Player Matchup

Janus
Janus
 
Janus
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Shabutaru
Cthulhu
Level 14
God Stats
0W - 2L
1,444 SR
Queue Stats
0W - 5L
1,197 Elo+
Solo
Chaac
Chaac
SlinKDoN
Chaac
Level 26
God Stats
73W - 53L
1,594 SR
Queue Stats
122W - 154L
1,304 Elo+
Solo
Team Averages
Level 48
1,513 SR
1,334 Elo+

VS

Team Averages
Level 76
1,410 SR
1,394 Elo+
Neith
Neith
Patrykddd
Neith
Level 17
God Stats
27W - 40L
1,203 SR
Queue Stats
29W - 51L
1,147 Elo+
Solo
Cabrakan
Cabrakan
Praivet_Dallas79
Cabrakan
Level 85
God Stats
3W - 3L
1,500 SR
Queue Stats
250W - 246L
1,536 Elo+
Party 1
Zeus
Zeus
byrap1000
Zeus
Level 125
God Stats
65W - 42L
1,526 SR
Queue Stats
360W - 340L
1,501 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
9
1 / 6 / 0
7,016
702
3,234
8,439
2,137
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
Shabutaru
Cthulhu
7
0 / 5 / 1
6,499
650
1,986
9,420
5,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chaac
SlinKDoN
Chaac
10
0 / 5 / 0
6,244
624
4,814
11,507
8,503
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Patrykddd
Neith
10
0 / 0 / 15
6,836
684
2,370
2,516
830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 1 / 12
7,888
789
5,840
8,160
6,112
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Zeus
12
13 / 1 / 3
9,061
906
16,052
5,659
1,996
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
46
1
Kills
16
16
Deaths
2
1
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
0
0.17
W
Neith
Patrykddd
Neith
0
0
15
7.5
W
3
1
12
9
L
Cthulhu
Shabutaru
Cthulhu
0
5
1
0.1
L
Chaac
SlinKDoN
Chaac
0
5
0
0
W
Zeus
13
1
3
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,034
Damage
24,262
29,366
Taken
16,335
16,176
Mitigated
8,938
3,990
Healing
3,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,234
195
0
903
8,439
2,137
0
5,884
2,555
27,829
0
W
Neith
Patrykddd
Neith
2,370
675
0
711
2,516
830
108
961
1,555
0
9,078
W
5,840
811
737
1,709
8,160
6,112
341
2,847
5,313
15,263
0
L
Cthulhu
Shabutaru
Cthulhu
1,986
113
0
384
9,420
5,536
138
6,673
2,747
5,785
0
L
Chaac
SlinKDoN
Chaac
4,814
395
258
2,445
11,507
8,503
34
9,499
2,008
158
21,760
W
Zeus
16,052
1,239
0
532
5,659
1,996
562
1,463
4,196
42,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,759
Gold Earned
23,785
90
Minions Killed
90
0
Camps Cleared
0
451,357
Distance Traveled
499,468
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,016
702
43
4
0
150,559
0
W
Neith
6,836
684
16
2
0
141,819
0
W
Cabrakan
7,888
789
19
2
0
197,027
4
L
Cthulhu
6,499
650
19
2
0
140,577
1
L
Chaac
6,244
624
28
3
0
160,221
0
W
Zeus
9,061
906
55
6
0
160,622
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role