Player Matchup

Mercury
Mercury
Ange_learza
Mercury
Level 87
God Stats
2W - 7L
1,306 SR
Queue Stats
78W - 64L
1,529 Elo+
Party 2
Hachiman
Hachiman
BearOnDuty
Hachiman
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 21L
1,500 Elo+
Solo
Nike
Nike
Tanks735
Nike
Level 29
God Stats
2W - 4L
1,643 SR
Queue Stats
79W - 67L
1,481 Elo+
Solo
Neith
Neith
balta13310
Neith
Level 10
God Stats
7W - 12L
1,336 SR
Queue Stats
13W - 17L
1,428 Elo+
Party 2
Scylla
Scylla
wippi20
Scylla
Level 27
God Stats
19W - 13L
1,504 SR
Queue Stats
473W - 510L
1,502 Elo+
Solo
Team Averages
Level 33
1,458 SR
1,488 Elo+

VS

Team Averages
Level 24
1,569 SR
1,562 Elo+
Horus
Horus
CamoNinja1743
Horus
Level 47
God Stats
3W - 4L
1,500 SR
Queue Stats
56W - 56L
1,546 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Profit_569
Tsukuyomi
Level 12
God Stats
11W - 10L
1,500 SR
Queue Stats
33W - 26L
1,510 Elo+
Party 1
Arachne
Arachne
Rayzork__
Arachne
Level 29
God Stats
3W - 0L
1,633 SR
Queue Stats
16W - 21L
1,418 Elo+
Solo
Tiamat
Tiamat
SimovPlay
Tiamat
Level 28
God Stats
3W - 3L
1,552 SR
Queue Stats
109W - 105L
1,540 Elo+
Solo
Izanami
Izanami
TiamatOrTroll
Izanami
Level 5
God Stats
7W - 0L
1,658 SR
Queue Stats
77W - 28L
1,796 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ange_learza
Mercury
18
2 / 7 / 7
11,486
957
7,641
17,515
7,624
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
BearOnDuty
Hachiman
17
4 / 12 / 6
12,025
1,002
12,766
21,435
8,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Nike
18
4 / 10 / 5
11,901
992
13,542
33,217
30,804
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
17
0 / 5 / 5
10,417
868
7,458
14,512
6,162
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
wippi20
Scylla
18
3 / 11 / 5
12,120
1,010
20,567
22,545
8,918
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

187

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 1 / 25
12,275
1,023
3,464
14,504
14,335
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tsukuyomi
Profit_569
Tsukuyomi
20
5 / 5 / 21
13,047
1,087
10,721
13,407
9,873
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Arachne
Rayzork__
Arachne
19
2 / 4 / 15
11,636
970
13,472
16,153
7,722
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
SimovPlay
Tiamat
17
0 / 2 / 17
11,030
919
9,834
6,857
3,722
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
20
38 / 1 / 6
20,209
1,684
66,533
17,528
9,205
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
129
13
Kills
45
45
Deaths
13
28
Assists
84
Player
Kills
Deaths
Assists
KDA
L
Mercury
Ange_learza
Mercury
2
7
7
0.79
L
Hachiman
BearOnDuty
Hachiman
4
12
6
0.58
W
0
1
25
12.5
W
Tsukuyomi
Profit_569
Tsukuyomi
5
5
21
3.1
W
Arachne
Rayzork__
Arachne
2
4
15
2.38
W
Tiamat
SimovPlay
Tiamat
0
2
17
4.25
L
Nike
4
10
5
0.65
W
Izanami
38
1
6
41
L
Neith
0
5
5
0.5
L
Scylla
wippi20
Scylla
3
11
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,974
Damage
104,024
109,224
Taken
68,449
61,811
Mitigated
44,857
6,208
Healing
20,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
Ange_learza
Mercury
7,641
2,428
0
629
17,515
7,624
0
880
16,635
105
30,719
L
Hachiman
BearOnDuty
Hachiman
12,766
6,931
0
891
21,435
8,303
0
1,758
19,677
0
32,967
W
3,464
1,740
3,895
2,864
14,504
14,335
0
5,142
9,162
0
18,963
W
Tsukuyomi
Profit_569
Tsukuyomi
10,721
3,640
0
179
13,407
9,873
0
3,678
9,317
0
23,166
W
Arachne
Rayzork__
Arachne
13,472
9,263
0
4,568
16,153
7,722
0
4,487
11,516
0
23,343
W
Tiamat
SimovPlay
Tiamat
9,834
692
0
2,038
6,857
3,722
0
1,970
4,816
24,320
0
L
Nike
13,542
2,775
0
2,197
33,217
30,804
0
3,762
29,455
0
29,635
W
Izanami
66,533
61,121
0
6,638
17,528
9,205
0
5,395
11,937
0
106,051
L
Neith
7,458
2,542
0
388
14,512
6,162
0
415
14,097
0
20,572
L
Scylla
wippi20
Scylla
20,567
939
412
1,691
22,545
8,918
0
3,019
19,526
57,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,949
Gold Earned
68,197
244
Minions Killed
212
5
Camps Cleared
10
1,092,218
Distance Traveled
1,117,152
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
11,486
957
47
4
0
252,337
0
L
Hachiman
12,025
1,002
39
3
3
186,539
2
W
Horus
12,275
1,023
33
3
0
284,455
0
W
Tsukuyomi
13,047
1,087
22
2
1
208,650
0
W
Arachne
11,636
970
19
2
3
249,685
0
W
Tiamat
11,030
919
47
4
2
166,308
0
L
Nike
11,901
992
36
3
1
227,845
0
W
Izanami
20,209
1,684
91
8
4
208,054
1
L
Neith
10,417
868
21
2
0
205,344
0
L
Scylla
12,120
1,010
101
8
1
220,153
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role