Player Matchup

King Arthur
King Arthur
DGLlM
King Arthur
Level 83
God Stats
3W - 5L
1,396 SR
Queue Stats
537W - 499L
1,562 Elo+
Solo
Hera
Hera
Krispi
Hera
Level 113
God Stats
16W - 10L
1,702 SR
Queue Stats
279W - 258L
1,552 Elo+
Solo
Ne Zha
Ne Zha
Mushu10
Ne Zha
Level 89
God Stats
13W - 7L
1,669 SR
Queue Stats
145W - 127L
1,573 Elo+
Solo
Neith
Neith
SkiimZ1
Neith
Level 57
God Stats
28W - 25L
1,275 SR
Queue Stats
306W - 357L
1,264 Elo+
Solo
Athena
Athena
VentusPanda03
Athena
Level 117
God Stats
2W - 3L
1,206 SR
Queue Stats
118W - 119L
1,538 Elo+
Solo
Team Averages
Level 92
1,449 SR
1,498 Elo+

VS

Team Averages
Level 97
1,509 SR
1,503 Elo+
Heimdallr
Heimdallr
Kaos162001
Heimdallr
Level 88
God Stats
25W - 22L
1,549 SR
Queue Stats
345W - 333L
1,565 Elo+
Solo
Tiamat
Tiamat
LucienWolfswift
Tiamat
Level 58
God Stats
17W - 29L
1,441 SR
Queue Stats
970W - 1,065L
1,458 Elo+
Solo
Arachne
Arachne
MyGoldenShaft
Arachne
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 107L
1,447 Elo+
Solo
Yemoja
Yemoja
Resuedings
Yemoja
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Spazxie
Sun Wukong
Level 82
God Stats
4W - 3L
1,556 SR
Queue Stats
486W - 464L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DGLlM
King Arthur
14
2 / 2 / 3
8,548
534
8,850
11,243
8,596
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hera
Krispi
Hera
16
9 / 1 / 3
9,667
604
9,343
4,522
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ne Zha
Mushu10
Ne Zha
16
5 / 3 / 6
9,401
588
6,183
12,691
4,948
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
SkiimZ1
Neith
14
1 / 0 / 2
8,303
519
3,597
2,296
898
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

14
2 / 1 / 8
8,894
556
6,937
9,473
6,152
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Kaos162001
Heimdallr
9
0 / 2 / 0
5,893
368
331
5,376
1,592
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 3 / 1
7,252
453
2,968
6,623
3,018
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
13
4 / 7 / 2
8,326
520
7,609
15,165
6,279
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Yemoja
Resuedings
Yemoja
10
0 / 3 / 1
7,486
468
4,032
10,080
5,176
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
Spazxie
Sun Wukong
14
3 / 4 / 1
8,792
550
8,924
14,242
10,480
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
12
19
Kills
7
7
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
DGLlM
King Arthur
2
2
3
1.75
L
Heimdallr
Kaos162001
Heimdallr
0
2
0
0
W
Hera
Krispi
Hera
9
1
3
10.5
L
0
3
1
0.17
W
Ne Zha
Mushu10
Ne Zha
5
3
6
2.67
L
Arachne
4
7
2
0.71
L
Yemoja
Resuedings
Yemoja
0
3
1
0.17
W
Neith
SkiimZ1
Neith
1
0
2
2
L
Sun Wukong
Spazxie
Sun Wukong
3
4
1
0.88
W
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,910
Damage
23,864
40,225
Taken
51,486
22,051
Mitigated
26,545
13,221
Healing
11,559
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
DGLlM
King Arthur
8,850
1,621
0
2,842
11,243
8,596
0
356
10,887
0
50,297
L
Heimdallr
Kaos162001
Heimdallr
331
65
0
1,027
5,376
1,592
0
955
4,421
0
19,668
W
Hera
Krispi
Hera
9,343
2,772
123
1,320
4,522
1,457
1,633
1,167
3,241
60,078
0
L
2,968
218
0
2,110
6,623
3,018
861
2,423
4,096
36,022
0
W
Ne Zha
Mushu10
Ne Zha
6,183
2,570
0
6,432
12,691
4,948
599
1,827
10,810
0
64,107
L
Arachne
7,609
4,672
0
4,449
15,165
6,279
0
5,560
9,471
0
46,527
L
Yemoja
Resuedings
Yemoja
4,032
310
55
500
10,080
5,176
0
3,907
6,075
24,098
0
W
Neith
SkiimZ1
Neith
3,597
1,619
0
1,264
2,296
898
1,557
526
1,770
0
51,891
L
Sun Wukong
Spazxie
Sun Wukong
8,924
1,619
0
3,418
14,242
10,480
95
3,005
11,143
0
53,643
W
6,937
2,377
0
1,240
9,473
6,152
84
2,786
6,517
24,248
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,813
Gold Earned
37,749
488
Minions Killed
345
0
Camps Cleared
0
1,594,464
Distance Traveled
1,137,606
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,548
534
102
6
0
331,022
4
L
Heimdallr
5,893
368
27
2
0
121,240
2
W
Hera
9,667
604
131
8
0
300,759
2
L
Tiamat
7,252
453
83
5
0
182,001
2
W
Ne Zha
9,401
588
112
7
0
311,199
3
L
Arachne
8,326
520
80
5
0
294,798
4
L
Yemoja
7,486
468
41
3
0
229,171
0
W
Neith
8,303
519
109
7
0
307,885
0
L
Sun Wukong
8,792
550
114
7
0
310,396
2
W
Athena
8,894
556
34
2
0
343,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role