Player Matchup

Medusa
Medusa
ArashinriS
Medusa
Level 107
God Stats
2W - 2L
1,500 SR
Queue Stats
31W - 27L
1,239 Elo+
Party 1
Persephone
Persephone
Tankopiia
Persephone
Level 44
God Stats
1W - 0L
1,703 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Hercules
Hercules
Zotchiy
Hercules
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 86
1,568 SR
1,413 Elo+

VS

Team Averages
Level 68
1,547 SR
1,262 Elo+
Thanatos
Thanatos
ArkkAzel
Thanatos
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 21L
1,062 Elo+
Party 2
Tiamat
Tiamat
Astelfo
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 21L
1,064 Elo+
Party 2
Anhur
Anhur
Tuupy
Anhur
Level 148
God Stats
14W - 13L
1,640 SR
Queue Stats
287W - 290L
1,661 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ArashinriS
Medusa
14
10 / 2 / 9
11,620
775
8,254
12,423
3,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
Tankopiia
Persephone
14
3 / 1 / 15
10,592
706
7,278
5,690
1,736
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
Zotchiy
Hercules
15
12 / 3 / 11
11,720
781
13,265
14,595
8,646
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ArkkAzel
Thanatos
10
1 / 13 / 1
8,595
573
3,910
14,388
4,095
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tiamat
Astelfo
Tiamat
12
1 / 7 / 1
8,528
569
9,286
11,216
5,063
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anhur
Tuupy
Anhur
14
4 / 5 / 1
10,177
678
8,908
9,668
3,095
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
9
25
Kills
6
6
Deaths
25
35
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Medusa
ArashinriS
Medusa
10
2
9
7.25
L
Thanatos
ArkkAzel
Thanatos
1
13
1
0.12
L
Tiamat
Astelfo
Tiamat
1
7
1
0.21
W
Persephone
Tankopiia
Persephone
3
1
15
10.5
L
Anhur
Tuupy
Anhur
4
5
1
0.9
W
Hercules
Zotchiy
Hercules
12
3
11
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,797
Damage
22,104
32,708
Taken
35,272
14,324
Mitigated
12,253
13,574
Healing
4,834
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ArashinriS
Medusa
8,254
4,462
0
6,123
12,423
3,942
1,464
3,059
9,028
0
61,730
L
Thanatos
ArkkAzel
Thanatos
3,910
908
0
2,462
14,388
4,095
0
3,474
10,914
0
21,752
L
Tiamat
Astelfo
Tiamat
9,286
1,560
198
1,429
11,216
5,063
350
2,836
8,380
28,664
0
W
Persephone
Tankopiia
Persephone
7,278
700
0
2,127
5,690
1,736
232
2,295
3,138
32,643
0
L
Anhur
Tuupy
Anhur
8,908
2,873
0
745
9,668
3,095
1,163
1,060
8,608
0
40,614
W
Hercules
Zotchiy
Hercules
13,265
3,723
0
5,324
14,595
8,646
302
3,150
11,207
0
28,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,932
Gold Earned
27,300
165
Minions Killed
132
0
Camps Cleared
0
831,525
Distance Traveled
688,827
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,620
775
77
5
0
268,322
1
L
Thanatos
8,595
573
23
2
0
213,809
3
L
Tiamat
8,528
569
47
3
0
235,547
5
W
Persephone
10,592
706
58
4
0
275,422
1
L
Anhur
10,177
678
62
4
0
239,471
3
W
Hercules
11,720
781
30
2
0
287,781
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role