Player Matchup

Ganesha
Ganesha
Mr-GaRrYvO
Ganesha
Level 107
God Stats
3W - 2L
1,602 SR
Queue Stats
35W - 20L
1,610 Elo+
Party 3
King Arthur
King Arthur
SiKoMaNTiS_
King Arthur
Level 49
God Stats
2W - 0L
1,927 SR
Queue Stats
94W - 65L
1,566 Elo+
Party 3
Scylla
Scylla
Srto-fleykings
Scylla
Level 116
God Stats
2W - 0L
1,616 SR
Queue Stats
26W - 20L
1,473 Elo+
Party 3
Rama
Rama
juNixR_SB
Rama
Level 115
God Stats
2W - 2L
1,500 SR
Queue Stats
117W - 80L
1,557 Elo+
Party 3
Nemesis
Nemesis
sniper-dani
Nemesis
Level 124
God Stats
8W - 1L
1,575 SR
Queue Stats
39W - 30L
1,556 Elo+
Party 3
Team Averages
Level 102
1,644 SR
1,552 Elo+

VS

Team Averages
Level 41
1,591 SR
1,507 Elo+
Mercury
Mercury
FIN_Pommi
Mercury
Level 67
God Stats
18W - 23L
1,423 SR
Queue Stats
176W - 172L
1,484 Elo+
Party 1
Artemis
Artemis
MappeThePlayer
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 13L
1,649 Elo+
Party 1
King Arthur
King Arthur
TimiNax
King Arthur
Level 49
God Stats
3W - 2L
1,709 SR
Queue Stats
52W - 57L
1,469 Elo+
Party 1
Artio
Artio
enorm_bob
Artio
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
134W - 157L
1,412 Elo+
Party 2
Tiamat
Tiamat
xdlolplayer
Tiamat
Level 67
God Stats
21W - 4L
1,825 SR
Queue Stats
473W - 432L
1,519 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Mr-GaRrYvO
Ganesha
14
0 / 1 / 20
9,824
578
8,284
14,838
12,199
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
SiKoMaNTiS_
King Arthur
15
2 / 4 / 4
9,605
565
10,129
20,922
15,634
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

18
5 / 0 / 5
11,155
656
5,511
6,787
2,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rama
18
16 / 1 / 8
12,015
707
18,485
16,679
7,002
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
sniper-dani
Nemesis
17
9 / 1 / 5
10,699
629
6,737
10,329
4,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
FIN_Pommi
Mercury
12
1 / 6 / 2
7,287
429
3,989
12,818
4,830
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
0 / 10 / 0
6,454
380
5,317
11,349
3,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
TimiNax
King Arthur
14
2 / 5 / 2
8,660
509
14,937
17,443
18,254
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Artio
enorm_bob
Artio
11
1 / 6 / 0
7,129
419
2,553
11,529
7,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tiamat
14
3 / 5 / 1
9,428
555
11,708
10,826
6,404
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
12
32
Kills
7
7
Deaths
32
42
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Mercury
FIN_Pommi
Mercury
1
6
2
0.33
L
0
10
0
0
W
Ganesha
Mr-GaRrYvO
Ganesha
0
1
20
10
W
King Arthur
SiKoMaNTiS_
King Arthur
2
4
4
1
W
5
0
5
7.5
L
King Arthur
TimiNax
King Arthur
2
5
2
0.6
L
Artio
enorm_bob
Artio
1
6
0
0.17
W
Rama
16
1
8
20
W
Nemesis
sniper-dani
Nemesis
9
1
5
11.5
L
Tiamat
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,146
Damage
38,504
69,555
Taken
63,965
41,928
Mitigated
40,245
25,025
Healing
10,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
FIN_Pommi
Mercury
3,989
1,893
0
3,316
12,818
4,830
0
3,023
9,777
0
36,477
L
5,317
2,642
0
0
11,349
3,729
0
3,650
7,681
0
32,246
W
Ganesha
Mr-GaRrYvO
Ganesha
8,284
816
0
2,172
14,838
12,199
0
3,018
11,820
27,742
0
W
King Arthur
SiKoMaNTiS_
King Arthur
10,129
1,475
0
6,136
20,922
15,634
324
2,767
18,155
0
59,956
W
5,511
689
0
992
6,787
2,669
784
2,722
4,065
80,255
0
L
King Arthur
TimiNax
King Arthur
14,937
3,348
0
2,740
17,443
18,254
0
1,162
16,281
0
58,875
L
Artio
enorm_bob
Artio
2,553
907
412
1,829
11,529
7,028
0
2,704
8,795
15,192
0
W
Rama
18,485
14,365
0
10,659
16,679
7,002
5,760
3,627
13,052
0
83,957
W
Nemesis
sniper-dani
Nemesis
6,737
3,120
0
5,066
10,329
4,424
840
2,127
8,202
0
58,174
L
Tiamat
11,708
670
0
2,167
10,826
6,404
0
3,025
7,636
46,338
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,298
Gold Earned
38,958
566
Minions Killed
333
0
Camps Cleared
0
1,669,230
Distance Traveled
1,534,000
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
7,287
429
61
4
0
365,850
3
L
Artemis
6,454
380
61
4
0
227,732
0
W
Ganesha
9,824
578
10
1
0
299,723
2
W
King Arthur
9,605
565
118
7
0
325,341
3
W
Scylla
11,155
656
179
11
0
358,429
1
L
King Arthur
8,660
509
106
6
0
303,131
4
L
Artio
7,129
419
19
1
0
313,595
0
W
Rama
12,015
707
155
9
0
301,834
1
W
Nemesis
10,699
629
104
6
0
383,903
1
L
Tiamat
9,428
555
86
5
0
323,692
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role