Player Matchup

Ra
Ra
FluffyBunny2321
Ra
Level 29
God Stats
71W - 78L
1,570 SR
Queue Stats
420W - 471L
1,497 Elo+
Solo
Hades
Hades
THOTICUS420
Hades
Level 29
God Stats
25W - 13L
1,662 SR
Queue Stats
115W - 119L
1,485 Elo+
Party 1
Ganesha
Ganesha
habiebs
Ganesha
Level 28
God Stats
8W - 9L
1,531 SR
Queue Stats
109W - 121L
1,465 Elo+
Party 1
Fenrir
Fenrir
jbrmb
Fenrir
Level 15
God Stats
8W - 10L
1,289 SR
Queue Stats
39W - 28L
1,582 Elo+
Solo
Neith
Neith
jrpchamp
Neith
Level 26
God Stats
9W - 8L
1,567 SR
Queue Stats
90W - 78L
1,507 Elo+
Party 1
Team Averages
Level 25
1,524 SR
1,507 Elo+

VS

Team Averages
Level 14
1,484 SR
1,467 Elo+
Artemis
Artemis
BaBaGaNoOoSH241
Artemis
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,573 Elo+
Solo
Nemesis
Nemesis
Dead_DoctorGG
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,655 Elo+
Solo
Tiamat
Tiamat
JUANKK_7
Tiamat
Level 11
God Stats
1W - 5L
1,512 SR
Queue Stats
2W - 8L
1,551 Elo+
Solo
Scylla
Scylla
justrhadae_05
Scylla
Level 29
God Stats
43W - 55L
1,408 SR
Queue Stats
240W - 276L
1,350 Elo+
Solo
Neith
Neith
madreaper22
Neith
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 19L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 2 / 12
12,418
1,129
19,179
9,524
4,520
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
11 / 0 / 17
12,333
1,121
12,092
9,347
6,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ganesha
habiebs
Ganesha
19
0 / 0 / 31
11,247
1,022
4,241
5,546
5,874
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
jbrmb
Fenrir
17
6 / 1 / 15
10,972
997
7,243
7,919
4,701
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Neith
jrpchamp
Neith
19
8 / 1 / 20
11,548
1,050
15,346
6,484
2,881
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Team 1 Tickets

300

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 7 / 1
10,707
973
14,591
15,297
6,131
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
15
0 / 18 / 2
9,291
845
6,131
22,555
10,168
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
JUANKK_7
Tiamat
16
0 / 7 / 1
9,503
864
3,798
14,419
6,655
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 5 / 1
10,683
971
9,953
9,102
3,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
0 / 6 / 0
8,402
764
278
5,667
1,970
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
9
42
Kills
4
4
Deaths
43
95
Assists
5
Player
Kills
Deaths
Assists
KDA
L
2
7
1
0.36
L
Nemesis
0
18
2
0.06
W
17
2
12
11.5
L
Tiamat
JUANKK_7
Tiamat
0
7
1
0.07
W
11
0
17
19.5
W
Ganesha
habiebs
Ganesha
0
0
31
15.5
W
Fenrir
jbrmb
Fenrir
6
1
15
13.5
W
Neith
jrpchamp
Neith
8
1
20
18
L
2
5
1
0.5
L
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,101
Damage
34,751
38,820
Taken
67,040
24,081
Mitigated
28,245
13,613
Healing
3,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
14,591
9,430
0
474
15,297
6,131
0
8,488
6,809
0
40,461
L
Nemesis
6,131
1,954
0
658
22,555
10,168
0
12,068
10,487
0
11,825
W
19,179
1,841
3,797
2,527
9,524
4,520
0
2,522
7,002
38,530
0
L
Tiamat
JUANKK_7
Tiamat
3,798
1,657
0
2,282
14,419
6,655
0
7,184
7,235
25,238
0
W
12,092
746
779
3,495
9,347
6,105
0
4,269
5,078
27,660
0
W
Ganesha
habiebs
Ganesha
4,241
586
0
0
5,546
5,874
0
1,412
4,134
16,035
0
W
Fenrir
jbrmb
Fenrir
7,243
3,431
0
313
7,919
4,701
0
2,337
5,582
0
11,836
W
Neith
jrpchamp
Neith
15,346
11,686
1,501
1,201
6,484
2,881
0
3,211
3,273
0
38,793
L
9,953
0
0
0
9,102
3,321
0
5,083
4,019
32,253
0
L
278
278
0
0
5,667
1,970
0
2,689
2,978
0
2,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,518
Gold Earned
48,586
190
Minions Killed
153
4
Camps Cleared
1
1,008,364
Distance Traveled
831,001
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
10,707
973
50
5
1
177,576
1
L
Nemesis
9,291
845
6
1
0
215,810
0
W
Ra
12,418
1,129
53
5
1
204,052
1
L
Tiamat
9,503
864
42
4
0
148,022
0
W
Hades
12,333
1,121
44
4
0
198,556
1
W
Ganesha
11,247
1,022
0
0
0
235,551
0
W
Fenrir
10,972
997
22
2
2
201,961
0
W
Neith
11,548
1,050
71
6
1
168,244
0
L
Scylla
10,683
971
55
5
0
224,173
0
L
Neith
8,402
764
0
0
0
65,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role