Player Matchup

Hachiman
Hachiman
Sumky
Hachiman
Level 14
God Stats
2W - 0L
1,741 SR
Queue Stats
27W - 9L
1,498 Elo+
Party 1
Freya
Freya
WujaeSebas
Freya
Level 17
God Stats
16W - 1L
1,702 SR
Queue Stats
17W - 1L
1,863 Elo+
Party 1
Kukulkan
Kukulkan
waiwaid9
Kukulkan
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 8L
1,787 Elo+
Party 1
Ra
Ra
xiaobao382
Ra
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
12W - 25L
1,496 Elo+
Party 1
Artemis
Artemis
zoemoon_22
Artemis
Level 13
God Stats
3W - 2L
1,568 SR
Queue Stats
25W - 12L
1,538 Elo+
Party 1
Team Averages
Level 14
1,602 SR
1,637 Elo+

VS

Team Averages
Level 11
1,356 SR
1,418 Elo+
Kukulkan
Kukulkan
NintenStationBox
Kukulkan
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 13L
1,600 Elo+
Party 2
Hachiman
Hachiman
WujaeSebas_USA
Hachiman
Level 6
God Stats
0W - 6L
1,293 SR
Queue Stats
7W - 23L
1,531 Elo+
Party 2
Ra
Ra
sry1095316801
Ra
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 21L
1,235 Elo+
Party 2
Neith
Neith
waiwaid9jp
Neith
Level 4
God Stats
0W - 6L
1,293 SR
Queue Stats
0W - 7L
1,200 Elo+
Party 2
Fenrir
Fenrir
zoelemon
Fenrir
Level 8
God Stats
0W - 3L
1,193 SR
Queue Stats
11W - 19L
1,521 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Sumky
Hachiman
11
2 / 17 / 15
9,283
404
2,790
13,430
3,948
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Freya
13
3 / 2 / 1
10,139
441
856
9,445
3,403
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
waiwaid9
Kukulkan
12
6 / 6 / 8
9,793
426
3,955
8,552
2,745
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

12
7 / 4 / 10
10,369
451
3,276
4,247
1,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
zoemoon_22
Artemis
11
0 / 3 / 12
10,116
440
4,314
9,414
3,581
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
9 / 5 / 1
10,665
464
5,630
11,349
5,125
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
3
0 / 2 / 0
6,656
289
0
1,543
611
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
5 / 6 / 0
9,767
425
5,688
7,448
2,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
6
1 / 3 / 0
7,560
329
1,470
2,378
829
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Fenrir
zoelemon
Fenrir
7
0 / 22 / 6
7,848
341
0
16,197
4,611
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
22
18
Kills
15
32
Deaths
38
46
Assists
7
Player
Kills
Deaths
Assists
KDA
L
9
5
1
1.9
W
Hachiman
Sumky
Hachiman
2
17
15
0.56
W
Freya
3
2
1
1.75
L
Hachiman
0
2
0
0
L
5
6
0
0.83
W
Kukulkan
waiwaid9
Kukulkan
6
6
8
1.67
L
Neith
1
3
0
0.33
W
7
4
10
3
L
Fenrir
zoelemon
Fenrir
0
22
6
0.14
W
Artemis
zoemoon_22
Artemis
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,191
Damage
12,788
45,088
Taken
38,915
14,819
Mitigated
13,860
5,444
Healing
1,152
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,630
3,067
0
366
11,349
5,125
2,774
2,631
8,718
49,766
0
W
Hachiman
Sumky
Hachiman
2,790
2,638
0
0
13,430
3,948
0
6,555
6,875
0
4,296
W
Freya
856
247
320
4,988
9,445
3,403
2,414
1,049
8,396
30,800
0
L
Hachiman
0
0
0
0
1,543
611
0
877
666
0
0
L
5,688
4,717
144
482
7,448
2,684
3,090
1,170
6,278
32,862
0
W
Kukulkan
waiwaid9
Kukulkan
3,955
3,303
0
0
8,552
2,745
2,344
625
7,927
26,597
0
L
Neith
1,470
1,470
0
160
2,378
829
58
1,539
839
0
1,820
W
3,276
2,490
0
0
4,247
1,142
22
1,379
2,868
14,347
0
L
Fenrir
zoelemon
Fenrir
0
0
0
0
16,197
4,611
0
1,870
14,327
0
2
W
Artemis
zoemoon_22
Artemis
4,314
4,173
0
136
9,414
3,581
3,836
1,710
7,704
0
32,790

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,700
Gold Earned
42,496
159
Minions Killed
151
0
Camps Cleared
0
1,362,083
Distance Traveled
1,817,130
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
10,665
464
97
4
0
232,940
0
W
Hachiman
9,283
404
4
0
0
225,768
0
W
Freya
10,139
441
53
2
0
390,587
1
L
Hachiman
6,656
289
0
0
0
514,569
0
L
Ra
9,767
425
53
2
0
259,691
0
W
Kukulkan
9,793
426
42
2
0
211,344
0
L
Neith
7,560
329
0
0
0
464,238
0
W
Ra
10,369
451
23
1
0
289,276
0
L
Fenrir
7,848
341
1
0
0
345,692
0
W
Artemis
10,116
440
37
2
0
245,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role