Player Matchup

Poseidon
Poseidon
Gam996
Poseidon
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,082 Elo+
Party 2
Cthulhu
Cthulhu
Hanapinmojan
Cthulhu
Level 14
God Stats
2W - 4L
1,316 SR
Queue Stats
7W - 7L
1,231 Elo+
Party 2
Hades
Hades
J1303
Hades
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 28L
1,355 Elo+
Party 2
Gilgamesh
Gilgamesh
JJude13
Gilgamesh
Level 25
God Stats
1W - 4L
1,169 SR
Queue Stats
13W - 20L
1,288 Elo+
Party 2
Nemesis
Nemesis
ThatOneSaucyBoy
Nemesis
Level 17
God Stats
12W - 9L
1,532 SR
Queue Stats
14W - 10L
1,388 Elo+
Solo
Team Averages
Level 30
1,404 SR
1,269 Elo+

VS

Team Averages
Level 21
1,459 SR
1,320 Elo+
Anubis
Anubis
Abiogabols
Anubis
Level 18
God Stats
16W - 16L
1,422 SR
Queue Stats
31W - 42L
1,243 Elo+
Party 1
Set
Set
Aspuzicles
Set
Level 25
God Stats
5W - 5L
1,492 SR
Queue Stats
88W - 88L
1,396 Elo+
Party 1
Mercury
Mercury
Mutombobo
Mercury
Level 23
God Stats
2W - 3L
1,316 SR
Queue Stats
57W - 56L
1,327 Elo+
Party 1
Jormungandr
Jormungandr
jomaboii
Jormungandr
Level 24
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 82L
1,339 Elo+
Party 1
Izanami
Izanami
urmumsbutthole
Izanami
Level 17
God Stats
4W - 4L
1,562 SR
Queue Stats
32W - 39L
1,296 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Gam996
Poseidon
14
0 / 8 / 4
8,639
376
4,553
13,425
3,352
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
Hanapinmojan
Cthulhu
13
2 / 7 / 4
8,808
383
8,966
15,673
12,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hades
J1303
Hades
17
9 / 9 / 7
11,764
511
20,048
23,025
10,356
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
JJude13
Gilgamesh
17
7 / 9 / 7
11,421
497
16,445
23,093
11,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 8 / 7
10,142
441
10,674
21,673
8,010
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Abiogabols
Anubis
17
4 / 7 / 17
11,917
518
16,825
18,958
10,004
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
18 / 1 / 10
14,454
628
20,342
18,066
12,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mercury
Mutombobo
Mercury
19
10 / 5 / 10
12,880
560
16,322
18,049
7,078
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
jomaboii
Jormungandr
17
6 / 2 / 19
11,647
506
14,878
14,831
14,507
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
3 / 6 / 13
10,637
462
10,614
11,343
4,573
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
110
21
Kills
41
41
Deaths
21
29
Assists
69
Player
Kills
Deaths
Assists
KDA
W
Anubis
Abiogabols
Anubis
4
7
17
1.79
W
18
1
10
23
L
Poseidon
Gam996
Poseidon
0
8
4
0.25
L
Cthulhu
Hanapinmojan
Cthulhu
2
7
4
0.57
L
Hades
J1303
Hades
9
9
7
1.39
L
Gilgamesh
JJude13
Gilgamesh
7
9
7
1.17
W
Mercury
Mutombobo
Mercury
10
5
10
3
L
3
8
7
0.81
W
Jormungandr
jomaboii
Jormungandr
6
2
19
7.75
W
3
6
13
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,686
Damage
78,981
96,889
Taken
81,247
46,289
Mitigated
48,523
19,282
Healing
16,249
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Abiogabols
Anubis
16,825
1,446
0
7,059
18,958
10,004
2,481
10,121
8,466
67,165
0
W
20,342
7,791
0
1,870
18,066
12,361
4,540
6,116
11,745
0
79,086
L
Poseidon
Gam996
Poseidon
4,553
920
0
697
13,425
3,352
462
5,213
8,212
38,933
0
L
Cthulhu
Hanapinmojan
Cthulhu
8,966
371
1,228
1,606
15,673
12,689
350
8,038
7,635
30,941
0
L
Hades
J1303
Hades
20,048
2,109
542
7,054
23,025
10,356
506
9,566
13,459
52,446
0
L
Gilgamesh
JJude13
Gilgamesh
16,445
4,504
243
1,299
23,093
11,882
0
6,690
16,403
0
40,370
W
Mercury
Mutombobo
Mercury
16,322
8,397
0
3,930
18,049
7,078
2,496
5,046
12,968
0
77,065
L
10,674
4,168
0
6,613
21,673
8,010
250
2,196
19,477
0
58,288
W
Jormungandr
jomaboii
Jormungandr
14,878
2,715
586
1,166
14,831
14,507
1,246
5,853
8,402
53,394
0
W
10,614
4,658
0
1,638
11,343
4,573
2,932
5,129
6,099
0
55,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,774
Gold Earned
61,535
341
Minions Killed
528
0
Camps Cleared
0
1,972,695
Distance Traveled
2,199,856
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
11,917
518
118
5
0
393,885
1
W
Set
14,454
628
118
5
0
492,039
2
L
Poseidon
8,639
376
88
4
0
340,429
0
L
Cthulhu
8,808
383
40
2
0
386,286
5
L
Hades
11,764
511
72
3
0
401,515
1
L
Gilgamesh
11,421
497
52
2
0
417,333
0
W
Mercury
12,880
560
121
5
0
447,532
0
L
Nemesis
10,142
441
89
4
0
427,132
0
W
Jormungandr
11,647
506
74
3
0
474,073
0
W
Izanami
10,637
462
97
4
0
392,327
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role