Player Matchup

Athena
Athena
 
Athena
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Poseidon
Poseidon
BLIZARTH
Poseidon
Level 22
God Stats
33W - 25L
1,419 SR
Queue Stats
599W - 666L
1,294 Elo+
Party 2
Arachne
Arachne
Mik-Smurf
Arachne
Level 17
God Stats
7W - 4L
1,496 SR
Queue Stats
16W - 21L
1,286 Elo+
Party 2
Guan Yu
Guan Yu
Notori0s
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Apollo
Apollo
stefanodamiano
Apollo
Level 17
God Stats
16W - 10L
1,370 SR
Queue Stats
158W - 149L
1,258 Elo+
Party 2
Team Averages
Level 17
1,457 SR
1,368 Elo+

VS

Team Averages
Level 12
1,511 SR
1,335 Elo+
Gilgamesh
Gilgamesh
BRANDONEY43579
Gilgamesh
Level 7
God Stats
0W - 2L
1,264 SR
Queue Stats
1W - 11L
1,160 Elo+
Party 1
Medusa
Medusa
TWOS_74
Medusa
Level 4
God Stats
1W - 1L
1,703 SR
Queue Stats
21W - 22L
1,436 Elo+
Solo
King Arthur
King Arthur
ZapPegasus
King Arthur
Level 18
God Stats
6W - 5L
1,587 SR
Queue Stats
10W - 20L
1,301 Elo+
Party 1
Neith
Neith
goldboy_inside
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Ymir
Ymir
los_cremas2
Ymir
Level 29
God Stats
2W - 5L
1,500 SR
Queue Stats
68W - 95L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
16
6 / 2 / 29
11,888
540
13,574
26,905
27,642
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Poseidon
BLIZARTH
Poseidon
17
6 / 2 / 12
11,544
525
18,292
9,652
4,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Arachne
Mik-Smurf
Arachne
18
18 / 2 / 11
12,688
577
23,866
18,766
10,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Guan Yu
Notori0s
Guan Yu
15
5 / 2 / 19
10,363
471
11,259
18,301
20,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
14 / 2 / 9
12,414
564
21,798
13,746
8,507
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
BRANDONEY43579
Gilgamesh
11
1 / 13 / 4
7,929
360
11,465
23,349
7,925
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Medusa
TWOS_74
Medusa
12
2 / 11 / 2
8,416
383
11,659
15,705
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
ZapPegasus
King Arthur
9
0 / 13 / 3
6,749
307
5,382
29,904
10,979
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 8 / 3
8,751
398
7,930
11,395
3,673
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

17
6 / 5 / 3
11,110
505
15,414
28,114
16,518
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

129
Kill Participation
25
49
Kills
10
10
Deaths
50
80
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
6
2
29
10.25
W
Poseidon
BLIZARTH
Poseidon
6
2
12
6
L
Gilgamesh
BRANDONEY43579
Gilgamesh
1
13
4
0.23
W
Arachne
Mik-Smurf
Arachne
18
2
11
11.75
W
Guan Yu
Notori0s
Guan Yu
5
2
19
7.25
L
Medusa
TWOS_74
Medusa
2
11
2
0.27
L
King Arthur
ZapPegasus
King Arthur
0
13
3
0.12
L
1
8
3
0.31
L
6
5
3
1.5
W
14
2
9
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,789
Damage
51,850
87,370
Taken
108,467
70,930
Mitigated
44,232
28,061
Healing
14,556
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
13,574
3,258
0
7,454
26,905
27,642
1,616
4,812
22,093
37,438
0
W
Poseidon
BLIZARTH
Poseidon
18,292
1,982
0
260
9,652
4,109
3,093
615
9,037
79,134
0
L
Gilgamesh
BRANDONEY43579
Gilgamesh
11,465
2,909
0
361
23,349
7,925
0
8,062
14,705
0
41,648
W
Arachne
Mik-Smurf
Arachne
23,866
16,130
0
6,710
18,766
10,105
785
3,511
15,255
0
73,068
W
Guan Yu
Notori0s
Guan Yu
11,259
2,286
3,820
5,934
18,301
20,567
982
4,648
13,653
0
32,805
L
Medusa
TWOS_74
Medusa
11,659
5,229
0
19
15,705
5,137
308
3,510
11,964
0
42,804
L
King Arthur
ZapPegasus
King Arthur
5,382
991
0
4,873
29,904
10,979
0
9,760
19,594
0
17,026
L
7,930
4,951
0
1,385
11,395
3,673
445
3,532
7,667
0
36,434
L
15,414
3,966
0
7,918
28,114
16,518
215
5,824
21,918
71,522
0
W
21,798
15,120
0
3,883
13,746
8,507
7,435
1,828
11,918
0
100,750

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,897
Gold Earned
42,955
455
Minions Killed
321
0
Camps Cleared
0
2,205,961
Distance Traveled
1,677,976
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,888
540
48
2
0
471,850
5
W
Poseidon
11,544
525
111
5
0
415,395
0
L
Gilgamesh
7,929
360
58
3
0
355,269
4
W
Arachne
12,688
577
91
4
0
480,037
0
W
Guan Yu
10,363
471
45
2
0
451,350
1
L
Medusa
8,416
383
71
3
0
330,044
0
L
King Arthur
6,749
307
24
1
0
343,968
5
L
Neith
8,751
398
61
3
0
325,906
0
L
Ymir
11,110
505
107
5
0
322,789
0
W
Apollo
12,414
564
160
7
0
387,329
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role