Player Matchup

Zeus
Zeus
Silver II
Bekonom
Zeus
Silver II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Heimdallr
Heimdallr
Silver III
JoSret
Heimdallr
Silver III
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Silver V
Nezyah
Arachne
Silver V
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 48L
782 MMR
Solo
Ares
Ares
Silver III
cLaw7eagLe
Ares
Silver III
Level 115
God Stats
12W - 13L
1,462 SR
Queue Stats
524W - 535L
846 MMR
Solo
King Arthur
King Arthur
Silver III
iRoop
King Arthur
Silver III
Level 125
God Stats
0W - 8L
1,469 SR
Queue Stats
257W - 289L
835 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 94
1,486 SR
1,092 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 125
1,439 SR
985 MMR
Nu Wa
Nu Wa
Silver II
Sadak0
Nu Wa
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Silver IV
SixBallLightning
Artio
Silver IV
Level 89
God Stats
48W - 51L
1,430 SR
Queue Stats
222W - 242L
782 MMR
Solo
Fenrir
Fenrir
Silver IV
esefcagdas
Fenrir
Silver IV
Level 128
God Stats
90W - 98L
1,476 SR
Queue Stats
1,426W - 1,433L
736 MMR
Solo
Cupid
Cupid
Bronze III
mechanik812
Cupid
Bronze III
Level 121
God Stats
3W - 6L
1,276 SR
Queue Stats
46W - 64L
1,097 MMR
Party 1
Agni
Agni
Silver IV
smieszek2003
Agni
Silver IV
Level 132
God Stats
8W - 10L
1,512 SR
Queue Stats
357W - 371L
810 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Bekonom
Zeus
10
1 / 7 / 0
6,362
424
4,230
8,944
2,229
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Heimdallr
JoSret
Heimdallr
12
0 / 5 / 1
7,368
491
2,640
8,941
2,799
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Arachne
Nezyah
Arachne
11
0 / 6 / 1
6,894
460
2,231
12,288
3,634
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

9
0 / 4 / 0
5,989
399
2,446
10,861
6,004
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
iRoop
King Arthur
12
1 / 7 / 0
7,187
479
4,859
14,845
9,031
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
ScyllaAnubisTsukuyomiThanatosApollo

VS

Bans
AthenaDanzaburouTyrHerculesGuan Yu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Sadak0
Nu Wa
16
7 / 0 / 3
9,949
663
11,380
4,530
1,348
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
1 / 1 / 14
8,113
541
3,445
12,771
9,831
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Fenrir
esefcagdas
Fenrir
14
6 / 2 / 2
8,910
594
5,335
9,635
4,056
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
8 / 0 / 6
9,346
623
9,328
7,490
2,418
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

16
7 / 0 / 6
10,111
674
7,242
7,101
2,585
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
60
2
Kills
29
29
Deaths
3
2
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Zeus
Bekonom
Zeus
1
7
0
0.14
L
Heimdallr
JoSret
Heimdallr
0
5
1
0.1
L
Arachne
Nezyah
Arachne
0
6
1
0.08
W
Nu Wa
Sadak0
Nu Wa
7
0
3
8.5
W
1
1
14
8
L
0
4
0
0
W
Fenrir
esefcagdas
Fenrir
6
2
2
3.5
L
King Arthur
iRoop
King Arthur
1
7
0
0.14
W
8
0
6
11
W
7
0
6
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,406
Damage
36,730
55,879
Taken
41,527
23,697
Mitigated
20,238
9,882
Healing
20,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
Bekonom
Zeus
4,230
802
0
1,636
8,944
2,229
0
3,711
5,113
33,817
0
L
Heimdallr
JoSret
Heimdallr
2,640
1,860
0
1,814
8,941
2,799
0
2,816
6,023
0
43,427
L
Arachne
Nezyah
Arachne
2,231
1,563
0
2,626
12,288
3,634
0
5,148
6,989
0
43,328
W
Nu Wa
Sadak0
Nu Wa
11,380
2,099
0
2,213
4,530
1,348
2,823
472
4,058
60,538
0
W
3,445
230
659
4,291
12,771
9,831
422
2,947
9,824
15,414
0
L
2,446
0
0
2,655
10,861
6,004
0
4,812
5,947
21,835
0
W
Fenrir
esefcagdas
Fenrir
5,335
1,024
0
4,646
9,635
4,056
231
0
9,635
0
49,767
L
King Arthur
iRoop
King Arthur
4,859
208
0
1,151
14,845
9,031
0
4,771
9,740
0
40,323
W
9,328
5,786
326
4,642
7,490
2,418
3,651
959
6,531
0
51,033
W
7,242
833
0
3,273
7,101
2,585
1,291
2,298
4,803
67,101
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,800
Gold Earned
46,429
359
Minions Killed
461
0
Camps Cleared
0
1,249,005
Distance Traveled
1,389,710
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
6,362
424
57
4
0
204,285
1
L
Heimdallr
7,368
491
97
6
0
237,807
1
L
Arachne
6,894
460
95
6
0
273,527
5
W
Nu Wa
9,949
663
111
7
0
260,839
4
W
Artio
8,113
541
20
1
0
289,603
3
L
Ares
5,989
399
27
2
0
253,993
1
W
Fenrir
8,910
594
92
6
0
285,882
0
L
King Arthur
7,187
479
83
6
0
279,393
1
W
Cupid
9,346
623
106
7
0
263,848
0
W
Agni
10,111
674
132
9
0
289,538
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role