Player Matchup

Baron Samedi
Baron Samedi
Brehm32Fuller
Baron Samedi
Level 85
God Stats
4W - 2L
1,445 SR
Queue Stats
9W - 18L
1,460 Elo+
Solo
Hou Yi
Hou Yi
Mr Wafool
Hou Yi
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,918 Elo+
Solo
Hercules
Hercules
OblongBicycle31
Hercules
Level 46
God Stats
5W - 2L
1,500 SR
Queue Stats
10W - 10L
1,424 Elo+
Solo
Team Averages
Level 53
1,482 SR
1,601 Elo+

VS

Team Averages
Level 46
1,273 SR
1,400 Elo+
Skadi
Skadi
Elmaniak
Skadi
Level 67
God Stats
13W - 21L
1,475 SR
Queue Stats
195W - 270L
1,382 Elo+
Solo
Bellona
Bellona
Kobified
Bellona
Level 25
God Stats
0W - 3L
1,157 SR
Queue Stats
3W - 5L
1,304 Elo+
Solo
Agni
Agni
soul eater5154
Agni
Level 46
God Stats
1W - 2L
1,188 SR
Queue Stats
172W - 179L
1,515 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Brehm32Fuller
Baron Samedi
13
2 / 3 / 10
9,775
698
5,950
7,662
4,825
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
Mr Wafool
Hou Yi
17
13 / 1 / 3
12,071
862
18,159
12,757
5,085
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
12
1 / 3 / 8
9,304
665
3,059
13,789
9,468
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Elmaniak
Skadi
12
2 / 7 / 3
8,871
634
9,524
12,482
5,720
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
Kobified
Bellona
12
3 / 5 / 3
9,052
647
8,039
11,950
10,189
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

12
2 / 4 / 2
8,822
630
6,578
9,634
3,250
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
15
16
Kills
7
7
Deaths
16
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
Brehm32Fuller
Baron Samedi
2
3
10
2.33
L
Skadi
Elmaniak
Skadi
2
7
3
0.5
L
Bellona
Kobified
Bellona
3
5
3
0.9
W
Hou Yi
Mr Wafool
Hou Yi
13
1
3
14.5
W
Hercules
1
3
8
1.67
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,168
Damage
24,141
34,208
Taken
34,066
19,378
Mitigated
19,159
15,114
Healing
1,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
Brehm32Fuller
Baron Samedi
5,950
331
2,204
2,108
7,662
4,825
736
2,061
5,601
29,256
0
L
Skadi
Elmaniak
Skadi
9,524
4,435
0
554
12,482
5,720
482
1,883
10,599
0
28,251
L
Bellona
Kobified
Bellona
8,039
2,374
0
154
11,950
10,189
228
2,611
9,339
0
28,973
W
Hou Yi
Mr Wafool
Hou Yi
18,159
9,154
0
6,146
12,757
5,085
1,258
2,294
10,463
0
80,853
W
Hercules
3,059
739
0
4,656
13,789
9,468
750
2,329
11,460
0
17,475
L
6,578
292
0
1,068
9,634
3,250
0
1,604
8,030
28,846
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,150
Gold Earned
26,745
170
Minions Killed
117
0
Camps Cleared
0
727,664
Distance Traveled
713,803
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
9,775
698
34
2
0
243,517
0
L
Skadi
8,871
634
36
3
0
209,667
0
L
Bellona
9,052
647
45
3
0
251,460
0
W
Hou Yi
12,071
862
116
8
0
243,519
4
W
Hercules
9,304
665
20
1
0
240,628
0
L
Agni
8,822
630
36
3
0
252,676
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role