Player Matchup

Terra
Terra
Alleinsein_Wolf
Terra
Level 108
God Stats
4W - 7L
1,519 SR
Queue Stats
411W - 340L
1,620 Elo+
Party 1
Cupid
Cupid
HaTaTa_Ahomty
Cupid
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 64L
1,536 Elo+
Party 1
Hachiman
Hachiman
KeyPlains131014
Hachiman
Level 148
God Stats
2W - 3L
1,572 SR
Queue Stats
103W - 102L
1,535 Elo+
Solo
Da Ji
Da Ji
enkidu32
Da Ji
Level 109
God Stats
3W - 7L
1,372 SR
Queue Stats
417W - 393L
1,530 Elo+
Solo
Mercury
Mercury
inolitan
Mercury
Level 145
God Stats
0W - 3L
1,219 SR
Queue Stats
213W - 180L
1,596 Elo+
Party 1
Team Averages
Level 131
1,436 SR
1,564 Elo+

VS

Team Averages
Level 118
1,418 SR
1,555 Elo+
Hercules
Hercules
Autokelly
Hercules
Level 36
God Stats
2W - 1L
1,691 SR
Queue Stats
45W - 46L
1,550 Elo+
Solo
Nemesis
Nemesis
FinalRush
Nemesis
Level 128
God Stats
2W - 0L
1,581 SR
Queue Stats
46W - 38L
1,484 Elo+
Party 2
Ymir
Ymir
KawaiiButtcheek
Ymir
Level 144
God Stats
2W - 2L
1,266 SR
Queue Stats
78W - 74L
1,571 Elo+
Party 2
Nu Wa
Nu Wa
SteelThunder69
Nu Wa
Level 126
God Stats
8W - 4L
1,274 SR
Queue Stats
610W - 617L
1,545 Elo+
Solo
Yemoja
Yemoja
monty27
Yemoja
Level 158
God Stats
1W - 1L
1,280 SR
Queue Stats
98W - 104L
1,622 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 4 / 18
12,839
676
30,077
29,936
13,228
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
7 / 3 / 18
13,347
702
20,421
17,462
6,728
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Hachiman
20
9 / 6 / 14
13,573
714
30,514
22,393
8,606
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
enkidu32
Da Ji
18
3 / 7 / 15
11,436
602
11,058
22,914
15,361
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mercury
inolitan
Mercury
20
3 / 5 / 20
12,176
641
11,242
32,083
25,131
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Autokelly
Hercules
20
5 / 3 / 10
13,355
703
23,628
31,257
47,015
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Nemesis
FinalRush
Nemesis
20
12 / 7 / 7
14,598
768
29,725
27,133
19,442
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

20
3 / 9 / 12
12,750
671
16,587
29,629
34,129
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
4 / 6 / 12
14,241
750
24,597
13,885
6,983
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
monty27
Yemoja
20
1 / 4 / 15
14,289
752
12,463
20,934
27,534
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
81
29
Kills
25
25
Deaths
29
85
Assists
56
Player
Kills
Deaths
Assists
KDA
L
7
4
18
4
W
Hercules
Autokelly
Hercules
5
3
10
3.33
W
Nemesis
FinalRush
Nemesis
12
7
7
2.21
L
7
3
18
5.33
W
3
9
12
1
L
Hachiman
9
6
14
2.67
W
4
6
12
1.67
L
Da Ji
enkidu32
Da Ji
3
7
15
1.5
L
Mercury
inolitan
Mercury
3
5
20
2.6
W
Yemoja
monty27
Yemoja
1
4
15
2.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,312
Damage
107,000
124,788
Taken
122,838
69,054
Mitigated
135,103
66,760
Healing
48,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
30,077
2,969
21,243
13,614
29,936
13,228
561
16,347
13,589
58,456
0
W
Hercules
Autokelly
Hercules
23,628
4,023
3,049
14,445
31,257
47,015
431
8,174
23,083
0
39,310
W
Nemesis
FinalRush
Nemesis
29,725
9,566
1,609
6,302
27,133
19,442
647
4,791
22,342
0
47,260
L
20,421
8,008
6,513
4,467
17,462
6,728
1,316
7,783
9,679
0
59,679
W
16,587
1,439
1,079
3,061
29,629
34,129
216
8,920
20,709
31,374
0
L
Hachiman
30,514
21,115
1,858
1,367
22,393
8,606
2,412
9,365
13,028
0
58,522
W
24,597
7,779
1,541
1,753
13,885
6,983
3,689
2,899
10,986
57,492
0
L
Da Ji
enkidu32
Da Ji
11,058
3,447
2,591
1,305
22,914
15,361
469
10,818
12,096
0
17,963
L
Mercury
inolitan
Mercury
11,242
3,398
6,827
6,975
32,083
25,131
345
9,334
22,749
2,984
22,281
W
Yemoja
monty27
Yemoja
12,463
2,388
12,646
3,299
20,934
27,534
944
6,245
14,689
27,447
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,371
Gold Earned
69,233
216
Minions Killed
187
0
Camps Cleared
0
1,611,891
Distance Traveled
1,566,662
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
12,839
676
53
3
0
329,640
1
W
Hercules
13,355
703
33
2
0
371,135
2
W
Nemesis
14,598
768
29
2
0
345,149
0
L
Cupid
13,347
702
82
4
0
319,522
0
W
Ymir
12,750
671
23
1
0
267,017
2
L
Hachiman
13,573
714
50
3
0
299,509
1
W
Nu Wa
14,241
750
72
4
0
287,958
0
L
Da Ji
11,436
602
8
0
0
270,243
2
L
Mercury
12,176
641
23
1
0
392,977
0
W
Yemoja
14,289
752
30
2
0
295,403
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role