Player Matchup

Loki
Loki
DontRUNbabe
Loki
Level 18
God Stats
2W - 0L
1,405 SR
Queue Stats
17W - 14L
1,565 Elo+
Solo
Hachiman
Hachiman
SnakePig001
Hachiman
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
107W - 88L
1,511 Elo+
Solo
Guan Yu
Guan Yu
TheHeroOfTimee
Guan Yu
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
6W - 1L
1,792 Elo+
Solo
Ymir
Ymir
TheWhiteFox165
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
thebfg1
Kukulkan
Level 4
God Stats
3W - 2L
1,500 SR
Queue Stats
17W - 14L
1,717 Elo+
Solo
Team Averages
Level 14
1,481 SR
1,617 Elo+

VS

Team Averages
Level 23
1,514 SR
1,554 Elo+
Ratatoskr
Ratatoskr
NATESWE
Ratatoskr
Level 29
God Stats
11W - 13L
1,570 SR
Queue Stats
94W - 116L
1,470 Elo+
Solo
Hercules
Hercules
Watermelom69
Hercules
Level 23
God Stats
6W - 3L
1,681 SR
Queue Stats
51W - 56L
1,526 Elo+
Solo
Cthulhu
Cthulhu
jfizzle328
Cthulhu
Level 27
God Stats
0W - 2L
1,289 SR
Queue Stats
284W - 306L
1,611 Elo+
Solo
Tiamat
Tiamat
九里庆安
Tiamat
Level 29
God Stats
8W - 12L
1,533 SR
Queue Stats
80W - 95L
1,537 Elo+
Solo
Xbalanque
Xbalanque
阿凉io
Xbalanque
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 3L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 0 / 6
8,382
599
6,375
6,754
2,702
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hachiman
SnakePig001
Hachiman
13
3 / 2 / 1
7,512
537
5,293
7,742
2,112
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
7 / 1 / 3
8,869
634
9,275
9,075
6,580
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

9
1 / 3 / 6
6,566
469
4,791
8,696
4,306
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
thebfg1
Kukulkan
15
6 / 0 / 4
8,493
607
8,696
5,279
1,969
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
NATESWE
Ratatoskr
11
3 / 5 / 1
7,042
503
2,711
10,665
3,539
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Watermelom69
Hercules
11
0 / 2 / 1
6,086
435
3,978
8,318
5,116
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Cthulhu
jfizzle328
Cthulhu
11
3 / 1 / 2
6,939
496
4,807
10,302
7,030
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
9
0 / 7 / 1
6,078
434
4,616
9,925
4,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
阿凉io
Xbalanque
10
0 / 6 / 4
5,977
427
5,868
9,311
2,972
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
21
Kills
6
6
Deaths
21
20
Assists
9
Player
Kills
Deaths
Assists
KDA
W
4
0
6
7
L
Ratatoskr
NATESWE
Ratatoskr
3
5
1
0.7
W
Hachiman
SnakePig001
Hachiman
3
2
1
1.75
W
7
1
3
8.5
W
1
3
6
1.33
L
Hercules
Watermelom69
Hercules
0
2
1
0.25
L
Cthulhu
jfizzle328
Cthulhu
3
1
2
4
W
Kukulkan
thebfg1
Kukulkan
6
0
4
8
L
Tiamat
0
7
1
0.07
L
Xbalanque
阿凉io
Xbalanque
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,430
Damage
21,980
37,546
Taken
48,521
17,669
Mitigated
22,689
8,058
Healing
10,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,375
2,268
0
1,120
6,754
2,702
0
640
6,049
0
63,506
L
Ratatoskr
NATESWE
Ratatoskr
2,711
536
0
2,665
10,665
3,539
1,451
3,128
7,537
0
33,031
W
Hachiman
SnakePig001
Hachiman
5,293
2,700
0
2,958
7,742
2,112
1,054
1,087
6,655
0
45,515
W
9,275
1,832
249
2,516
9,075
6,580
0
1,585
7,328
0
53,181
W
4,791
738
0
750
8,696
4,306
0
3,246
5,410
11,581
0
L
Hercules
Watermelom69
Hercules
3,978
1,740
0
3,177
8,318
5,116
0
1,789
6,529
0
22,943
L
Cthulhu
jfizzle328
Cthulhu
4,807
376
287
2,847
10,302
7,030
160
3,536
6,565
31,988
0
W
Kukulkan
thebfg1
Kukulkan
8,696
635
0
465
5,279
1,969
0
2,409
2,681
57,048
0
L
Tiamat
4,616
517
0
542
9,925
4,032
124
3,267
6,641
27,968
0
L
Xbalanque
阿凉io
Xbalanque
5,868
3,230
0
1,222
9,311
2,972
238
1,460
7,762
0
28,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,822
Gold Earned
32,122
423
Minions Killed
279
0
Camps Cleared
0
1,380,714
Distance Traveled
1,255,318
18
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
8,382
599
124
9
0
314,251
3
L
Ratatoskr
7,042
503
71
5
0
267,733
3
W
Hachiman
7,512
537
74
5
0
233,013
7
W
Guan Yu
8,869
634
94
7
0
304,794
2
W
Ymir
6,566
469
11
1
0
256,377
3
L
Hercules
6,086
435
51
4
0
235,152
3
L
Cthulhu
6,939
496
39
3
0
262,771
1
W
Kukulkan
8,493
607
120
9
0
272,279
3
L
Tiamat
6,078
434
67
5
0
258,315
2
L
Xbalanque
5,977
427
51
4
0
231,347
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role