Player Matchup

Artemis
Artemis
Aerton_Fr
Artemis
Level 22
God Stats
9W - 4L
1,534 SR
Queue Stats
18W - 14L
1,439 Elo+
Solo
Scylla
Scylla
Muxra
Scylla
Level 25
God Stats
1W - 7L
1,299 SR
Queue Stats
117W - 113L
1,416 Elo+
Solo
Hun Batz
Hun Batz
Pwaulie
Hun Batz
Level 28
God Stats
4W - 4L
1,638 SR
Queue Stats
81W - 60L
1,503 Elo+
Solo
Ymir
Ymir
Toe Implant
Ymir
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
94W - 65L
1,455 Elo+
Solo
Anhur
Anhur
dust-tdie
Anhur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,654 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,494 Elo+

VS

Team Averages
Level 24
1,541 SR
1,453 Elo+
Khepri
Khepri
Bos_die_Sjimmie
Khepri
Level 27
God Stats
12W - 8L
1,533 SR
Queue Stats
89W - 82L
1,419 Elo+
Party 1
Izanami
Izanami
Failnotdude
Izanami
Level 28
God Stats
202W - 157L
1,641 SR
Queue Stats
330W - 305L
1,522 Elo+
Solo
Osiris
Osiris
ShreidRu08
Osiris
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 30L
1,388 Elo+
Solo
Chiron
Chiron
janmartenwakker
Chiron
Level 18
God Stats
27W - 9L
1,843 SR
Queue Stats
58W - 39L
1,460 Elo+
Party 1
Fenrir
Fenrir
loudog454
Fenrir
Level 29
God Stats
11W - 5L
1,189 SR
Queue Stats
253W - 172L
1,473 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Aerton_Fr
Artemis
18
4 / 6 / 5
12,113
449
16,756
18,147
7,940
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Scylla
Muxra
Scylla
19
6 / 5 / 4
12,421
460
26,141
22,516
8,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
Pwaulie
Hun Batz
20
5 / 4 / 2
14,255
528
14,698
20,887
9,237
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
1 / 5 / 11
11,154
413
7,973
23,397
25,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Anhur
dust-tdie
Anhur
17
2 / 7 / 1
11,417
423
7,514
15,748
5,687
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 4 / 9
14,519
538
10,450
25,697
34,082
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Izanami
Failnotdude
Izanami
20
11 / 2 / 2
16,277
603
21,314
22,764
10,743
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
ShreidRu08
Osiris
18
0 / 6 / 4
12,672
469
4,060
22,741
18,179
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

18
2 / 5 / 11
12,688
470
15,232
18,298
7,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fenrir
loudog454
Fenrir
20
9 / 1 / 10
15,961
591
18,217
21,985
18,633
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
63
18
Kills
27
27
Deaths
18
23
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Artemis
Aerton_Fr
Artemis
4
6
5
1.08
W
5
4
9
2.38
W
Izanami
Failnotdude
Izanami
11
2
2
6
L
Scylla
Muxra
Scylla
6
5
4
1.6
L
Hun Batz
Pwaulie
Hun Batz
5
4
2
1.5
W
Osiris
ShreidRu08
Osiris
0
6
4
0.33
L
1
5
11
1.3
L
Anhur
dust-tdie
Anhur
2
7
1
0.36
W
2
5
11
1.5
W
Fenrir
loudog454
Fenrir
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,082
Damage
69,273
100,695
Taken
111,485
56,174
Mitigated
89,405
23,775
Healing
38,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
Aerton_Fr
Artemis
16,756
10,668
0
6,146
18,147
7,940
2,897
3,196
14,951
0
83,130
W
10,450
1,382
0
3,724
25,697
34,082
1,254
7,834
17,475
48,594
0
W
Izanami
Failnotdude
Izanami
21,314
16,347
0
12,170
22,764
10,743
7,999
8,453
13,961
0
127,403
L
Scylla
Muxra
Scylla
26,141
4,636
0
6,521
22,516
8,009
0
2,493
20,023
92,725
0
L
Hun Batz
Pwaulie
Hun Batz
14,698
5,570
0
6,148
20,887
9,237
1,434
1,701
19,186
0
110,126
W
Osiris
ShreidRu08
Osiris
4,060
1,118
0
5,661
22,741
18,179
1,726
5,749
16,812
628
49,535
L
7,973
647
0
4,129
23,397
25,301
380
4,959
18,438
31,887
0
L
Anhur
dust-tdie
Anhur
7,514
4,405
0
831
15,748
5,687
3,306
707
15,041
0
61,375
W
15,232
8,371
1,844
7,417
18,298
7,768
8,131
7,705
10,457
0
78,255
W
Fenrir
loudog454
Fenrir
18,217
4,046
0
7,993
21,985
18,633
0
4,992
16,799
0
133,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,360
Gold Earned
72,117
601
Minions Killed
628
0
Camps Cleared
0
2,177,534
Distance Traveled
2,379,146
20
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
12,113
449
150
6
0
400,004
5
W
Khepri
14,519
538
60
2
0
490,739
6
W
Izanami
16,277
603
196
7
0
470,108
0
L
Scylla
12,421
460
133
5
0
456,664
5
L
Hun Batz
14,255
528
194
7
0
468,012
7
W
Osiris
12,672
469
86
3
0
405,575
0
L
Ymir
11,154
413
27
1
0
456,533
2
L
Anhur
11,417
423
97
4
0
396,321
1
W
Chiron
12,688
470
104
4
0
458,599
1
W
Fenrir
15,961
591
182
7
0
554,125
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role