Player Matchup

Achilles
Achilles
Bronze III
Maranai
Achilles
Bronze III
Level 46
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Platinum I
MissSensei
Aphrodite
Platinum I
Level 155
God Stats
14W - 9L
1,697 SR
Queue Stats
112W - 117L
1,914 MMR
Solo
Odin
Odin
Gold V
TheOnIyReplays
Odin
Gold V
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 106
1,566 SR
1,638 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,538 SR
1,698 MMR
Scylla
Scylla
Platinum II
BS Tanatos
Scylla
Platinum II
Level 137
God Stats
19W - 27L
1,687 SR
Queue Stats
562W - 626L
1,858 MMR
Party 1
Ah Puch
Ah Puch
Platinum III
jaci8190
Ah Puch
Platinum III
Level 127
God Stats
6W - 5L
1,359 SR
Queue Stats
638W - 735L
1,753 MMR
Party 1
Guan Yu
Guan Yu
Gold III
killlaKAIL
Guan Yu
Gold III
Level 66
God Stats
237W - 211L
1,568 SR
Queue Stats
343W - 371L
1,481 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Maranai
Achilles
15
6 / 4 / 9
13,030
766
12,152
19,562
16,816
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Aphrodite
MissSensei
Aphrodite
16
2 / 2 / 13
11,926
702
9,161
16,208
6,021
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
9 / 5 / 6
13,043
767
19,454
17,440
14,815
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bans
PersephoneTiamatCthulhuAthenaSobek

VS

Bans
CabrakanCu ChulainnKumbhakarnaChaacDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BS Tanatos
Scylla
15
3 / 5 / 4
11,553
680
8,303
12,338
4,366
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Puch
jaci8190
Ah Puch
14
5 / 5 / 3
11,852
697
13,523
12,896
6,526
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
killlaKAIL
Guan Yu
15
3 / 7 / 4
11,660
686
10,959
22,818
24,718
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
22
17
Kills
11
11
Deaths
17
28
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
BS Tanatos
Scylla
3
5
4
1
W
Achilles
Maranai
Achilles
6
4
9
2.63
W
Aphrodite
MissSensei
Aphrodite
2
2
13
4.25
W
9
5
6
2.4
L
Ah Puch
jaci8190
Ah Puch
5
5
3
1.3
L
Guan Yu
killlaKAIL
Guan Yu
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,767
Damage
32,785
53,210
Taken
48,052
37,652
Mitigated
35,610
21,653
Healing
9,673
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BS Tanatos
Scylla
8,303
703
0
981
12,338
4,366
737
1,255
11,083
50,895
0
W
Achilles
Maranai
Achilles
12,152
4,501
0
3,152
19,562
16,816
822
7,653
11,599
0
30,959
W
Aphrodite
MissSensei
Aphrodite
9,161
697
7,026
9,679
16,208
6,021
858
6,007
9,961
66,049
0
W
19,454
4,247
452
1,344
17,440
14,815
74
7,587
9,673
0
53,210
L
Ah Puch
jaci8190
Ah Puch
13,523
686
0
1,541
12,896
6,526
0
2,801
9,812
42,638
0
L
Guan Yu
killlaKAIL
Guan Yu
10,959
2,868
1,660
5,491
22,818
24,718
823
5,150
17,528
0
33,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,999
Gold Earned
35,065
189
Minions Killed
178
0
Camps Cleared
0
953,577
Distance Traveled
864,459
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
11,553
680
87
5
0
272,407
0
W
Achilles
13,030
766
17
1
0
316,270
1
W
Aphrodite
11,926
702
108
6
0
311,634
1
W
Odin
13,043
767
64
4
0
325,673
5
L
Ah Puch
11,852
697
54
3
0
270,189
2
L
Guan Yu
11,660
686
37
2
0
321,863
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role