Player Matchup

Odin
Odin
Diaseptyl
Odin
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 86L
1,202 Elo+
Party 2
Cthulhu
Cthulhu
EMIXAM-29
Cthulhu
Level 4
God Stats
0W - 6L
1,500 SR
Queue Stats
17W - 32L
1,202 Elo+
Party 2
Ra
Ra
Juuleess
Ra
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,286 Elo+
Solo
Team Averages
Level 5
1,500 SR
1,230 Elo+

VS

Team Averages
Level 64
1,474 SR
1,262 Elo+
Danzaburou
Danzaburou
MRDA Cempa
Danzaburou
Level 148
God Stats
13W - 10L
1,587 SR
Queue Stats
406W - 435L
1,549 Elo+
Solo
Scylla
Scylla
Ypsilon215
Scylla
Level 29
God Stats
4W - 1L
1,708 SR
Queue Stats
57W - 117L
1,138 Elo+
Party 1
Cerberus
Cerberus
franco_corp
Cerberus
Level 16
God Stats
4W - 8L
1,128 SR
Queue Stats
5W - 15L
1,100 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 9 / 5
8,346
596
7,351
14,836
6,664
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
EMIXAM-29
Cthulhu
10
1 / 11 / 2
8,198
586
8,618
19,427
10,894
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
2 / 12 / 1
8,703
622
7,129
12,805
3,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MRDA Cempa
Danzaburou
17
18 / 1 / 10
12,961
926
18,081
13,921
5,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Scylla
Ypsilon215
Scylla
14
12 / 2 / 13
10,923
780
13,049
8,565
2,696
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
franco_corp
Cerberus
12
2 / 2 / 21
9,415
673
7,903
12,646
11,440
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
3
Kills
32
32
Deaths
5
8
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
0
9
5
0.28
L
Cthulhu
EMIXAM-29
Cthulhu
1
11
2
0.18
L
2
12
1
0.21
W
Danzaburou
MRDA Cempa
Danzaburou
18
1
10
23
W
Scylla
Ypsilon215
Scylla
12
2
13
9.25
W
Cerberus
franco_corp
Cerberus
2
2
21
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,098
Damage
39,033
47,068
Taken
35,132
20,994
Mitigated
19,593
1,065
Healing
13,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
7,351
3,260
0
0
14,836
6,664
587
6,578
7,899
0
17,021
L
Cthulhu
EMIXAM-29
Cthulhu
8,618
979
62
0
19,427
10,894
38
8,827
10,002
25,906
0
L
7,129
375
134
869
12,805
3,436
74
4,417
8,167
29,661
0
W
Danzaburou
MRDA Cempa
Danzaburou
18,081
11,648
0
7,746
13,921
5,457
2,383
5,446
8,475
0
89,885
W
Scylla
Ypsilon215
Scylla
13,049
2,049
768
1,353
8,565
2,696
609
3,976
4,589
27,797
0
W
Cerberus
franco_corp
Cerberus
7,903
716
807
2,551
12,646
11,440
154
6,393
6,253
17,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,247
Gold Earned
33,299
103
Minions Killed
196
0
Camps Cleared
0
591,415
Distance Traveled
669,473
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
8,346
596
30
2
0
223,355
0
L
Cthulhu
8,198
586
42
3
0
205,658
1
L
Ra
8,703
622
31
2
0
162,402
1
W
Danzaburou
12,961
926
118
8
0
232,086
2
W
Scylla
10,923
780
42
3
0
226,107
1
W
Cerberus
9,415
673
36
3
0
211,280
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role