Player Matchup

Ymir
Ymir
Elvin_Andrez
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,276 Elo+
Solo
Sobek
Sobek
JER_BEAR_227
Sobek
Level 18
God Stats
4W - 7L
1,296 SR
Queue Stats
95W - 66L
1,281 Elo+
Solo
Ne Zha
Ne Zha
ReD GhOsT MoDz
Ne Zha
Level 28
God Stats
5W - 5L
1,466 SR
Queue Stats
106W - 110L
1,355 Elo+
Solo
Hel
Hel
Superiordrop
Hel
Level 26
God Stats
2W - 4L
1,495 SR
Queue Stats
3W - 6L
1,284 Elo+
Solo
Aphrodite
Aphrodite
revan11111
Aphrodite
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 68L
1,179 Elo+
Solo
Team Averages
Level 22
1,451 SR
1,275 Elo+

VS

Team Averages
Level 19
1,479 SR
1,403 Elo+
Cernunnos
Cernunnos
CallMeLeKuzz
Cernunnos
Level 28
God Stats
52W - 59L
1,381 SR
Queue Stats
68W - 90L
1,272 Elo+
Solo
Agni
Agni
CrunchyGumii
Agni
Level 28
God Stats
3W - 1L
1,535 SR
Queue Stats
104W - 101L
1,457 Elo+
Solo
Yemoja
Yemoja
SacrificedAngel
Yemoja
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 2L
1,500 Elo+
Solo
Neith
Neith
SupaSann
Neith
Level 28
God Stats
22W - 22L
1,479 SR
Queue Stats
224W - 264L
1,285 Elo+
Solo
Thor
Thor
latinomakekills
Thor
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 7 / 0
5,252
328
1,095
10,801
5,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 6 / 0
5,653
353
2,484
14,635
9,680
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
1 / 7 / 2
7,211
451
7,468
18,629
8,036
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

1
0 / 0 / 0
3,030
189
0
0
0
Aphrodite
revan11111
Aphrodite
5
0 / 10 / 0
4,824
302
104
6,800
2,234

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
CallMeLeKuzz
Cernunnos
13
7 / 0 / 8
8,864
554
12,498
9,255
3,481
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
13 / 0 / 3
10,384
649
9,899
7,702
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 0 / 9
8,591
537
3,918
5,729
5,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Neith
SupaSann
Neith
9
3 / 1 / 5
7,028
439
3,374
4,397
1,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
5 / 3 / 1
9,013
563
3,309
8,623
3,530
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
1
Kills
28
30
Deaths
4
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
CallMeLeKuzz
Cernunnos
7
0
8
11
W
13
0
3
14.5
L
0
7
0
0
L
0
6
0
0
L
1
7
2
0.29
W
0
0
9
4.5
W
Neith
SupaSann
Neith
3
1
5
5.5
L
0
0
0
0
W
5
3
1
1.83
L
Aphrodite
revan11111
Aphrodite
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,151
Damage
32,998
50,865
Taken
35,706
25,470
Mitigated
16,793
10,244
Healing
10,622
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
CallMeLeKuzz
Cernunnos
12,498
7,043
171
2,840
9,255
3,481
2,242
1,653
7,602
0
51,635
W
9,899
1,697
0
842
7,702
2,911
468
814
6,888
68,522
0
L
1,095
463
0
850
10,801
5,520
0
3,425
7,156
14,771
0
L
2,484
167
0
4,137
14,635
9,680
0
2,940
11,665
14,662
0
L
7,468
2,779
183
4,924
18,629
8,036
0
3,051
15,470
0
38,248
W
3,918
626
1,935
2,522
5,729
5,030
2,256
580
5,149
22,801
0
W
Neith
SupaSann
Neith
3,374
1,822
171
1,231
4,397
1,841
3,279
400
3,997
0
10,431
L
0
0
0
0
0
0
0
0
0
0
0
W
3,309
975
0
910
8,623
3,530
4,335
236
8,387
0
42,465
L
Aphrodite
revan11111
Aphrodite
104
104
0
150
6,800
2,234
0
3,775
2,757
2,019
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,970
Gold Earned
43,880
122
Minions Killed
342
0
Camps Cleared
0
957,446
Distance Traveled
1,359,144
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,864
554
78
5
0
293,793
0
W
Agni
10,384
649
131
8
0
293,739
2
L
Ymir
5,252
328
24
2
0
182,153
3
L
Sobek
5,653
353
21
1
0
262,171
0
L
Ne Zha
7,211
451
73
5
0
320,627
1
W
Yemoja
8,591
537
34
2
0
231,166
2
W
Neith
7,028
439
17
1
0
220,398
1
L
Hel
3,030
189
0
0
0
0
0
W
Thor
9,013
563
82
5
0
320,048
0
L
Aphrodite
4,824
302
4
0
0
192,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role