Player Matchup

Hercules
Hercules
DaKioX
Hercules
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 4L
1,582 Elo+
Solo
Neith
Neith
Teddy_Lemoine
Neith
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
160W - 175L
1,151 Elo+
Solo
Thanatos
Thanatos
Than0s7
Thanatos
Level 98
God Stats
8W - 5L
1,603 SR
Queue Stats
97W - 87L
1,557 Elo+
Solo
Apollo
Apollo
Valorur
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
legendematteo
Scylla
Level 84
God Stats
7W - 7L
1,851 SR
Queue Stats
143W - 129L
1,314 Elo+
Solo
Team Averages
Level 84
1,591 SR
1,421 Elo+

VS

Team Averages
Level 90
1,341 SR
1,446 Elo+
Nike
Nike
EDEPSİZSEREFSİZ
Nike
Level 43
God Stats
3W - 15L
1,163 SR
Queue Stats
231W - 257L
1,323 Elo+
Party 1
Geb
Geb
MehmetDeniz4898
Geb
Level 65
God Stats
26W - 16L
1,436 SR
Queue Stats
737W - 754L
1,342 Elo+
Party 1
Kukulkan
Kukulkan
OreoPanda
Kukulkan
Level 157
God Stats
2W - 3L
1,212 SR
Queue Stats
70W - 75L
1,522 Elo+
Solo
Hachiman
Hachiman
Scimmione69
Hachiman
Level 100
God Stats
18W - 25L
1,394 SR
Queue Stats
258W - 269L
1,544 Elo+
Solo
Fenrir
Fenrir
Zeedkiel
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DaKioX
Hercules
6
0 / 0 / 0
3,738
623
515
2,998
1,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 0 / 0
3,471
579
1,057
1,826
396
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thanatos
Than0s7
Thanatos
7
0 / 0 / 0
3,991
665
257
2,830
690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
Valorur
Apollo
8
1 / 0 / 0
4,533
756
1,074
1,905
401
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

6
0 / 0 / 0
3,787
631
421
1,057
228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes

Shoes

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,570
595
1,164
2,716
1,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

5
0 / 0 / 0
3,605
601
1,087
1,445
537
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Kukulkan
OreoPanda
Kukulkan
1
0 / 0 / 0
1,143
191
0
0
0
Hachiman
Scimmione69
Hachiman
6
0 / 0 / 0
3,526
588
1,988
2,933
565
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
Zeedkiel
Fenrir
4
0 / 0 / 0
3,084
514
501
1,703
373
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
0
1
Kills
0
0
Deaths
1
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Hercules
DaKioX
Hercules
0
0
0
0
L
0
1
0
0
L
0
0
0
0
L
Kukulkan
OreoPanda
Kukulkan
0
0
0
0
L
Hachiman
Scimmione69
Hachiman
0
0
0
0
W
0
0
0
0
W
Thanatos
Than0s7
Thanatos
0
0
0
0
W
Apollo
Valorur
Apollo
1
0
0
1
L
Fenrir
Zeedkiel
Fenrir
0
0
0
0
W
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,324
Damage
4,740
10,616
Taken
8,797
3,162
Mitigated
2,622
7,336
Healing
3,853
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
DaKioX
Hercules
515
118
0
1,612
2,998
1,447
0
673
2,325
0
6,575
L
1,164
71
0
850
2,716
1,147
0
0
2,716
0
9,970
L
1,087
0
0
483
1,445
537
0
288
1,113
5,756
0
L
Kukulkan
OreoPanda
Kukulkan
0
0
0
0
0
0
0
0
0
0
0
L
Hachiman
Scimmione69
Hachiman
1,988
556
0
1,768
2,933
565
0
0
2,933
0
18,889
W
1,057
616
0
1,118
1,826
396
0
414
1,412
0
13,809
W
Thanatos
Than0s7
Thanatos
257
36
0
3,585
2,830
690
0
0
2,830
0
16,590
W
Apollo
Valorur
Apollo
1,074
523
0
884
1,905
401
145
0
1,780
0
17,410
L
Fenrir
Zeedkiel
Fenrir
501
68
0
752
1,703
373
0
75
1,614
0
5,361
W
421
0
0
137
1,057
228
450
0
1,057
13,317
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,520
Gold Earned
14,928
162
Minions Killed
96
0
Camps Cleared
0
569,396
Distance Traveled
402,773
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
3,738
623
10
2
0
131,278
2
L
Nike
3,570
595
28
5
0
116,028
2
L
Geb
3,605
601
11
2
0
127,673
1
L
Kukulkan
1,143
191
0
0
0
0
0
L
Hachiman
3,526
588
43
7
0
83,129
0
W
Neith
3,471
579
32
5
0
98,627
0
W
Thanatos
3,991
665
60
10
0
130,227
2
W
Apollo
4,533
756
38
6
0
106,690
3
L
Fenrir
3,084
514
14
2
0
75,943
1
W
Scylla
3,787
631
22
4
0
102,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role