Player Matchup

Bacchus
Bacchus
Merzer
Bacchus
Level 109
God Stats
2W - 1L
1,726 SR
Queue Stats
78W - 40L
1,649 Elo+
Party 2
Cupid
Cupid
ModernViking
Cupid
Level 102
God Stats
0W - 3L
1,248 SR
Queue Stats
131W - 76L
1,737 Elo+
Party 2
Olorun
Olorun
Muksu69
Olorun
Level 126
God Stats
6W - 1L
1,644 SR
Queue Stats
481W - 498L
1,510 Elo+
Solo
Danzaburou
Danzaburou
Selotath
Danzaburou
Level 86
God Stats
0W - 2L
1,269 SR
Queue Stats
136W - 73L
1,696 Elo+
Party 2
Awilix
Awilix
Walnor
Awilix
Level 66
God Stats
2W - 1L
1,807 SR
Queue Stats
109W - 65L
1,694 Elo+
Party 2
Team Averages
Level 98
1,539 SR
1,657 Elo+

VS

Team Averages
Level 145
1,501 SR
1,525 Elo+
Cthulhu
Cthulhu
CrayzFrog
Cthulhu
Level 145
God Stats
17W - 20L
1,495 SR
Queue Stats
511W - 541L
1,536 Elo+
Solo
Arachne
Arachne
Dark_Econ
Arachne
Level 158
God Stats
29W - 44L
1,473 SR
Queue Stats
1,528W - 1,597L
1,489 Elo+
Solo
Izanami
Izanami
Kaitō
Izanami
Level 160
God Stats
2W - 0L
1,528 SR
Queue Stats
198W - 167L
1,510 Elo+
Party 1
Discordia
Discordia
Steamhammer94
Discordia
Level 108
God Stats
7W - 2L
1,286 SR
Queue Stats
436W - 432L
1,566 Elo+
Solo
Thoth
Thoth
XERAT0S
Thoth
Level 154
God Stats
4W - 4L
1,723 SR
Queue Stats
213W - 191L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Merzer
Bacchus
17
4 / 5 / 11
10,792
771
9,511
16,121
21,793
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
2 / 7 / 9
9,666
690
8,787
15,539
6,829
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Olorun
Muksu69
Olorun
19
7 / 4 / 9
11,450
818
16,519
17,811
8,784
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Selotath
Danzaburou
17
3 / 4 / 12
10,210
729
10,895
15,352
6,570
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Awilix
Walnor
Awilix
15
2 / 7 / 13
9,456
675
7,523
14,130
11,530
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
CrayzFrog
Cthulhu
18
9 / 4 / 13
11,772
841
18,507
20,730
18,523
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
Dark_Econ
Arachne
18
5 / 5 / 11
10,992
785
8,664
13,348
6,412
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
Kaitō
Izanami
17
3 / 4 / 13
10,694
764
14,536
13,264
5,859
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
Steamhammer94
Discordia
18
4 / 3 / 12
10,881
777
14,894
9,928
4,379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Thoth
XERAT0S
Thoth
19
5 / 3 / 11
10,986
785
14,940
9,566
4,255
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
86
18
Kills
26
27
Deaths
19
54
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
CrayzFrog
Cthulhu
9
4
13
3.88
W
Arachne
Dark_Econ
Arachne
5
5
11
2.1
W
Izanami
Kaitō
Izanami
3
4
13
2.38
L
Bacchus
Merzer
Bacchus
4
5
11
1.9
L
2
7
9
0.93
L
Olorun
Muksu69
Olorun
7
4
9
2.88
L
Danzaburou
Selotath
Danzaburou
3
4
12
2.25
W
Discordia
Steamhammer94
Discordia
4
3
12
3.33
L
Awilix
Walnor
Awilix
2
7
13
1.21
W
Thoth
XERAT0S
Thoth
5
3
11
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,235
Damage
71,541
78,953
Taken
66,836
55,506
Mitigated
39,428
33,103
Healing
19,638
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
CrayzFrog
Cthulhu
18,507
251
3,167
1,970
20,730
18,523
733
7,579
13,151
35,708
0
W
Arachne
Dark_Econ
Arachne
8,664
5,990
1,283
2,202
13,348
6,412
904
6,055
7,293
0
12,200
W
Izanami
Kaitō
Izanami
14,536
9,237
1,249
2,980
13,264
5,859
2,781
4,948
8,316
0
38,890
L
Bacchus
Merzer
Bacchus
9,511
755
2,611
2,019
16,121
21,793
78
7,275
8,846
15,772
0
L
8,787
3,859
5,369
2,286
15,539
6,829
875
10,699
4,840
0
20,365
L
Olorun
Muksu69
Olorun
16,519
8,036
7,055
6,845
17,811
8,784
748
11,867
5,944
49,440
0
L
Danzaburou
Selotath
Danzaburou
10,895
1,678
461
3,524
15,352
6,570
696
11,835
3,517
0
27,556
W
Discordia
Steamhammer94
Discordia
14,894
100
2,044
1,486
9,928
4,379
604
3,902
6,026
38,271
0
L
Awilix
Walnor
Awilix
7,523
2,272
2,030
903
14,130
11,530
0
6,665
7,465
0
15,002
W
Thoth
XERAT0S
Thoth
14,940
633
1,724
1,533
9,566
4,255
766
3,546
6,020
23,906
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,574
Gold Earned
55,325
172
Minions Killed
150
0
Camps Cleared
0
1,217,732
Distance Traveled
1,240,142
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,772
841
24
2
0
262,187
4
W
Arachne
10,992
785
14
1
0
194,011
1
W
Izanami
10,694
764
54
4
0
250,137
0
L
Bacchus
10,792
771
14
1
0
258,418
2
L
Cupid
9,666
690
29
2
0
219,783
0
L
Olorun
11,450
818
77
6
0
222,620
0
L
Danzaburou
10,210
729
31
2
0
251,960
6
W
Discordia
10,881
777
36
3
0
274,399
0
L
Awilix
9,456
675
21
2
0
264,951
3
W
Thoth
10,986
785
22
2
0
259,408
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role