Player Matchup

Sol
Sol
FrenchKiss98
Sol
Level 23
God Stats
1W - 1L
1,688 SR
Queue Stats
94W - 81L
1,497 Elo+
Party 2
Fenrir
Fenrir
IIIMAZINOIII
Fenrir
Level 29
God Stats
8W - 4L
1,698 SR
Queue Stats
96W - 98L
1,561 Elo+
Solo
Artemis
Artemis
LegLocker84
Artemis
Level 23
God Stats
1W - 1L
1,762 SR
Queue Stats
29W - 37L
1,493 Elo+
Solo
Nemesis
Nemesis
UnlikeMike
Nemesis
Level 4
God Stats
11W - 8L
1,773 SR
Queue Stats
110W - 118L
1,420 Elo+
Solo
Chaac
Chaac
vokokiller
Chaac
Level 21
God Stats
25W - 13L
1,942 SR
Queue Stats
78W - 69L
1,559 Elo+
Party 2
Team Averages
Level 20
1,773 SR
1,506 Elo+

VS

Team Averages
Level 19
1,450 SR
1,582 Elo+
Scylla
Scylla
BaizeBoy
Scylla
Level 28
God Stats
2W - 1L
1,116 SR
Queue Stats
91W - 87L
1,473 Elo+
Solo
Da Ji
Da Ji
Ikonaka
Da Ji
Level 9
God Stats
10W - 2L
1,844 SR
Queue Stats
12W - 7L
1,615 Elo+
Party 1
Ares
Ares
SmurfTarSalmon
Ares
Level 8
God Stats
5W - 2L
1,544 SR
Queue Stats
25W - 12L
1,596 Elo+
Party 1
Hercules
Hercules
coletillxs23
Hercules
Level 27
God Stats
18W - 9L
1,633 SR
Queue Stats
92W - 88L
1,542 Elo+
Solo
Heimdallr
Heimdallr
leragade
Heimdallr
Level 22
God Stats
31W - 37L
1,112 SR
Queue Stats
129W - 105L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 3 / 0
5,181
518
3,986
5,537
1,866
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Fenrir
9
0 / 3 / 0
5,255
526
1,592
7,874
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
LegLocker84
Artemis
9
1 / 1 / 0
4,996
500
4,222
4,781
1,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Nemesis
UnlikeMike
Nemesis
3
0 / 0 / 0
3,893
389
301
1,686
271
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chaac
9
0 / 4 / 1
4,799
480
4,951
7,010
4,133
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BaizeBoy
Scylla
11
2 / 0 / 3
6,537
654
3,805
4,548
1,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Ikonaka
Da Ji
10
1 / 2 / 3
5,752
575
3,788
7,092
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

9
2 / 1 / 5
6,191
619
2,553
5,262
2,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hercules
coletillxs23
Hercules
11
3 / 0 / 3
6,525
653
1,774
4,885
2,049
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
leragade
Heimdallr
11
3 / 0 / 2
6,851
685
4,046
7,521
2,490
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
27
3
Kills
11
11
Deaths
3
1
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Scylla
BaizeBoy
Scylla
2
0
3
3.5
L
2
3
0
0.67
L
Fenrir
0
3
0
0
W
Da Ji
Ikonaka
Da Ji
1
2
3
1.25
L
Artemis
LegLocker84
Artemis
1
1
0
1
W
2
1
5
4.5
L
Nemesis
UnlikeMike
Nemesis
0
0
0
0
W
Hercules
coletillxs23
Hercules
3
0
3
4.5
W
Heimdallr
leragade
Heimdallr
3
0
2
4
L
Chaac
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,052
Damage
15,966
26,888
Taken
29,308
10,286
Mitigated
11,011
9,337
Healing
10,668
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
BaizeBoy
Scylla
3,805
1,014
0
1,154
4,548
1,500
49
1,146
3,377
35,894
0
L
3,986
917
0
1,155
5,537
1,866
710
2,609
2,708
22,794
2,241
L
Fenrir
1,592
538
0
3,193
7,874
2,906
0
1,548
6,286
0
19,812
W
Da Ji
Ikonaka
Da Ji
3,788
1,154
0
2,880
7,092
2,233
0
1,089
5,928
0
28,001
L
Artemis
LegLocker84
Artemis
4,222
2,324
0
2,207
4,781
1,110
0
399
4,382
0
23,285
W
2,553
237
0
1,538
5,262
2,739
0
231
4,981
9,366
0
L
Nemesis
UnlikeMike
Nemesis
301
223
0
1,049
1,686
271
0
0
1,686
0
5,057
W
Hercules
coletillxs23
Hercules
1,774
587
0
1,498
4,885
2,049
242
257
4,428
0
27,720
W
Heimdallr
leragade
Heimdallr
4,046
3,056
0
3,598
7,521
2,490
0
1,143
6,353
0
42,813
L
Chaac
4,951
562
0
1,733
7,010
4,133
0
1,494
5,468
0
20,505

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,124
Gold Earned
31,856
190
Minions Killed
307
0
Camps Cleared
0
913,337
Distance Traveled
1,015,274
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
6,537
654
77
8
0
181,703
2
L
Sol
5,181
518
56
6
0
179,493
1
L
Fenrir
5,255
526
49
5
0
211,894
1
W
Da Ji
5,752
575
63
6
0
219,119
0
L
Artemis
4,996
500
41
4
0
208,391
0
W
Ares
6,191
619
11
1
0
216,202
3
L
Nemesis
3,893
389
16
2
0
97,639
1
W
Hercules
6,525
653
72
7
0
213,374
0
W
Heimdallr
6,851
685
84
8
0
184,876
4
L
Chaac
4,799
480
28
3
0
215,920
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role