Player Matchup

Bacchus
Bacchus
Brothers66
Bacchus
Level 89
God Stats
0W - 2L
1,414 SR
Queue Stats
3W - 5L
1,606 Elo+
Party 1
Thor
Thor
Depressionx
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,606 Elo+
Party 1
Olorun
Olorun
FlorinutzZz
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,606 Elo+
Party 1
Artemis
Artemis
MakunaHatataa
Artemis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,606 Elo+
Party 1
Agni
Agni
karenmom
Agni
Level 29
God Stats
0W - 1L
1,395 SR
Queue Stats
1W - 2L
1,606 Elo+
Party 1
Team Averages
Level 27
1,462 SR
1,606 Elo+

VS

Team Averages
Level 18
1,665 SR
1,398 Elo+
Fenrir
Fenrir
JobbyMaster
Fenrir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,052 Elo+
Solo
Merlin
Merlin
Krakad
Merlin
Level 27
God Stats
6W - 8L
2,018 SR
Queue Stats
21W - 22L
1,511 Elo+
Solo
Horus
Horus
RRHanzo
Horus
Level 27
God Stats
3W - 0L
1,751 SR
Queue Stats
63W - 47L
1,545 Elo+
Solo
Artemis
Artemis
XXIoMeGaIXX
Artemis
Level 24
God Stats
1W - 1L
1,557 SR
Queue Stats
43W - 44L
1,384 Elo+
Solo
Bellona
Bellona
Десантник68
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Brothers66
Bacchus
15
11 / 6 / 2
10,517
554
14,119
16,642
13,321
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
1 / 10 / 2
7,816
411
4,829
14,087
4,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Olorun
11
1 / 10 / 1
7,154
377
6,356
14,517
4,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Artemis
10
0 / 11 / 2
6,798
358
9,330
12,165
4,753
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
3
0 / 1 / 0
5,383
283
170
1,437
219
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
17
7 / 5 / 8
10,223
538
10,142
16,805
9,543
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Merlin
Krakad
Merlin
17
13 / 2 / 11
11,046
581
14,680
14,366
6,842
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
RRHanzo
Horus
19
16 / 2 / 13
12,192
642
20,258
18,231
14,613
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Artemis
XXIoMeGaIXX
Artemis
2
0 / 0 / 0
3,902
205
0
0
0
8
1 / 6 / 1
6,834
360
663
7,083
3,993
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
70
13
Kills
37
38
Deaths
15
7
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Brothers66
Bacchus
11
6
2
2
L
1
10
2
0.2
L
Olorun
1
10
1
0.15
W
Fenrir
7
5
8
2.2
W
Merlin
Krakad
Merlin
13
2
11
9.25
L
Artemis
0
11
2
0.09
W
Horus
RRHanzo
Horus
16
2
13
11.25
W
Artemis
XXIoMeGaIXX
Artemis
0
0
0
0
L
Agni
0
1
0
0
W
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,804
Damage
45,743
58,848
Taken
56,485
27,215
Mitigated
34,991
5,892
Healing
17,510
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Brothers66
Bacchus
14,119
1,671
0
2,777
16,642
13,321
552
3,005
13,637
43,647
0
L
4,829
1,440
0
1
14,087
4,478
0
1,520
12,567
0
32,727
L
Olorun
6,356
3,256
269
2,469
14,517
4,444
102
7,298
7,219
33,589
0
W
Fenrir
10,142
2,804
0
1,907
16,805
9,543
219
5,043
11,762
0
69,377
W
Merlin
Krakad
Merlin
14,680
1,131
490
4,902
14,366
6,842
1,564
6,440
7,926
69,812
0
L
Artemis
9,330
4,663
0
0
12,165
4,753
186
3,110
9,055
0
25,935
W
Horus
RRHanzo
Horus
20,258
11,033
3,612
6,304
18,231
14,613
1,091
5,829
12,402
330
73,295
W
Artemis
XXIoMeGaIXX
Artemis
0
0
0
0
0
0
0
0
0
0
0
L
Agni
170
0
0
376
1,437
219
161
0
1,437
3,888
0
W
663
133
0
295
7,083
3,993
131
3,333
3,750
0
15,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,668
Gold Earned
44,197
217
Minions Killed
382
0
Camps Cleared
0
1,264,789
Distance Traveled
1,241,777
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
10,517
554
57
3
0
334,883
4
L
Thor
7,816
411
63
3
0
314,884
2
L
Olorun
7,154
377
50
3
0
260,301
0
W
Fenrir
10,223
538
108
6
0
357,711
0
W
Merlin
11,046
581
129
7
0
319,211
5
L
Artemis
6,798
358
39
2
0
274,308
1
W
Horus
12,192
642
117
6
0
387,662
1
W
Artemis
3,902
205
0
0
0
0
0
L
Agni
5,383
283
8
0
0
80,413
0
W
Bellona
6,834
360
28
1
0
177,193
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role