Player Matchup

Cernunnos
Cernunnos
BIGMIKEOBAMA615
Cernunnos
Level 24
God Stats
38W - 37L
1,674 SR
Queue Stats
95W - 76L
1,681 Elo+
Solo
Da Ji
Da Ji
Catineanuu
Da Ji
Level 22
God Stats
3W - 5L
1,529 SR
Queue Stats
37W - 37L
1,541 Elo+
Solo
Cthulhu
Cthulhu
Jgcha31
Cthulhu
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 14L
1,805 Elo+
Solo
Hercules
Hercules
Precision_TW1Gz
Hercules
Level 26
God Stats
3W - 4L
1,465 SR
Queue Stats
81W - 105L
1,329 Elo+
Party 1
Scylla
Scylla
speedroaster01
Scylla
Level 24
God Stats
11W - 10L
1,447 SR
Queue Stats
109W - 127L
1,257 Elo+
Party 1
Team Averages
Level 21
1,523 SR
1,523 Elo+

VS

Team Averages
Level 14
1,484 SR
1,463 Elo+
Bacchus
Bacchus
DA504monster
Bacchus
Level 29
God Stats
38W - 43L
1,512 SR
Queue Stats
167W - 181L
1,505 Elo+
Solo
Neith
Neith
MTPTaugabud
Neith
Level 14
God Stats
0W - 3L
1,443 SR
Queue Stats
1W - 6L
1,347 Elo+
Solo
Anubis
Anubis
Snavas_603
Anubis
Level 16
God Stats
8W - 14L
1,259 SR
Queue Stats
299W - 276L
1,265 Elo+
Solo
Arachne
Arachne
Studint
Arachne
Level 6
God Stats
4W - 2L
1,707 SR
Queue Stats
4W - 2L
1,696 Elo+
Solo
Horus
Horus
kik098gggggggins
Horus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGMIKEOBAMA615
Cernunnos
20
17 / 3 / 10
18,353
655
30,327
22,005
11,147
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Da Ji
18
5 / 5 / 11
13,563
484
10,160
21,249
8,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cthulhu
Jgcha31
Cthulhu
20
10 / 4 / 17
16,658
595
15,483
33,414
37,737
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hercules
17
5 / 6 / 7
13,226
472
10,327
19,416
17,215
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

18
6 / 9 / 9
13,582
485
15,316
16,633
4,807
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DA504monster
Bacchus
15
0 / 7 / 10
10,966
392
5,434
17,621
20,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

15
3 / 11 / 6
10,493
375
11,555
19,791
6,918
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
Snavas_603
Anubis
20
12 / 12 / 6
13,938
498
26,768
30,701
16,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
Studint
Arachne
20
10 / 4 / 2
15,661
559
18,543
25,809
15,531
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

12
0 / 11 / 1
8,998
321
656
15,082
6,872
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
50
43
Kills
25
27
Deaths
45
54
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BIGMIKEOBAMA615
Cernunnos
17
3
10
7.33
W
Da Ji
5
5
11
2.1
L
Bacchus
DA504monster
Bacchus
0
7
10
0.71
W
Cthulhu
Jgcha31
Cthulhu
10
4
17
4.63
L
3
11
6
0.55
W
Hercules
5
6
7
1.42
L
Anubis
Snavas_603
Anubis
12
12
6
1.25
L
Arachne
Studint
Arachne
10
4
2
2.75
L
0
11
1
0.05
W
6
9
9
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,613
Damage
62,956
112,717
Taken
109,004
79,066
Mitigated
66,945
33,815
Healing
21,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BIGMIKEOBAMA615
Cernunnos
30,327
21,449
0
14,408
22,005
11,147
6,385
4,826
17,179
0
201,553
W
Da Ji
10,160
2,278
0
8,280
21,249
8,160
3,637
7,255
12,954
0
70,583
L
Bacchus
DA504monster
Bacchus
5,434
514
0
3,266
17,621
20,805
341
5,905
11,670
27,933
0
W
Cthulhu
Jgcha31
Cthulhu
15,483
1,292
65
5,742
33,414
37,737
360
8,488
24,926
61,876
0
L
11,555
6,338
0
2,197
19,791
6,918
248
5,504
14,187
0
43,296
W
Hercules
10,327
3,268
717
3,080
19,416
17,215
1,742
5,357
13,920
0
51,221
L
Anubis
Snavas_603
Anubis
26,768
1,654
0
9,654
30,701
16,819
623
10,290
20,311
83,713
0
L
Arachne
Studint
Arachne
18,543
12,006
0
6,057
25,809
15,531
1,137
6,228
19,506
0
158,337
L
656
485
0
317
15,082
6,872
140
3,049
11,917
0
32,398
W
15,316
2,383
183
1,340
16,633
4,807
554
9,734
6,899
53,982
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,382
Gold Earned
60,056
540
Minions Killed
532
0
Camps Cleared
0
2,479,940
Distance Traveled
1,947,804
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
18,353
655
222
8
0
519,191
2
W
Da Ji
13,563
484
96
3
0
524,894
2
L
Bacchus
10,966
392
61
2
0
414,765
2
W
Cthulhu
16,658
595
78
3
0
499,758
7
L
Neith
10,493
375
65
2
0
417,648
0
W
Hercules
13,226
472
76
3
0
503,868
0
L
Anubis
13,938
498
118
4
0
348,639
0
L
Arachne
15,661
559
239
9
0
478,710
0
L
Horus
8,998
321
49
2
0
288,042
0
W
Scylla
13,582
485
68
2
0
432,229
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role