6
W
Gilgamesh
8,922
446
34
2
0
374,438
5
L
Medusa
9,810
491
104
5
0
368,238
4
L
Tsukuyomi
9,700
485
83
4
0
358,373
3
W
King Arthur
10,682
534
97
5
0
378,077
3
W
Osiris
10,912
546
110
6
0
367,340
0
W
Anubis
11,959
598
137
7
0
333,204
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role