Player Matchup

Ah Puch
Ah Puch
Darkbull1205
Ah Puch
Level 7
God Stats
0W - 1L
1,700 SR
Queue Stats
0W - 3L
1,214 Elo+
Solo
Fenrir
Fenrir
SeLaRk69
Fenrir
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
236W - 262L
1,184 Elo+
Solo
Artemis
Artemis
WhyNoName1142
Artemis
Level 18
God Stats
2W - 15L
1,130 SR
Queue Stats
2W - 15L
1,068 Elo+
Solo
Team Averages
Level 13
1,443 SR
1,156 Elo+

VS

Team Averages
Level 84
1,541 SR
1,258 Elo+
Cthulhu
Cthulhu
B1GD1LLY
Cthulhu
Level 82
God Stats
2W - 1L
1,622 SR
Queue Stats
20W - 27L
1,213 Elo+
Party 1
Jing Wei
Jing Wei
BOVCE
Jing Wei
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 58L
1,435 Elo+
Party 1
Eset
Eset
FireDino88
Eset
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 20L
1,126 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Darkbull1205
Ah Puch
13
1 / 10 / 12
12,125
606
8,857
19,906
8,630
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Fenrir
SeLaRk69
Fenrir
19
17 / 4 / 7
16,092
805
16,314
20,822
23,050
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
16
6 / 8 / 10
13,625
681
16,605
17,488
6,341
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
B1GD1LLY
Cthulhu
18
7 / 7 / 12
14,961
748
14,733
22,923
24,341
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jing Wei
BOVCE
Jing Wei
19
11 / 7 / 10
15,618
781
17,388
19,218
7,019
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
4 / 11 / 14
13,131
657
7,722
16,646
5,386
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
58
24
Kills
22
22
Deaths
25
29
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
B1GD1LLY
Cthulhu
7
7
12
1.86
W
Jing Wei
BOVCE
Jing Wei
11
7
10
2.29
L
Ah Puch
Darkbull1205
Ah Puch
1
10
12
0.7
W
4
11
14
1
L
Fenrir
SeLaRk69
Fenrir
17
4
7
5.13
L
Artemis
6
8
10
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,776
Damage
39,843
58,216
Taken
58,787
38,021
Mitigated
36,746
15,998
Healing
9,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
B1GD1LLY
Cthulhu
14,733
1,241
329
2,251
22,923
24,341
29
3,679
19,244
45,280
0
W
Jing Wei
BOVCE
Jing Wei
17,388
15,383
0
4,262
19,218
7,019
1,311
2,580
16,638
0
80,419
L
Ah Puch
Darkbull1205
Ah Puch
8,857
263
0
4,662
19,906
8,630
85
6,876
12,805
32,984
0
W
7,722
951
104
2,426
16,646
5,386
535
2,685
13,961
31,839
0
L
Fenrir
SeLaRk69
Fenrir
16,314
5,151
390
7,760
20,822
23,050
1,860
5,860
14,562
0
67,398
L
Artemis
16,605
8,601
270
2,916
17,488
6,341
1,246
8,932
8,331
0
55,427

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,842
Gold Earned
43,710
169
Minions Killed
204
0
Camps Cleared
0
896,026
Distance Traveled
907,211
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,961
748
65
3
0
331,172
0
W
Jing Wei
15,618
781
104
5
0
331,520
0
L
Ah Puch
12,125
606
43
2
0
272,813
0
W
Eset
13,131
657
35
2
0
244,519
1
L
Fenrir
16,092
805
76
4
0
333,531
0
L
Artemis
13,625
681
50
3
0
289,682
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role