Player Matchup

Kali
Kali
KhakiLawyer9631
Kali
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
73W - 109L
1,500 Elo+
Solo
Neith
Neith
ThorDeDondergod
Neith
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 16L
1,245 Elo+
Party 1
Medusa
Medusa
carter12346789
Medusa
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,341 Elo+
Solo
Athena
Athena
drealaine
Athena
Level 25
God Stats
0W - 3L
1,289 SR
Queue Stats
39W - 30L
1,425 Elo+
Solo
Cthulhu
Cthulhu
ramerdehamer
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
53W - 41L
1,193 Elo+
Party 1
Team Averages
Level 21
1,458 SR
1,341 Elo+

VS

Team Averages
Level 24
1,473 SR
1,335 Elo+
Cernunnos
Cernunnos
JuanchyFer
Cernunnos
Level 26
God Stats
6W - 1L
1,134 SR
Queue Stats
35W - 41L
1,381 Elo+
Solo
Athena
Athena
MightyTimbitsV2
Athena
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 28L
1,377 Elo+
Solo
Fenrir
Fenrir
TeaBag-Two
Fenrir
Level 23
God Stats
10W - 4L
1,908 SR
Queue Stats
115W - 99L
1,510 Elo+
Solo
Ra
Ra
TrueCard0286
Ra
Level 27
God Stats
10W - 6L
1,542 SR
Queue Stats
90W - 114L
1,179 Elo+
Solo
Bacchus
Bacchus
alex445gha
Bacchus
Level 17
God Stats
5W - 4L
1,279 SR
Queue Stats
8W - 16L
1,228 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 14 / 3
15,359
480
22,459
37,958
35,768
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
3 / 17 / 4
13,009
407
26,217
26,850
12,407
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 15 / 2
8,296
259
1,428
12,787
3,203
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Athena
drealaine
Athena
10
3 / 9 / 1
9,529
298
4,612
26,089
9,363
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cthulhu
ramerdehamer
Cthulhu
17
2 / 18 / 7
11,500
359
19,194
45,852
55,525
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
JuanchyFer
Cernunnos
20
28 / 3 / 8
20,191
631
56,563
27,958
16,351
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
5 / 3 / 19
15,608
488
16,026
43,079
40,563
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fenrir
TeaBag-Two
Fenrir
20
32 / 2 / 2
19,052
595
42,013
46,250
38,362
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

12
5 / 6 / 2
12,179
381
7,112
8,250
3,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
alex445gha
Bacchus
17
0 / 5 / 4
12,645
395
2,865
22,103
12,898
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
105
15
Kills
70
73
Deaths
19
17
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
JuanchyFer
Cernunnos
28
3
8
10.67
L
7
14
3
0.61
W
5
3
19
4.83
W
Fenrir
TeaBag-Two
Fenrir
32
2
2
16.5
L
3
17
4
0.29
W
5
6
2
1
W
Bacchus
alex445gha
Bacchus
0
5
4
0.4
L
0
15
2
0.07
L
Athena
drealaine
Athena
3
9
1
0.39
L
Cthulhu
ramerdehamer
Cthulhu
2
18
7
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,910
Damage
124,579
149,536
Taken
147,640
116,266
Mitigated
111,465
13,301
Healing
52,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
JuanchyFer
Cernunnos
56,563
43,519
0
14,655
27,958
16,351
2,709
6,008
21,950
0
202,582
L
22,459
13,481
0
2,372
37,958
35,768
1,309
9,500
28,356
0
75,964
W
16,026
6,153
0
13,222
43,079
40,563
822
6,355
36,724
59,401
0
W
Fenrir
TeaBag-Two
Fenrir
42,013
8,032
0
18,270
46,250
38,362
6,262
5,263
39,523
0
194,649
L
26,217
13,474
0
3,144
26,850
12,407
168
4,417
22,259
0
76,295
W
7,112
1,561
64
1,084
8,250
3,291
868
2,896
5,354
36,164
0
W
Bacchus
alex445gha
Bacchus
2,865
655
0
5,273
22,103
12,898
2,466
3,284
18,819
34,894
0
L
1,428
1,340
0
0
12,787
3,203
11
1,463
11,272
0
9,112
L
Athena
drealaine
Athena
4,612
1,842
91
4,550
26,089
9,363
171
2,829
23,202
23,006
0
L
Cthulhu
ramerdehamer
Cthulhu
19,194
2,224
778
2,366
45,852
55,525
0
7,169
38,444
46,143
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,693
Gold Earned
79,675
284
Minions Killed
650
0
Camps Cleared
0
1,765,114
Distance Traveled
2,464,601
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
20,191
631
226
7
0
527,931
0
L
Kali
15,359
480
85
3
0
489,255
1
W
Athena
15,608
488
67
2
0
599,158
0
W
Fenrir
19,052
595
219
7
0
578,205
0
L
Neith
13,009
407
109
3
0
362,856
0
W
Ra
12,179
381
75
2
0
220,155
0
W
Bacchus
12,645
395
63
2
0
539,152
0
L
Medusa
8,296
259
8
0
0
181,924
0
L
Athena
9,529
298
37
1
0
223,416
3
L
Cthulhu
11,500
359
45
1
0
507,663
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role