Player Matchup

Zhong Kui
Zhong Kui
Gold V
 
Zhong Kui
Gold V
Level 93
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ares
Ares
Bronze IV
MilanCaf
Ares
Bronze IV
Level 41
God Stats
1W - 5L
1,516 SR
Queue Stats
10W - 28L
1,375 MMR
Solo
Ra
Ra
Gold III
carlos77game
Ra
Gold III
Level 137
God Stats
11W - 12L
1,397 SR
Queue Stats
406W - 415L
1,367 MMR
Solo
Tsukuyomi
Tsukuyomi
Bronze III
scratchjelly
Tsukuyomi
Bronze III
Level 43
God Stats
0W - 1L
1,551 SR
Queue Stats
4W - 9L
1,390 MMR
Solo
Neith
Neith
Gold IV
wolf_ur_cool
Neith
Gold IV
Level 98
God Stats
4W - 4L
1,534 SR
Queue Stats
47W - 51L
1,397 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 82
1,500 SR
1,406 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 150
1,587 SR
1,382 MMR
Chaac
Chaac
Gold V
BigBlazing
Chaac
Gold V
Level 156
God Stats
3W - 3L
1,493 SR
Queue Stats
75W - 80L
1,362 MMR
Solo
Set
Set
Silver III
CallMeDooDLeZ
Set
Silver III
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 24L
1,362 MMR
Solo
Apollo
Apollo
Silver II
Paradox aG
Apollo
Silver II
Level 156
God Stats
2W - 1L
1,677 SR
Queue Stats
23W - 15L
1,535 MMR
Party 1
Cerberus
Cerberus
Silver I
RaG3xLORDBEERUS
Cerberus
Silver I
Level 158
God Stats
3W - 4L
1,637 SR
Queue Stats
209W - 218L
1,262 MMR
Party 1
Chang'e
Chang'e
Gold V
sonfreak
Chang'e
Gold V
Level 160
God Stats
23W - 14L
1,630 SR
Queue Stats
762W - 797L
1,387 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
10
0 / 3 / 0
5,302
530
2,019
8,143
5,904
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes

Shoes

+6%
Movement Speed

Ares
5
0 / 5 / 1
4,309
431
1,540
7,212
2,503
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
4 / 6 / 0
5,925
593
5,452
6,812
2,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tsukuyomi
scratchjelly
Tsukuyomi
7
0 / 4 / 3
4,818
482
3,342
6,708
1,710
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

7
0 / 3 / 1
4,554
455
4,253
5,873
1,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Boots

Boots

+6%
Movement Speed

Bans
DanzaburouAthenaCthulhuTiamatHachiman

VS

Bans
SobekOsirisKing ArthurCabrakanCu Chulainn
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
1 / 0 / 3
6,309
631
5,622
3,553
2,174
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
4 / 1 / 4
6,226
623
2,557
6,492
2,117
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Apollo
Paradox aG
Apollo
11
8 / 1 / 3
6,423
642
6,845
6,490
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cerberus
8
2 / 1 / 7
5,436
544
4,667
7,640
5,012
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chang'e
sonfreak
Chang'e
11
6 / 1 / 5
6,890
689
6,979
7,194
2,093
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
43
4
Kills
21
21
Deaths
4
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
3
0
0
W
Chaac
1
0
3
2.5
W
4
1
4
6
L
Ares
0
5
1
0.1
W
Apollo
Paradox aG
Apollo
8
1
3
9.5
W
Cerberus
2
1
7
5.5
L
4
6
0
0.67
L
Tsukuyomi
scratchjelly
Tsukuyomi
0
4
3
0.38
W
Chang'e
sonfreak
Chang'e
6
1
5
8.5
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,606
Damage
26,670
34,748
Taken
31,369
13,744
Mitigated
13,433
9,012
Healing
16,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
2,019
159
0
2,619
8,143
5,904
0
191
7,952
26,785
0
W
Chaac
5,622
1,348
0
2,134
3,553
2,174
0
1,754
1,799
0
38,667
W
2,557
1,151
0
2,626
6,492
2,117
0
885
5,519
0
27,252
L
Ares
1,540
131
0
1,155
7,212
2,503
295
2,129
5,083
5,704
0
W
Apollo
Paradox aG
Apollo
6,845
4,262
0
3,189
6,490
2,037
25
2,082
4,300
0
35,502
W
Cerberus
4,667
398
357
2,952
7,640
5,012
0
1,657
5,899
20,252
0
L
5,452
565
133
1,399
6,812
2,032
0
3,845
2,967
21,281
0
L
Tsukuyomi
scratchjelly
Tsukuyomi
3,342
885
0
1,463
6,708
1,710
0
3,285
3,423
0
15,430
W
Chang'e
sonfreak
Chang'e
6,979
517
770
4,395
7,194
2,093
36
2,103
4,841
32,470
0
L
4,253
2,378
0
2,243
5,873
1,595
0
2,196
3,677
0
28,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,908
Gold Earned
31,284
207
Minions Killed
297
0
Camps Cleared
0
931,848
Distance Traveled
1,003,242
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,302
530
81
8
0
162,172
3
W
Chaac
6,309
631
64
6
0
191,974
0
W
Set
6,226
623
60
6
0
227,001
3
L
Ares
4,309
431
8
1
0
217,426
0
W
Apollo
6,423
642
71
7
0
189,768
2
W
Cerberus
5,436
544
43
4
0
181,269
1
L
Ra
5,925
593
40
4
0
178,053
2
L
Tsukuyomi
4,818
482
35
4
0
209,350
0
W
Chang'e
6,890
689
59
6
0
213,230
2
L
Neith
4,554
455
43
4
0
164,847
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role