Player Matchup

Awilix
Awilix
Bloodlyclaw
Awilix
Level 104
God Stats
3W - 1L
1,525 SR
Queue Stats
15W - 14L
1,451 Elo+
Party 1
Jing Wei
Jing Wei
Honza39
Jing Wei
Level 131
God Stats
2W - 0L
1,500 SR
Queue Stats
136W - 115L
1,451 Elo+
Party 1
Ymir
Ymir
Mofasek
Ymir
Level 6
God Stats
3W - 3L
1,842 SR
Queue Stats
7W - 7L
1,451 Elo+
Party 1
Anubis
Anubis
morlol
Anubis
Level 16
God Stats
12W - 7L
1,706 SR
Queue Stats
35W - 31L
1,451 Elo+
Party 1
Gilgamesh
Gilgamesh
pikomor
Gilgamesh
Level 14
God Stats
1W - 2L
1,329 SR
Queue Stats
1W - 2L
1,325 Elo+
Party 1
Team Averages
Level 54
1,581 SR
1,426 Elo+

VS

Team Averages
Level 18
1,489 SR
1,337 Elo+
Fenrir
Fenrir
Darkgremmli
Fenrir
Level 18
God Stats
1W - 2L
1,500 SR
Queue Stats
31W - 21L
1,449 Elo+
Solo
Ymir
Ymir
DsMi0
Ymir
Level 4
God Stats
6W - 9L
1,263 SR
Queue Stats
143W - 195L
1,132 Elo+
Party 2
Danzaburou
Danzaburou
Wobbli
Danzaburou
Level 29
God Stats
59W - 44L
1,579 SR
Queue Stats
169W - 203L
1,342 Elo+
Solo
Izanami
Izanami
Xzus-12
Izanami
Level 17
God Stats
2W - 4L
1,701 SR
Queue Stats
210W - 276L
1,342 Elo+
Party 2
Janus
Janus
carloosf99
Janus
Level 23
God Stats
23W - 32L
1,401 SR
Queue Stats
146W - 188L
1,418 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
10
3 / 2 / 7
6,309
574
5,025
6,369
1,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Jing Wei
Honza39
Jing Wei
10
0 / 1 / 2
6,067
552
3,780
5,348
1,471
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ymir
Mofasek
Ymir
8
2 / 2 / 0
5,726
521
2,012
7,433
3,708
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Anubis
morlol
Anubis
9
2 / 3 / 1
5,941
540
2,871
4,367
1,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Gilgamesh
pikomor
Gilgamesh
11
12 / 0 / 2
7,159
651
7,875
5,648
4,583
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
11
7 / 4 / 1
6,804
619
6,123
8,812
3,751
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
DsMi0
Ymir
5
0 / 6 / 1
4,290
390
1,025
7,507
2,886
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Danzaburou
Wobbli
Danzaburou
8
0 / 2 / 1
5,247
477
4,926
6,595
1,713
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Izanami
Xzus-12
Izanami
6
0 / 7 / 0
4,384
399
2,740
6,951
1,638
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Janus
11
1 / 2 / 3
6,041
549
2,069
4,086
1,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
14
19
Kills
8
8
Deaths
21
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Awilix
3
2
7
3.25
L
Fenrir
7
4
1
1.88
L
Ymir
DsMi0
Ymir
0
6
1
0.08
W
Jing Wei
Honza39
Jing Wei
0
1
2
1
W
Ymir
Mofasek
Ymir
2
2
0
1
L
Danzaburou
Wobbli
Danzaburou
0
2
1
0.25
L
Izanami
Xzus-12
Izanami
0
7
0
0
L
Janus
1
2
3
1.25
W
Anubis
morlol
Anubis
2
3
1
0.83
W
Gilgamesh
pikomor
Gilgamesh
12
0
2
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,563
Damage
16,883
29,165
Taken
33,951
13,090
Mitigated
11,154
7,126
Healing
6,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Awilix
5,025
2,162
0
2,164
6,369
1,827
0
402
5,963
0
26,264
L
Fenrir
6,123
1,884
0
2,770
8,812
3,751
0
723
8,089
0
33,272
L
Ymir
DsMi0
Ymir
1,025
777
0
760
7,507
2,886
13
625
6,882
8,875
0
W
Jing Wei
Honza39
Jing Wei
3,780
3,120
0
1,629
5,348
1,471
927
0
5,348
0
31,961
W
Ymir
Mofasek
Ymir
2,012
633
0
672
7,433
3,708
162
433
6,958
16,250
0
L
Danzaburou
Wobbli
Danzaburou
4,926
2,015
0
2,149
6,595
1,713
0
1,475
5,120
0
23,305
L
Izanami
Xzus-12
Izanami
2,740
1,839
0
274
6,951
1,638
299
762
6,189
0
14,549
L
Janus
2,069
225
0
899
4,086
1,166
0
1,298
2,788
26,109
0
W
Anubis
morlol
Anubis
2,871
242
0
1,204
4,367
1,501
798
774
3,527
22,575
0
W
Gilgamesh
pikomor
Gilgamesh
7,875
3,423
0
1,457
5,648
4,583
0
1,348
4,275
0
23,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,202
Gold Earned
26,766
249
Minions Killed
225
0
Camps Cleared
0
1,032,911
Distance Traveled
961,295
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Awilix
6,309
574
61
6
0
235,108
0
L
Fenrir
6,804
619
67
6
0
204,920
3
L
Ymir
4,290
390
18
2
0
188,127
1
W
Jing Wei
6,067
552
74
7
0
208,020
3
W
Ymir
5,726
521
24
2
0
193,114
4
L
Danzaburou
5,247
477
41
4
0
180,911
0
L
Izanami
4,384
399
37
3
0
209,656
0
L
Janus
6,041
549
62
6
0
177,681
1
W
Anubis
5,941
540
51
5
0
181,542
1
W
Gilgamesh
7,159
651
39
4
0
215,127
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role