Player Matchup

Sol
Sol
JacquiTwitch
Sol
Level 102
God Stats
70W - 59L
1,521 SR
Queue Stats
326W - 320L
1,461 Elo+
Party 3
Gilgamesh
Gilgamesh
Jwongs
Gilgamesh
Level 23
God Stats
18W - 13L
1,227 SR
Queue Stats
37W - 41L
1,425 Elo+
Party 3
Ymir
Ymir
SnottierOdin
Ymir
Level 18
God Stats
21W - 18L
1,506 SR
Queue Stats
38W - 34L
1,577 Elo+
Party 3
Thor
Thor
SpidorMon
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Hachiman
Hachiman
adrienh
Hachiman
Level 8
God Stats
2W - 4L
1,127 SR
Queue Stats
67W - 70L
1,450 Elo+
Solo
Team Averages
Level 31
1,376 SR
1,483 Elo+

VS

Team Averages
Level 27
1,570 SR
1,491 Elo+
King Arthur
King Arthur
AbrilianD
King Arthur
Level 35
God Stats
9W - 8L
1,622 SR
Queue Stats
51W - 58L
1,421 Elo+
Party 2
Zeus
Zeus
BotPremium
Zeus
Level 22
God Stats
20W - 7L
1,690 SR
Queue Stats
28W - 19L
1,471 Elo+
Party 2
Ares
Ares
EternalToad
Ares
Level 29
God Stats
26W - 14L
1,228 SR
Queue Stats
376W - 383L
1,494 Elo+
Party 1
Ratatoskr
Ratatoskr
Flamingdread
Ratatoskr
Level 18
God Stats
3W - 7L
1,373 SR
Queue Stats
110W - 108L
1,402 Elo+
Party 1
Neith
Neith
TTrizle
Neith
Level 29
God Stats
4W - 1L
1,936 SR
Queue Stats
126W - 67L
1,666 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 0
5,890
589
3,464
6,920
1,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Jwongs
Gilgamesh
10
2 / 2 / 0
5,433
543
2,274
6,887
2,290
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

7
0 / 3 / 1
4,700
470
2,539
6,943
3,362
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
6
0 / 4 / 0
4,291
429
958
5,397
1,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
adrienh
Hachiman
8
1 / 5 / 1
4,807
481
4,176
6,656
1,558
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AbrilianD
King Arthur
11
0 / 1 / 2
6,163
616
2,075
3,455
2,594
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 1 / 3
6,072
607
3,068
3,139
855
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
0 / 3 / 10
6,171
617
2,350
6,300
4,291
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ratatoskr
Flamingdread
Ratatoskr
9
3 / 0 / 2
5,736
574
3,115
5,860
1,804
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Neith
TTrizle
Neith
13
11 / 0 / 0
7,577
758
9,364
5,816
2,147
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
34
5
Kills
17
17
Deaths
5
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
King Arthur
AbrilianD
King Arthur
0
1
2
1
W
3
1
3
4.5
W
0
3
10
1.67
W
Ratatoskr
Flamingdread
Ratatoskr
3
0
2
4
L
2
3
0
0.67
L
Gilgamesh
Jwongs
Gilgamesh
2
2
0
1
L
0
3
1
0.17
L
Thor
0
4
0
0
W
Neith
TTrizle
Neith
11
0
0
11
L
Hachiman
adrienh
Hachiman
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,411
Damage
19,972
32,803
Taken
24,570
10,381
Mitigated
11,691
7,377
Healing
5,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
AbrilianD
King Arthur
2,075
0
0
625
3,455
2,594
0
0
3,455
0
29,672
W
3,068
241
0
735
3,139
855
0
1,288
1,851
26,680
0
W
2,350
266
0
0
6,300
4,291
100
2,498
3,802
9,882
0
W
Ratatoskr
Flamingdread
Ratatoskr
3,115
1,084
0
922
5,860
1,804
0
1,295
4,565
0
23,421
L
3,464
548
0
2,680
6,920
1,786
396
1,375
5,359
32,425
0
L
Gilgamesh
Jwongs
Gilgamesh
2,274
762
0
1,253
6,887
2,290
0
609
6,086
0
21,982
L
2,539
522
0
1,714
6,943
3,362
0
1,166
5,777
11,157
0
L
Thor
958
599
0
688
5,397
1,385
0
900
4,366
0
10,339
W
Neith
TTrizle
Neith
9,364
4,874
0
2,814
5,816
2,147
1,444
922
4,894
0
50,606
L
Hachiman
adrienh
Hachiman
4,176
1,554
0
1,042
6,656
1,558
0
1,034
5,622
0
24,833

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,121
Gold Earned
31,719
207
Minions Killed
300
0
Camps Cleared
0
963,284
Distance Traveled
993,767
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,163
616
76
8
0
205,273
0
W
Zeus
6,072
607
57
6
0
203,953
0
W
Ares
6,171
617
23
2
0
187,530
3
W
Ratatoskr
5,736
574
50
5
0
219,482
0
L
Sol
5,890
589
59
6
0
162,662
4
L
Gilgamesh
5,433
543
49
5
0
214,071
0
L
Ymir
4,700
470
14
1
0
206,767
4
L
Thor
4,291
429
35
4
0
194,590
1
W
Neith
7,577
758
94
9
0
177,529
3
L
Hachiman
4,807
481
50
5
0
185,194
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role