Player Matchup

Hou Yi
Hou Yi
Silver I
 
Hou Yi
Silver I
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver I
KamezRiot
Tyr
Silver I
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ymir
Ymir
Silver I
Mallou_TheKid_19
Ymir
Silver I
Level 61
God Stats
8W - 12L
1,524 SR
Queue Stats
102W - 105L
1,257 MMR
Solo
Fenrir
Fenrir
Gold V
XxGODOFGAMBLERxX
Fenrir
Gold V
Level 109
God Stats
21W - 22L
1,391 SR
Queue Stats
317W - 320L
1,219 MMR
Solo
Chang'e
Chang'e
Silver I
yc_mulli
Chang'e
Silver I
Level 67
God Stats
46W - 32L
1,634 SR
Queue Stats
107W - 100L
1,217 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 84
1,510 SR
1,338 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 79
1,591 SR
1,220 MMR
Chernobog
Chernobog
Gold IV
AllawiJCakes
Chernobog
Gold IV
Level 109
God Stats
3W - 5L
1,593 SR
Queue Stats
218W - 230L
1,263 MMR
Solo
Vulcan
Vulcan
Silver IV
Jayy_Suga
Vulcan
Silver IV
Level 81
God Stats
2W - 4L
1,432 SR
Queue Stats
64W - 91L
1,142 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
Jutsu-Monkey
Sun Wukong
Silver I
Level 95
God Stats
12W - 9L
1,659 SR
Queue Stats
120W - 134L
1,244 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
PeaceMakerFIN
Ao Kuang
Gold V
Level 67
God Stats
11W - 6L
1,701 SR
Queue Stats
235W - 235L
1,272 MMR
Solo
Cerberus
Cerberus
Gold V
ikfbhvbfu
Cerberus
Gold V
Level 44
God Stats
5W - 6L
1,569 SR
Queue Stats
43W - 52L
1,182 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
14
2 / 1 / 1
8,343
596
6,435
8,464
2,896
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 3 / 2
7,738
553
4,987
12,182
6,347
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 1 / 5
6,580
470
3,201
11,110
4,852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 0 / 6
8,109
579
6,080
11,195
4,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chang'e
yc_mulli
Chang'e
14
5 / 1 / 2
8,383
599
7,510
7,467
2,237
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AthenaScyllaPoseidonSetAnhur

VS

Bans
DanzaburouNemesisCthulhuJanusKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
AllawiJCakes
Chernobog
14
2 / 2 / 0
8,024
573
4,226
8,355
2,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Vulcan
Jayy_Suga
Vulcan
12
0 / 4 / 1
6,783
485
4,808
5,918
2,029
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Jutsu-Monkey
Sun Wukong
13
3 / 2 / 0
8,170
584
10,480
12,220
9,154
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ao Kuang
PeaceMakerFIN
Ao Kuang
12
1 / 2 / 2
7,070
505
6,477
10,136
3,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cerberus
ikfbhvbfu
Cerberus
6
0 / 3 / 1
5,005
358
3,157
6,899
2,482
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
13
Kills
6
6
Deaths
13
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
2
1
1
2.5
L
Chernobog
AllawiJCakes
Chernobog
2
2
0
1
L
Vulcan
Jayy_Suga
Vulcan
0
4
1
0.13
L
Sun Wukong
Jutsu-Monkey
Sun Wukong
3
2
0
1.5
W
1
3
2
0.67
W
1
1
5
3.5
L
Ao Kuang
PeaceMakerFIN
Ao Kuang
1
2
2
1
W
4
0
6
7
L
Cerberus
ikfbhvbfu
Cerberus
0
3
1
0.17
W
Chang'e
yc_mulli
Chang'e
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,213
Damage
29,148
50,418
Taken
43,528
20,875
Mitigated
19,586
25,528
Healing
14,472
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
6,435
3,363
0
4,695
8,464
2,896
1,220
1,226
7,238
0
50,718
L
Chernobog
AllawiJCakes
Chernobog
4,226
2,724
0
4,010
8,355
2,713
0
376
7,979
0
55,768
L
Vulcan
Jayy_Suga
Vulcan
4,808
3,258
0
700
5,918
2,029
0
3,790
1,834
36,213
0
L
Sun Wukong
Jutsu-Monkey
Sun Wukong
10,480
2,562
0
4,009
12,220
9,154
105
1,104
11,090
0
52,779
W
4,987
840
0
4,961
12,182
6,347
684
354
11,828
0
44,818
W
3,201
288
0
3,828
11,110
4,852
0
4,210
6,796
15,474
0
L
Ao Kuang
PeaceMakerFIN
Ao Kuang
6,477
2,052
0
3,307
10,136
3,208
0
2,175
7,771
48,246
0
W
6,080
2,136
0
6,240
11,195
4,543
0
4,600
6,537
0
54,085
L
Cerberus
ikfbhvbfu
Cerberus
3,157
171
0
2,446
6,899
2,482
0
2,644
4,143
8,914
0
W
Chang'e
yc_mulli
Chang'e
7,510
199
1,217
4,587
7,467
2,237
672
3,858
3,577
52,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,153
Gold Earned
35,052
446
Minions Killed
400
0
Camps Cleared
0
1,357,770
Distance Traveled
1,276,184
12
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
8,343
596
111
8
0
225,509
2
L
Chernobog
8,024
573
123
9
0
242,081
6
L
Vulcan
6,783
485
87
6
0
277,780
10
L
Sun Wukong
8,170
584
103
7
0
277,548
2
W
Tyr
7,738
553
99
7
0
283,829
2
W
Ymir
6,580
470
34
2
0
266,520
2
L
Ao Kuang
7,070
505
77
6
0
287,486
2
W
Fenrir
8,109
579
93
7
0
301,621
0
L
Cerberus
5,005
358
10
1
0
191,289
0
W
Chang'e
8,383
599
109
8
0
280,291
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role