Player Matchup

Horus
Horus
FLOREK215
Horus
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Fenrir
Fenrir
MldoysPl
Fenrir
Level 12
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
amirarsenal
Danzaburou
Level 15
God Stats
14W - 14L
1,770 SR
Queue Stats
50W - 40L
1,304 Elo+
Solo
Yemoja
Yemoja
jakiskuwanick
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Anubis
Anubis
xpiza
Anubis
Level 20
God Stats
23W - 16L
1,386 SR
Queue Stats
86W - 118L
1,326 Elo+
Solo
Team Averages
Level 12
1,531 SR
1,426 Elo+

VS

Team Averages
Level 14
1,577 SR
1,451 Elo+
Fenrir
Fenrir
BlitzGrave
Fenrir
Level 3
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
King Arthur
King Arthur
T33P0T
King Arthur
Level 26
God Stats
1W - 2L
1,725 SR
Queue Stats
20W - 18L
1,455 Elo+
Party 3
Sun Wukong
Sun Wukong
greytoxns
Sun Wukong
Level 5
God Stats
1W - 0L
1,687 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Freya
Freya
horvath0722
Freya
Level 25
God Stats
7W - 3L
1,473 SR
Queue Stats
61W - 76L
1,301 Elo+
Solo
Neith
Neith
pringythingy
Neith
Level 10
God Stats
4W - 2L
1,500 SR
Queue Stats
6W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
FLOREK215
Horus
12
2 / 8 / 6
7,581
474
4,954
12,422
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Fenrir
MldoysPl
Fenrir
14
11 / 6 / 3
9,418
589
11,335
15,751
7,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Danzaburou
amirarsenal
Danzaburou
1
0 / 0 / 0
3,101
194
0
0
0
15
4 / 5 / 2
8,229
514
5,793
12,974
12,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Anubis
xpiza
Anubis
10
1 / 7 / 5
6,620
414
4,831
8,256
4,164
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BlitzGrave
Fenrir
14
3 / 5 / 3
8,673
542
4,355
9,148
4,526
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

King Arthur
T33P0T
King Arthur
13
0 / 2 / 6
7,849
491
5,705
9,064
6,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
greytoxns
Sun Wukong
14
6 / 5 / 5
9,105
569
8,183
12,433
9,327
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
6 / 3 / 0
9,221
576
5,827
10,734
4,652
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

15
8 / 5 / 1
9,995
625
12,815
10,604
4,274
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
38
18
Kills
23
26
Deaths
20
16
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Fenrir
BlitzGrave
Fenrir
3
5
3
0.9
L
Horus
FLOREK215
Horus
2
8
6
0.63
L
Fenrir
MldoysPl
Fenrir
11
6
3
2.08
W
King Arthur
T33P0T
King Arthur
0
2
6
1.5
L
Danzaburou
amirarsenal
Danzaburou
0
0
0
0
W
Sun Wukong
greytoxns
Sun Wukong
6
5
5
1.7
W
6
3
0
2
L
4
5
2
1
W
8
5
1
1.7
L
Anubis
xpiza
Anubis
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
36,885
49,403
Taken
51,983
31,728
Mitigated
29,713
5,141
Healing
12,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
BlitzGrave
Fenrir
4,355
1,629
0
2,048
9,148
4,526
0
565
8,583
0
50,803
L
Horus
FLOREK215
Horus
4,954
2,392
341
1,254
12,422
7,550
117
1,967
10,355
0
26,315
L
Fenrir
MldoysPl
Fenrir
11,335
3,713
0
2,661
15,751
7,166
0
1,289
14,387
0
37,402
W
King Arthur
T33P0T
King Arthur
5,705
1,455
0
817
9,064
6,934
697
2,054
7,010
111
33,432
L
Danzaburou
amirarsenal
Danzaburou
0
0
0
0
0
0
0
0
0
0
0
W
Sun Wukong
greytoxns
Sun Wukong
8,183
2,387
0
259
12,433
9,327
867
4,455
7,978
0
41,105
W
5,827
2,276
0
5,402
10,734
4,652
481
1,170
9,564
45,264
0
L
5,793
1,728
402
298
12,974
12,848
860
2,068
10,681
38,326
0
W
12,815
8,489
0
3,651
10,604
4,274
2,060
2,380
8,224
0
49,525
L
Anubis
xpiza
Anubis
4,831
452
0
185
8,256
4,164
0
549
7,657
21,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,949
Gold Earned
44,843
186
Minions Killed
369
0
Camps Cleared
0
998,679
Distance Traveled
1,401,618
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,673
542
78
5
0
284,781
1
L
Horus
7,581
474
48
3
0
279,619
5
L
Fenrir
9,418
589
66
4
0
304,738
1
W
King Arthur
7,849
491
52
3
0
311,533
2
L
Danzaburou
3,101
194
0
0
0
0
0
W
Sun Wukong
9,105
569
66
4
0
283,377
1
W
Freya
9,221
576
70
4
0
277,109
0
L
Yemoja
8,229
514
48
3
0
239,597
3
W
Neith
9,995
625
103
6
0
244,818
0
L
Anubis
6,620
414
24
2
0
174,725
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role